Darksiders 3 – Review

Games in recent times have become all about either having a "massive Open-World" in which to explore!  Or "endless features", the dreaded "battle Royale" or even "no singleplayer" built into their every grain.  And with good reason.  That IS what is popular at this point in the gaming world.  Darksiders 3 takes all the above and throws them out the window.  No Open-World, no Battle Royale, No multiplayer!  What you get is a third-person hack-slash game that has almost no regard for the "norm" of hand-holding or tutorials.  Darksiders 3 feels nothing to stop your progress right in its tracks throwing a seemingly impossible puzzle or boss fight.  But with some exploration and trail and error, you can move on with the roughly 20 hour story!  In the past decade we have not seen many games not following the recipe of booming open-world exploration and playing Darksiders 3 makes you realize that that is perfectly fine!   Image result for darksiders 3 1080p   For those who have not played any of the previous games, Darksiders puts you in the shoes of the 4 horsemen of the apocalypse.  War, Death, Famine and this time around you step out as Fury!  She is tasked to go and find the Seven deadly sins, which has been released on humankind due to a rather intricate backstory running through Darksiders 1 and 2.  All you need to know is that THE seven deadly sins have been released and Fury needs to stop them all.  Each of these sins are naturally a major boss fight.  The acting can, at times, be rather predictable and somewhat cheesy but this doesn't take away from the great, yet simple, fighting system that the Darksiders-franchise employs! Graphically Darksiders 3 can not stand up to the likes of Red Dead Redemption 2, God of War and many of the other major titles of the last year, but Darksiders 3 doesn't seem to care.  Darksiders 3 takes its stylized cartoonish characters and makes it its own.  The environment does look rather bland and limited but once again Darksiders 3 makes no excuses and just accepts the way it is and keeps moving forward.   Image result for darksiders 3 1080p   Hacking and slashing is where Darksiders 3 REALLY excels!  This might be a hack-slash game on the surface but you would do well to not simply meander into a large group of enemies and simply expect to mash buttons and walk out of the fight unscathed, oh no.  For you to survive, even on the easiest difficulty it will require you to observe and place some well-timed counter attacks as repayment for your enemies unkindness.  If you don't you will be  swiftly punished.  As the game goes on you will eventually build up quite the tell-signs of each type of enemy you have faced. As you continue through the game Fury will receive many arsenal upgrades which not only gives you new ways to destroy the hordes of enemies thrown at you, but with the expanding arsenal comes new movement powers which will grant you access to areas around the map which you would previously not be able to reach.  This is a clever way of re-using the same map later on during the game.  Being one of the 4 horsemen of the apocalypse you would think that after some leveling up, naturally, Fury would become immensely strong which allow her to make short work of all the fodder-enemies that gets thrown at her.  But no, thanks to enemy scaling, Fury can be thwarted quite easily by normal scrub enemy.  After the first few boss-fights the tables suddenly turn, instead of simply evading and hacking away at the lifebar of the enemy boss, it will feel like you have hit a wall.  None of your coaxing will get the boss to reveal its weakness or "tell".  But with persistence relief will finally come, I assure you.  In this form Darksiders 3 goes back to old school gaming, where developers were not scared to throw immense difficulty at you, making you work for every inch you get in their game.   Image result for darksiders 3 fury 1080   Darksiders 3 is not a open-world game, instead it is more old-school.   Leading you from one room to the next all while working towards your main objective.  The next of the seven deadly sins!  During your adventure you will mainly be occupied by killing enemies but there is also environmental puzzles which will keep you occupied for awhile on more than one occasion.  

Verdict

Overall Darksiders 3 doesn't try to be like anything else.  It knows what it is and what it tries to achieve.  And for that I commend it.  Yes the environment can be a little bland, yes the graphics doesn't match what has become a standard in the current industry but that is okay because Darksiders 3 is not meant for "everyday" gamers.  Darksiders 3 comes to life when it challenges you, and it really does challenge you.  Yes this can make Darksiders 3 seem rather old fashioned, but with the way Darksiders 3 ends, maybe the next Darksiders can spice things up and bring the franchise to the modern gaming time.   Image result for 7 out of 10 star  

special thanks to Apex Interactive for supplying the review copy

 
Read more

Battlefield 5 Review

Never in the field of human conflict, has so much, been owed by so many, to so few!

Winston Churchill

World War 2 saw what is arguable some of the fieriest and horrific actions known to mankind.  Gaming thrives on moments like these.  We see many games pushing the envelope when it comes to wow-ing the audience.  Many FPS titles desensitize the player from what is happening making it out as if one man with a gun and bravery can single-handedly change the course of history and that life is nothing more than waiting a few seconds to respawn or going back to a checkpoint and trying again.  Battlefield 5 wants you to experience what it feels like to be one of the many soldiers during this time.  Battlefield 5 makes you experience the futility of being just a number.  Battlefield 5 shows you the atrocities of war! Many developers have decided to drop campaigns, such as Call of Duty Black Ops 4 did to rather focus on what is popular at the moment, which is battle royale.  The few games that do decide to include a single player aspect, can often become more of a tutorial to the more popular multiplayer section.  Battlefield 5 however decided to keep the campaign, and looking at the massive production value that was put into BF1's war stories it was only right to assume more of the same when it came to BF5.  The war stories of Battlefield 5 are very much like those of BF1.  They feature unknown stories and tell the untold stories of brave men and women who fought in the great war.   Image result for battlefield 5 war stories hd

War Stories

The 4 chapters which all are roughly around 2 hours long, will take you on a whirlwind adventure through some of the most beautiful scenery ever seen in the Battlefield franchise.  Battlefield has always been known for its large-scale warfare and being a run-and-gun shooter with weapons and ammo everywhere.  This is why it is strange that 2 out of the 4 chapters of the war stories are predominantly focused around a just-okay stealth system.  Also another strange aspect is that most of these missions are fought on foot instead of using all the vehicular warfare that BF has become known for.  Apart from the intriguing stories that these chapters have to offer and the stunning surroundings and environments you will be fighting through, the BFV war stories, unfortunately leaves a lot on the table in terms of possibilities. The first chapter, Under no Flag, sees a former bank robber being recruited to join a "special" group of soldiers by a veteran soldier.  Their mission, sabotage.  Their missions take you to Northen Africa with rather linear stealth missions to start later turning into a final stand.  The storyline is rather cliched but the acting and many humorous dialogues between the two really strengthens their characters during the rather short time you spend playing with them.  During the second mission is where the world opens up allowing you to tackle each objective in any order you please.   Image result for battlefield 5 under no flag   Nordlys, the second campaign take you to a Nazi occupied Norway where you take control of a young female resistance fighter.  The best part of this chapter is the ability to jump on snow skis and silently skiing past unsuspecting Nazi's killing them silently with throwing knifes!  As you progress through the frozen masterpiece that is Norway, with spectacular views of the northern lights as well as spine-chillingly spectacular snow storms, DICE employed a new mechanic which requires you to warm yourself to avoid freezing.  The longer you stay out in the blizzard the slower your movements and reactions will become.  This chapter is great in itself but due to the resistance fighters being Norwegian this meant subtitles.  What also adds to the punch of this chapter is it showcases what many non-soldiers were willing to do to save their own countries which DICE does a great job of portraying the feeling of being a single person trying to overthrow the might of a Nazi Germany.   Image result for battlefield 5 Nordlys   Chapter 3, which probably is the best of the chapters available at launch, called Tirailleur which showcases the costs of human bravery, sacrifice and ambition.  Seeing many non-French natives coming to fight for a country they have never seen.   Not only does it showcase the mentioned topics it also deftly deals with the topic of race during the liberation of France.  Apart from all the racial and political ties during this chapter, this is the first time that you feel you are part of a platoon during a war, rather than a super - call-of-duty-esque- soldier.  From the start you are fighting next to your fellow soldiers who get cut down right next to you on either side.  For the first time you feel vulnerable, which is what it must have been like, your life can be ended at any moment by a stray bullet, and that is what is achieved in Tirailleur.  Seeing autumn leaves blowing over the corpses of your friends really hits home the atrocity of war! This is also the chapter that shows you a glimpse of what Battlefield is known for, large-scale warfare!   Image result for battlefield 5 tirailleur   The fourth and final chapter is The Last Tiger which has you take control of a non-Nazi German who has been assigned to a tank crew.  The Last Tiger being spectacular as expected with lots of tank warfare which is really well done giving you the sense of power of being in a Tiger tank yet the large target placed on you in any battle but even more so it tries to give the view of a non-Nazi who is thrust into a war he does not necessarily agree with.  DICE has gone to great lengths to make their rather short campaign have some significance with the stories they tell.  Battlefield V does a really great job of that building from the great playability of the BF1 campaign and adding an emotional connection to it.  Telling us how terrible war really is and how many unnamed people lost their lives to protect what we have today.   Image result for battlefield 5 campaign  

   Multiplayer

  DICE said right from the beginning that the multiplayer experience in BFV would be more team orientated.  Gone are the BF1 glory days of simply grabbing your Helreigel and annihilating the enemies to the point of having a score card with players sitting on 40 kills for 0 deaths, no, this has changed dramatically for the better.  DICE has taken the default mechanics and moved them a few steps closer to hardcore.  Health regeneration has been drastically changed and is now limited as well as the hotly debated TTK ( time to kill) has also been reduced making you take less bullets before you die. And the spotting system being almost entirely removed apart from a few applicable gadgets sees BFV lend from other more tactical shooters such as Rainbow 6 Siege, making for a better  all-round experience.  Snipers deal less damage which leads to a much snappier feeling of gunplay without buffing and nerfing other classes.  The removal of the spotting mechanic encourage you to spend more time being engrossed in the superb environments rather than being stuck staring at your HUD.  On a whole, all these changes have created a team-oriented experience, more accurate gunplay which makes hitting that headshot so much more satisfying which, in turn, creates a more satisfying experience. Why should you focus on squad play?  Here is why.  Health regeneration does not regen past a certain point, unless you use a medikit, of which ( unless you are a medic) you can only carry one.  When spawning you will be issued with significantly less ammo, above that ammo supplies are less abundant, meaning your support-class player has become extremely valuable.  These adjustments make you consider your actions more carefully.  No more running into situation mindlessly.  Any class can now revive a downed team mate but with less effectiveness than a medic can, another incentive to both have a medic on your squad as well as sticking with the said medic.  The revive action has seen a much needed nerf by means of making the animation somewhat slower.   Image result for battlefield 5 multiplayer revive   The weaponry of BFV feel great.  Apart from the new customization features that feels a lot closer to Battlefield 4 customization level, the overall recoil and feel of the weapons are much more predictable and manageable compared to the spray of BF1.  Classes, apart from the medic which only wields SMGs, are not limited to one type of weapon.  Support class can wield from shotguns, LMGs and MMGs.  What makes this even more magical is that each of these weapons feel unique enough to have them feel like they each have a use for different situations.  Another big change is the fact that scopes now come unlocked from rank 1.  No extra grind is needed to unlock the basic sights.  This is a very thoughtful change as there is nothing more frustrating as unlocking a new weapon but having no sights to use on it yet which sees you becoming useless for some time as you are required to run around using no sights until you can unlock them. 2 new features in the weapon system is the weapon progession and aesthetic customizations.  Weapon progression allows you to customize your weapon to your play style as you rank up the weapon giving you options to reduce recoil or be more accurate from hip-fire for example.  This way you can setup each of your weapons individually over time.  The second customization feature is aesthetic skins which are unlocked by performing certain tasks.  Not only is this a welcome feature it is also fun to be able to see a fellow soldiers skins and appreciate what needed to be done to acquire said skins rather than randomly get them in loot crates.   Image result for battlefield 5   The vehicular warfare, as Battlefield is known for, is somewhat dwarfed by the fact that, unlike BF1 where vehicles were less, you will find yourself force-picking assault class just to try and manage the sheer number of tanks or planes.  In BF1 tanks and planes were a menace but you knew that there were not that many of them.  But that was World War 1 and so we have progressed to a more mechanical age and the increase in vehicles make sense, but I can't help but feel that the relationship between infantry and vehicles is somewhat binary.   Image result for battlefield 5 rotterdam tanks     Battlefield maps are notorious for being magnificent specimens of gorgeously crafted environments that possesses the ability to make destruction seem magical, and BF5 is no different.  The 8 maps that are available from launch will take you through the war-torn streets of Rotterdam in the Netherlands.  The next map, also in the Netherlands is Devastation which showcases the destruction that was left during the battle between the Dutch and the Germans.  Devastation also features dynamic destruction so expect it to change significantly after a few explosions.  Twisted Steel will take players to the serene fields of France, with open fields which are great spots for aerial bombardments as well as sniper choke points.  Yellow fields is another French map this time taking place around a little village with lots of close quarter battles as well as artillery playing a big role in this map.  Hamada takes you to North Africa which saw many large scaled tank battles.  DICE has said that Hamada will require good teamwork in using tanks and vehicles to capture the objectives.  Airfield is the second North Africa map and sees a destroyed airfield with many burnt out planes play host to all our warfare.  The last two maps are situated in the snowy mountains of Norway, dubbed Narvik and Snow Mountain.  Narvik takes you to a ( once) beautiful mountainside village that has seen serious war,  lots of cover is provided by the war-torn buildings with a rather large bridge playing host to many a long range enthusiast .  Snow mountain, as the name suggests, wil have you battling around and in the mountains, not much in the way of vehicular warfare but do expect the occasional bombardment from above.   Image result for battlefield 5   Not all these maps transpire well to all the available game modes in BF5 but these will certainly be tweaked and corrected with future updates.  New and noteworthy additions to the already long list of game modes that we saw during BF1 are; Grand Operations which will as in the past expand as the (free) DLCs arrive over time. Conquest and Domination are likely to be the popular modes and DICE's take on the Battle Royale, Firestorm is sure to be a hit among most players when it launches some time after the launch of BF5.  

Verdict

Battlefield 5 is a good game!  Delivering what has become expected from the franchise and improving on it.  There is no embarrassment in borrowing ideas from other games like Battlefield has done.  But firstly DICE will need to take drastic measures in curbing the amount of glitches which are abundant at the moment.  If DICE can clean this up and listen to their audience in terms of doing what the audience want they will have a hit!  Graphically the game is astounding even on the Original Xbox One without HDR or 4K.  The campaign is rather short but not many people who have bought Battlefield 5 would have been buying with the campaign as their only reason for buying!  Firestorm which has not yet been launched will play a massive part in the longevity of Battlefield 5.  Multiplayer is where the magic happens and to be honest at the moment the magic is slightly underwhelming.  Yes the ideas and changes are great but they have not been executed to their full potential just yet.  Battlefield 5 is a very formidable game and if DICE do the future updates right, Battlefield 5 has the potential to trump even the likes of the legendary Battlefield 4.

Please DICE, don't let this become another Battlefield 1, rather spend some time fixing all the little niggly bits and give the battlefield-family what they truly want!

  Image result for 7/10 stars  

Thanks to Prima Interactive for supplying the review copy

  Image result for prima interactive  
Read more

Farming Simulator 19 – Review – Gorgeous Monotony

Simulator games have been around for as long as I can remember.  Flight simulator was a big one and many other games strive to be more simulator-like with each outing, such as majority of the racing titles like Assetto Corsa and Forza Motorsport.  These are all more mainstream titles and if you were to delve deeper into the simulator-genre you would be surprised at how many people want to simulate everyday mundane jobs in gaming.  Games such as Euro Truck Simulator and Construction Simulator are taking realism to the next level including every inch of detail.  Simulator games caters to the inquisitive side of the human nature.  Have you ever wanted to drive a truck, fly a plane, build a roller coaster, race a F1 car...  There is a simulator for everything!   Image result for farming simulator 19 hd   Focus Home Interactive has been at the forefront of the Simulator genre with their various outings of Farming Simulator.  This time around they have made huge improvements which really makes Farming Simulator 19 something special.  Featuring a complete graphical overhaul ,which is immediately evident, Farming Sim 19 takes gets you elbow deep in the real farming experience, from starting up your tractor to sowing every seed. Right from the start it is advisable to work through all the tutorials, and they are rather extensive.  Farming is not easy, and there are many steps involved if you want to be a fruitful farmer, in real life or in the game.  After the extensive tutorials you will be able to start your first farm.  This is where you will get your first glimpse of the new reworked graphical system.  Every inch of farming from the mechanical aspects to the graphical are meticulously copied and the results are amazing.  walking through grass or crops will have them bend and sway according to the way they are manipulated.   Image result for farming simulator 19 hd   Farming simulator 19 gives you, the farmer, the freedom from the onset.  If you want to become a logging mogul, you can grab your chainsaw and build your empire one tree at a time.  If you are more interested in being a livestock farmer, which is one of the newer features of the Farming Simulator franchise, you can focus on chickens, sheep, pigs, cows and even horses.  You can also go the more traditional way of crop farming which will have you planting and growing crops and then selling them at the store.  All of these realistic options comes as a breath of fresh air as many Simulators create rather ludicrous scenarios.   Image result for farming simulator 19 hd   The options don't end there, apart from the above mentioned, you can also simply hop on your tractor, a John Deere if you'd like, which is the newly included brand by the way, and meander about the vast countryside and even do a few fetch-and-deliver or lending a hand on neighboring farms.  It's a worthy side note that neighboring farms are few and far between in the rather barren countryside.  When you get down to farming your own land is when the game becomes interesting.  Without really any sort of direction or mission you are literally left on your own with no clear objective apart from farming and amassing money.   Image result for farming simulator 19 hd   So, there you are, fresh from your tutorial, ready to face farming head-on, but what next...  And that is one of the biggest challenges of Farming Sim 19, for greenhorn farmers who have not spent time on previous titles the UI can be extremely challenging as well as having absolutely zero cues on what you should do next.  This is a double edged blade tho.  Nice in the sense that it will allow you to do whatever you want, but frustrating in the sense that even when you decide what you want to do, you might not know how to do it.  After some time you should at least be able to find your way around the UI and the magnitude of steps that go into any process that you take on.  Even a simple task like growing wheat takes many steps before you will see your very first head of wheat starting to appear.  From cultivating, plowing to sowing, to clearing weeds, fertilizer.  The list goes on.  Same goes for all the other types of farming you can try on farming Sim 19 and the 300 plus types of heavy machinery at your disposal, which sounds great but for a non-farmer knowing what 90% of them do is a challenge in its own.   Image result for farming simulator 19 hd   A nice touch that players can be thankful for, unlike real farming where you need to wait months for your newly planted wheat to grow you can now simply speed up growing times which makes the longs waits slightly shorter.  Now all of this seems rather hard work, thankfully you can hire someone to do the monotonous work for you.  You could tune into one of the numerous radio stations while riding your tractor up and down but if you need someone to plow your fields, simply hire a helper!  If AI help is not your thing  jump into the 6 player multiplayer!  This lets you join a few buddies and work the farm...  The multiplayer did see its fair share of problems joining other gaming sessions but the first patch is set to sort all of that out.  It is also good to note that multiplayer farm sessions don't carry over to your single player sessions.  

Verdict

Farming Simulator 19 takes all the good aspects from previous titles and improves in every way possible.  Graphics have been reworked and really looks great.  Farming Sim 19 is a extremely fun game to play and will have time flying by faster than you can imagine.  Hours will become minutes.  To new players tho, Farming Simulator 19, like its predecessors will cause some frustration during the first few hours as the UI is not very intuitive and does not offer much in terms of guidance.  Looking past that, Farming Sim 19 is a enjoyable title and shows improvement and expansion on previous outings.   Image result for 7/10 stars  

Special thanks to Apex Interactive for supplying the review game

Read more

Call of Cthulhu – Review

If I am Mad, it's a mercy! May the gods pity the man who is in his callousness, can remain sane.

H.P. Lovecraft

  HP Lovecraft is synonymous with horror and science fiction and is endeared as one of the most imaginative figures of the genre, and even if you haven't heard of Mr Lovecraft you are sure to have heard about Cthulhu, arguably his most well-known creation.  Call of Cthulhu takes many cues from the work of HP Lovecraft to create a likeness that any sci-fi horror enthusiast that picks a good story over gameplay and mechanics any day.

Not a big reader?  Rather watch a video review?  THEED3 has you coveredTHEED3 reviews Call of Cthulhu.

Image result for call of cthulhu   After a rather strange yet intriguing intro you find yourself in the shoes of Edward Pierce, a rather blank character apart from being a alcoholic war veteran and a private investigator.  As the player you are tasked with adding skill points to certain areas of PI Pierce which in turn will affect the way clues are gathered and investigations will go.  Areas such spot hidden, which as the name suggests, will help you not get noticed as easily.  Eloquence, which will help you persuade people you speak with easily.  Strength will help you force open doors and break lock mechanisms.  Psychology will allow you to intemperate clues and make connections faster.  Occultism which gives you greater understanding of things of the spiritual nature such as magic and astrology.  These skills, and how to place your available points to them, is what creates the intrigue in CoC, there are many ways to reach your end result, but each skill will take you via a different route to get to the desired location.  With Edward Pierce being more of a medium to tell the story, it allows for less time to be spent on portrayal of the main narrator of the story and more time fleshing out the story and plot which will draw you in from the first few minutes of the game.   Image result for call of cthulhu   The game starts like most B-grade detective stories, Edward Pierce a PI with a bit of a drinking problem gets a rather peculiar case. Not much is given away during the game and finding the needed clues really is fun and shows what makes Call of Cthulhu a good solid game.  Investigating is a real delight due to the extremely atmospheric environment you find yourself in.  It truly feels like nothing you do or interact with in the environment is without purpose.  Picking up books and reading them can add to your medical talents, picking up on environmental hints, all factor in.  Edward can use all the hard-earned clues that you have so painstakingly gathered and create a sort of "reconstruction"  allowing you to see how all said clues piece together.  During these scenes it is tough to not find yourself sitting forward in your seat wanting to see and figure out where to go next, when, not by being told, but by being led, one finds the answer and find yourself simply saying "wow".  The CSI-esque moments that are all over CoC could really have fallen flat and become quite a chore like they usually are in pretty much every other detective styled game ever created, but Edward Pierce seems to have the same questions  I have, making me want to ask and investigate!  This makes a usually terrible game mechanic and turns it into one of the strengths of Call of Cthulhu. Many other sequences, such as the brief attempt and combat and stealth is a rather poor attempt at them and could have been better left untouched.  During your play-through you will also encounter a true Lovecraftian-horror portrayal of a strange version of cat-and-mouse which will have you scratching your head trying to figure out what is needed.  This takes from the attempt at being a frightening situation and turns it more to a mundane frustration. Fortunately these mundane moments are few and far between and the occult detective tale takes the forefront for the remainder of the game.  Call of Cthulhu plays to its strengths, really delving into the HP Lovecraft work and using it to create a atmospheric environment which creates its own sense of weight to your actions and the lore that can be found throughout the game.  Moving from smoke stained offices to a decrepit portside town all the way to dark and claustrophobic caves, Call of  Cthulhu will draw you in with its atmospheric brilliance.  Turn off the lights and put on a headset to truly be immersed.  Along with this you will be treated to a incredible ending with many plot-twists and revelations hitting from all angles as you make your way through the mystery that is Call of Cthulhu.  a Single playthrough will definitely see you miss out on many of the possibilities that can be created by choices, luckily the length of the game makes it alot less daunting to attempt another playthrough.

Verdict

Call of Cthulhu is by no means a perfect game.  But what it does do right is delivers a incredibly intriguing story which will have you sucked-in within the first 20min.  It also takes the element of questioning characters to another level using skills to uncover more and more options.  CoC is no tense horror title but it will have you asking questions which, luckily, almost telepathically are nearly almost a option when in questioning.  The dark and gloomy atmospheric environment that HP Lovecraft so meticulously weaves in his books can be felt from the very first step you take onto the island.  Hampered by some questionable mechanics and a measly 7 hour campaign, but if you are a fan of the slower paced, B-movies in the Resident Evil mold, Call of Cthulhu has a lot to love if you can excuse some of the areas that need refinement and can focus on what makes this game tick. Call of Cthulhu is a detective RPG set in the Lovecraftian atmosphere that immediately, and rapidly spins into intriguing,yet maddening chaos!   Image result for 7.5 out of 10 stars  

Special thanks to Apex Interactive for supplying the review content

Special thanks to Theed3 for the video review

Read more

PDP Afterglow LVL 3 headset – Review

PDP has entered the market with their budget priced hardware.  Their Wired controllers are actually really good and perform very well and at the price, they are a no-brainer if you require a second- or replacement controller and you are not looking to break the bank.  With that thought in mind, PDP brings the LVL 3 headset.  A budget wired headset with boom mic and inline audio controls that connect to the controller via 3.5mm jack. Headsets in general need to tick a few boxes,  when you are looking at purchasing a headset they should sit snugly, provide good audio reproduction as well as good mic quality for when you do play with friends, as a bonus, looking good could also factor in, but most of all the price is what makes the final decision.  The PDP Afterglow LVL 3 headset ticks some of those boxes...   Image result for PDP afterglow lvl 3 720p   The  Afterglow LVL 3 headset has a simple design, making them less in-your-face like Razer and Astro headsets.  They have a grey finish with blue inlays that fits nicely with the general blue theme of the PS4.  The two over-ear cups are padded with suede-like padding and can swivel marginally as well as be adjusted up and down.  One downside to the earcups are that they seems slightly small.  For some the supposedly "over-ear" design will end up being a ON-ear setup, not good for immersion!  The headband is sturdy enough and has adequate padding.  The build quality feels rather plastic but at R650 and thereabouts, you don't expect much more.  The Boom mic that sits on the side of the earcup is nice and long and works really well, picking up no unnecessary background noises while keeping voice chatter as clear as can be expected.   Image result for PDP afterglow lvl 3 720p   When it comes to the audio of the PDP Afterglow LVL 3 I was thoroughly impressed.  The little 40mm drivers do well with deep bass notes and high pitched treble as long as you keep the volume to the lower end.  Once the volume goes up the 40mm drivers can't handle it and will distort.  This distortion fortunately doesn't affect the gameplay too bad as you will still be able to hear what your party is saying.  The 40mm drums do well considering their size and price but they struggle when they reach extreme highs and lows.   Image result for PDP afterglow lvl 3 720p   While the PDP Afterglow LVL 3 does falter a little in the audio department it is good to re-affirm the low price.  Other headsets that can be recommended for gamers on a budget would be the likes of the Astro A10's and the Razer Electra V2's and Turtle Beach Recon 200's are all around the R1000 mark making the LVL 3 a definite contender due to its good pricing.  If PDP would make the earcups slightly larger it would go a long way to swaying many people away from the other branded headsets.   The PDP Afterglow LVL 3 is a great starter headset for someone who is new to gaming and doesn't want to break the bank before they know if they are going to really enjoy gaming.   Image result for 5 out of 10 stars  

Special thanks to Apex Interactive for supplying the Review hardware

   
Read more

Red Dead Redemption 2 – Red Dead Perfection!

AAA-titles are becoming a regular occurrence these days with so many big developers churning out titles at regular intervals, gamers have become picky.  Along with  regular big-title games being released gamers have been burnt on regular occasion with games being over-hyped, and on release those games end up being sub-par.  This can easily be because of the rush to release titles and many companies have fallen to this mistake.  Rockstar is not one of those companies... When Rockstar released GTA 5 many people said that it is the perfect game, the game that other open world games should strive to be like.  It was also said that no other game would ever beat it...  Until now... Red Dead Redemption 2 has been in development for 8 years, which is a really long time, but in those 8 years Rockstar created what is arguably one of the best games currently available.  Red Dead Redemption 2 takes the dirty and disgusting western time period and turns it into a sprawling immersive wonderland with the most living open world that has ever been created.  

Wild West at its Best

Red dead Redemption 2 is a prequel to the 2010 Red Dead Redemption.  In RDR2 players will step into the opinionated and, at times, rude, Arthur Morgan.  Along with his merry band of outlaws you will find yourself hiding out in the snowy mountains at the start of RDR2.  Here you meet a much younger but no less miserable Jon Marston.  This is where the magic of Red Dead Redemption 2 starts.  Most open-world games have you exploring the vast and sometimes lush map and when the urge strikes you can head over to the nearest town, look for a large glowing icon above a NPC's head and start a mission.  This is where RDR2 starts its transformation of what the standards for future games should me.  In RDR2 nothing feels scripted. missions, side missions, treasure hunts and everything in between, just happens.  At no point does anything feel planned.  While happily taking a ride through nature you might stumble across a damsel in distress, or a man needing help with his horse's shoe...  The world of RDR2 doesn't stop if you are not interacting with it, take some time to observe the NPCs and you will find that even the wildlife go about their lives.  on many occasions I found wolves hunting deer,  bears fishing in the river, or wolves cornering a unsuspecting bear.  No game EVER thus far has created a living world like the RDR2 world.  If you tell 10 people to go and explore the world of RDR2, chances are that none of them will experience the same things while out and about.  With many open world games the novelty of travelling and exploring the mountains and rivers quickly wear off.  This is one of the ways Rockstar forces you to explore the world they created.  In RDR2 one of the controversial talking points have to be the interesting take on fast travel, with the fast travel system only unlocking further into the game and being slightly limited can be negative to some wanting to rush through the game but this way you are forced to take to horseback and explore the wonderful world that has been so meticulously crafted!   Image result for RDR2 screens   Apart from the vast open world and many things to encounter, RDR2 offers a ridiculous amount of  scripted missions, 104 missions to be exact.  To put this into perspective, GTA 5 only had you taking Michael, Trevor and Franklin on 74 scripted main missions...  Let that sink in.  In RDR2 you will spend your 104 main missions sheriff-shooting, bridge-blowing, bank robbing and the lone "follow the objective".  The main missions all have a large part in story- and character building which all happens in the craziest of ways such as inventive tasks, costume changes, outrageous modes of transport or peacefully teaching a boy to fish.   Image result for red dead redemption 2 720p   Storytelling in RDR2 once again shows why Rockstar took their time with this title.  Many AAA- titles with large production budgets and massive teams working on them still churn out rather predictable storylines with plot-twists that can be spotted from miles away.  RDR2 takes the standard of modern story telling and pushes it even further.  CD Projekt Red and the Witcher 3 was arguably the best story telling around, except maybe for The Last Of Us.  RDR2 makes both those titles look normal.  The tale of Arthur Morgan takes ambitious twists, and the epilogue is nothing short of astounding.   Image result for RDR2 screens   Lesser games will use side missions as a way to justify charging you a large sum of money for a lackluster story.  RDR2 takes side missions to the next level by making each of them worth your time.  Animal hunting alone involve tracking scents and clues before targeting your preys' vital organs for that clean kill.  The hunting in RDR2 alone is more engaging than all of the Cabela's games combined.  Apart from supplying your camp with food via fishing or hunting, you can also use your resources to upgrade certain parts of your camp which offers a management aspect to the game as well.  The camp supplies is not the only thing that needs to be managed.  Arthur needs to eat, drink, sleep and bath if he wants to be the best sharpshooter he can possibly be.  Hair and beards need to cut and trimmed and once in awhile Arthur needs to take a bath otherwise the townsfolk will not want to interact with Arthur.   Image result for RDR2 screens   Rockstar has also added some finer details, not only to the astounding world which ranges from the snowy mountain tops, the open plains with herds of bison and wild horses grazing everywhere to the swampland infested with alligators or the towns where every brick has been detailed and every NPC has a story to tell.  Rockstar has also brought a companion app that can be used on IOS and Android devices which even further enhances the immersion.  With the opening of maps being rather cumbersome, using the app allows you to have a live map next to you at all times, not only does this help you, turning your in-game map off will see your partners or other NPC's give more descriptive directions as to where you need to go.  The physics that has gone into RDR2 is simply astounding, walking through snow sees the snow adjust and fall to the way you manipulate it.  Ride through thick brush and the branches will move and bend as well as having Arthure flinch and adjust.  These little things is what takes RDR2 from being a great game to a Perfect game!   Image result for RDR2 screens   RDR2 currently has no multiplayer function with the beta going live later in November but if it is anything like what we experienced in Red Dead Redemption and GTA 5 it is sure to be wonderful!  

Verdict

Truth be told, words do not describe Red Dead Redemption 2.  Walking through your camp, stopping to play cards with your gang members, that is RDR2.  Wanting to provide food for the camp, that is RDR2.  Grooming and feeding your horse, not because you have to, but because you want to, that is RDR2.  Taking the time to sit around the fire and listen to the stories your gang has to tell, that is what RDR2 is about.  Red Dead Redemption 2 takes what other games offer and makes you feel like you want to do it, not that you have to do it.  From the moment the first cutscene starts to the moment the credits roll, which hopefully isn't soon, you will sit with a childish grin on your face.  Is this the best game of this generation?  The Witcher 3 stood head and shoulders above all other games owning that title, but it now has a partner alongside it as arguably the best game of this generation.  But with that comes a ominous toll of the bell, similar to when GTA 5 was released, does this mean the end of this generation is near? But until then we can bask in the glory of Red Dead Redemption 2!  Still not convinced have a look at the launch trailer here.   Image result for 10 out of 10 stars        

Special thanks to Prima interactive for supplying the review copy of Red Dead Redemption 2 on Xbox One

  Image result for prima interactive
Read more

Turtle Beach Recon 200 – Review

Image result for turtle beach recon 200   Gaming headsets is a very large market, with the likes of many big-name manufacturers such as Astro, Steelseries and the very well known Tutle Beach being some of the biggest names in the industry.  The problem with gaming headsets is that they tend to be rather expensive.  Whether it is because of the features they possess or the logo they have branded on them, gamers have become used to forking out rather substantial amounts of money to get decent headsets.  Turtle Beach is experiencing a bit of a renaissance at the moment with their new range of headsets which range from entry-level budget headsets to the top-tier headsets that the professional esports players are using.  What really makes the Turtle Beach range attractive is the features they pack with their base headsets which come in at a budget price.  Making Turtle Beach one of the most competitive headsets on the market at the moment. Turtle Beach created the Recon 200 wired headset with the new, ever so popular, Battle Royale mode in mind.  Battle Royale game modes require teamwork, therefor the Recon 200 focuses on crisp and clear microphone and accurate directional sound, for those moments you find yourself surrounded.

Budget Price, Premium Features?

Image result for turtle beach recon 200   The Turtle Beach Recon 200 is a wired headset with a 3.5mm headphone jack, meaning it can be used on nearly any device that has a headphone jack.  This makes the Recon 200 a good buy if you are looking to buy a multi-purpose headset.  Being made with Battle Royale in mind the microphone was obviously a major focus, lending the flip up mute feature from their stealth-line the recon 200 has a short boom mic which delivers tremendously clear and crisp chat, without picking up any ambient sounds.  The Recon 200 boasts the ability to work with surround software such as Dolby Atmos and Windows Sonic although it doesn't boast the compelling soundscape of its higher-end counterparts.  The key feature that puts the Recon 200 above its price-range counterparts like the Astro A10's, is the mic-monitoring which allows you to hear yourself when speaking, eliminating those awkward moments of not realizing you are screaming.  This features uses a built-in battery which is charged via the included USB cable. There are however some negatives to the Recon 200.  Gaming headsets are designed to be worn for extended periods of time, meaning they are generally comfortable to wear.  The Recon 200 earcups are clad with faux leather, which generally is not a bad thing, but when worn for extended periods of time faux leather doesn't allow for breathing causing a clammy and warm feeling inside the earcup.  Not a nice feeling after multiple hours of gaming.  The earcups are rather narrow which might have some users opting to place the headset ON the ears instead of OVER the ear as intended.  The headband which leans to the too-tight side of comfort rather than the comfortable side also lacks the padding which is required for the long gaming sessions.  Although the Recon 200's boast capable sound quality with general use, upon using it in high volume situations with large explosions and overwhelming noise, the 40mm drivers of the Recon 200 struggle and tend to distort washing out most of the distinct sounds which can generally be distinguished when using other headsets which boast the larger 50mm drivers.

Aesthetics

Image result for turtle beach recon 200 Turtle Beach really has refined the Aesthetic appeal of their headsets.  Many other big-name manufactures such as Astro sport rather "un-conventional" styling or plaster their hardware with as much RGB lights as possible ( cough cough Razer).  Turtle Beach has taken a step back and created a slick and sheek designs creating appeal for gamers and non-gamers alike to use their hardware not only in a gaming environment but in everyday situations as well without being looked at funny. The recon 200 copies the design and build of the Stealth 600 and 700 series with a carbon fibre finish, paired with matte black covering provides a classy, minimalist look.  Neatly tucked behind the one earcup you will find the volume wheel, mixer control, which lets you adjust how much in-game sound or party chat you want to hear from your headset.  The power slider and USB charging port is also situated in a neatly paired group.  The Mic monitoring, which requires the headset to be charged beforehand, is estimated to be able to be used for nearly 12 hours on a single charge.  Earcups also have a diagonal swivel which helps to get that "fitted'" feel.  

Verdict

Turtle Beach has really provided gamers and non-gamers alike, with a extremely budget friendly product with the Recon 200.  Not only is it multi-functional headset but it also has features that can generally be found on higher end headsets.  The only factors that hamper a otherwise good headset is the comfort , which should be rather high on anyone's list of necessities when looking for a headset.  The second factor doesn't really affect everyone but the 40mm drivers can be a negative for those who want loud booming volumes from their headsets. Overall, at the price the Recon 200 is a really competitive headset only matched by the likes of the Astro A10's.   Image result for 6.5 out of 10 stars  

Special thanks to Apex Interactive for supplying the review headset

 

   
Read more

Dakar 18 Review – sand, sand and asking for directions

Majority of games can be generally classified into two sections: Casual and Simulation.  Gamers want the games they play to be true to life, although life is not always as exciting or easily put into a game, therefor developers tend to take some artistic license and change and brighten up the game to make it more exciting for the gamers.  No genre is more split into two categories than the racing-genre.  Gaming studios make a decision early on in development whether they want to make a title focused on being fun, casual and easy to play.  Or to go the realism route, and stay as true to realism which, most of the time, makes the game a lot tougher to get used to. Big Moon Studios clearly decided on the latter and went with the truest Dakar representation that there has been!  Dakar , which has since been moved from the the original route taking drivers from France all the way down to Dakar in Senegal.  Due to many attacks on crews and drivers and general unrest in the countries, it was decided to move the race to South America.  Dakar 18 takes you and your vehicle of choice all the way to the dunes of Peru where the race starts.  

Where the hell am I???

Image result for dakar 18 gameplay   For people who do not know how the Dakar works.  It is a race across some of the most extreme terrain without any GPS equipment with extremely long distances to travel each day.  The format being used is called Rally raid.  Rally raid is actually a really large scale navigation game seeing racers dash between checkpoints trying to beat opponents as well as not destroy their vehicles in the process.  Not having GPS devices mean the driver and navigator need to use a compass, paper roadbook and the odometer of the vehicle to navigate their way to the checkpoints. No other game puts as much emphasis on navigation as Dakar 18.  When you start up the game you will be taken through a tutorial.  It is HIGHLY recommended that you do not skip it.  You will be told how to read your roadbook and understand all the scribbles that you will find there.  Once you have completed the tutorial... do it again!  If you are not a veteran and you are highly comfortable with navigation it is recommended that you select the rookie setting.  Rookie setting will give you a Compass indicator to the next checkpoint when you are not on some form of road or track.   Image result for dakar 18 gameplay   You will be able to choose from all the vehicles that take on the Dakar rally, from the new 450cc motorbikes, quads, normal vehicles and lastly the giant trucks.  Once again it is recommended that you use the latter two categories because it provides you with a navigator that will read the roadbook notes back to you which will save you from having to flick your eyes to the roadbook while trying to keep your car from getting stuck in a sandpit.  The whole aim of Dakar 18 is to let you experience what it is truly like to compete in a rally raid.  You will need to read the roadbook, use the knowledge and hints given to by the book and then look for the visual cues in the environment to guide you to your next location.  These cues can range from a large rock, a clump of grass, remnants of a house or even a car track disappearing over a dune...  all while trying to not destroy your vehicle.  Camera modes are rather interesting in Dakar 18, the normal bumper and chase cams are available if you want but the experience only hits home when you use the cockpit view where you will be overwhelmed by the noise, as well as the helicopter view for those "tv-like shots" of you careening through the desert.  

Sand, sand and little bit of not-sand

Image result for dakar 18 gameplay   During the opening stages of Dakar 18 you are racing over dunes and through gorges in Peru which mostly consists of just sand.  This might paint a bleak picture of the surrounding but the way Dakar 18 has managed to capture the seemingly endless rolling dunes is breathtaking.  If you ever wondered what it might be like to get lost in a desert, don't look at your road book for a few minutes and you will quickly find out what it feels like. After the day-one patch (which arrived a week late) there was a large graphical upgrade which did help a rather lack luster graphical experience to become more acceptable.  Nothing special like some of the other racing titles out there but Dakar 18 does not give you the feeling that it ever wanted to compete on a graphical level.  Post patch vehicle dynamics and physics have improved dramatically.  Vehicles drive differently from other classes,  Steering the vehicle through different terrain now feels that way where as before every terrain felt the same.  This being said Dakar 18 tries really hard to be a simulator but the driving mechanics are definitely arcade like.  Hopefully this will be patched in upcoming patches.   Image result for dakar 18 gameplay   Vehicular damage is a large aspect of Dakar 18.  Simply putting foot to the floor and flying over sand dunes sure sounds enticing but in no-time you will need to stop and repair your vehicle which will end up costing you valuable minutes and see you dropping down many spots on the leader board.  The drivers and vehicles have been faithfully recreated in Dakar 18 seeing all the faces and liveries from the real Dakar rally appear in the selection menu.  This goes a long way in strengthening the realistic aspect of Dakar 18.  

Game modes? what game modes?

Image result for dakar 18 gameplay   Simulators are usually rather barren games.  Lacking enthusiastic cut-scenes, energetic music and general refinement when it comes to the aspects that they are not trying to be a simulation of.  Dakar 18 doesn't offer much when it comes to game modes.  The career which is the obvious mode that takes you through all the stages of the Dakar rally.  There is a multiplayer mode which includes couch co-op via split screen which will have you and a friend jump into any of the stages available throughout the race for some fun in the sun and sand.  Treasure hunt will see you hunt for random items through stages you have already completed.  This becomes tiresome really quickly, slowly driving around an area you have already slowly driven around in without any sense of purpose really doesn't sound appealing at all.  No matter the game mode you choose they all boil down to one fundamental idea: using a roadbook to travel through a 5.791 square mile explorable map racing from point to point with minimal assistance.  

Verdict

Dakar 18 has a identity crisis.  It does not know whether it wants to be a full on simulator or a more casual arcade racer.  Dakar 18 is by no means a bad game, yes it lacks the game modes and the graphical polish many of its rivals offer.  The fundamental idea the Dakar rally is brilliantly captured.  No other title captures the fundamentals of rally raid like this game.  Rally raid makes for really abrasive gameplay.  In any other game, racing or not, getting lost is considered a bad thing.  In Dakar 18, getting lost is where the game begins and where Dakar 18 shows what really makes it a great game.  From the start Dakar 18 can be underwhelming and frustrating with its lack-luster graphics and infuriating navigation, but if you invest time to understand what Dakar 18 is trying to achieve, you might be pleasantly surprised.  With a little open-mindedness many driving game fans should find enjoyment - even though limited - in the Dakar experience.   Image result for 6.5 out of 10 stars  

Thanks to Apex Interactive for supplying the review game

 
Read more

WWE 2K19 Review

Whoo!

  WWE 2K19 is a good game... if you are a WWE fan. While for someone who isn’t, it can be a very confusing ordeal. But either way, there is fun to be had. It goes without saying that fans will appreciate it more than those who are just there to play the game. The roster has a lot of wrestlers to choose from and the character creation is surprisingly impressive. Fan or not, this game has a lot of variety to it and requires some experimenting...    

Yes, they can see you

  The character creation is impressive. From creating MYPlayer for the story mode or a Superstar, there are a lot of options from recreating oneself to creating a little green alien guy or even a Marvel Superhero. Ever wanted to see if Captain America can pin Venom down? Well, with some time and effort you could create a superhero themed wrestler. From height, to weight and even place of birth and intro, everything is yours to tinker with, including things like how much body oil they have rubbed on their muscular bodies. From their entrance walk (and if you so wish, a separate entrance outfit) to their personality and even the stitching in their clothes, the customisation options are endless. And yes, South Africa can be a place of birth for your wrestler, which was a welcome surprise. There are a ton of cosmetic items to unlock which can really add to the style of your wrestler. Facing a guy that’s ten times your size? You could put on a safety helmet just for a laugh. That’s the nice thing about this game, it has the simulation aspects in it, but at the same time players can do silly things that make it feel less serious.

Never back down

  Image result for WWE 2k19 720p   The gameplay is a tad tricky to figure out at first. Your wrestler isn’t this machine that can take hit after hit. They will eventually get tired as their stamina bars deplete and each hard hit will cause damage to their body which is indicated in the HUD in the bottom of the screen. The weaker they become, the easier they are to be pinned down. And that is an advantage highly skilled players can use against their opponents. The reversal system is a key element to success; it’s all about that split second quick time event that suddenly appears above your wrestler’s head before they take a knock. It does get a bit annoying when you end up in a loop of constant bombardment after missing those extremely fast reversal opportunities, but this is only in the beginning as when the system becomes more familiar one predict what their opponent is about to do by studying their move sets but still, the controls feel tricky. After pressing a button that supposedly did one thing ends up doing something completely different. Maybe over time these get easier but after all this time in the game, it feels like the wrestler does his or her own thing most of the time. There is a skill tree that gives players certain perks which eases things a bit which is a nice touch but it still feels like the game boils down to player skill and not a bunch of passive skills.  

Every Star has a Story

Image result for wwe 2k19 story mode

  The storyline is quite interesting. Without giving too much away, players start on the indie scene and work their way up to WWE. The story is full of that back stage melodrama that WWE is known for. So fans will surely get their kicks from the storyline which is a fully voiced protagonist. Some matches have certain objectives that are tricky to meet, like hitting your opponent in the parking lot after bringing their health down to a certain stage. These trigger dragged out cut scenes that can, thankfully, be skipped seeing as though if you lose a match, there are no checkpoints so you have to restart from the beginning.   Image result for wwe 2k19 story mode

The Sound of Repetition?

Image result for wwe 2k19 story mode   The commentary is outright boring. Compared to Fifa games or other sports games, the commentary in this one gets obnoxious after awhile. After the first few minutes the commentators start saying the same things over and over. How many times is the commentator going to say the same line that takes a stab at my opponent’s ridiculous name? Or how many times are the commentators going to ask how these wrestlers are still going after throwing each other around a bit? It gets tedious after a while. But other than that, the music is what you’d expect from a game like this; there are some catchy tunes in the menus. The crowd reacts well to the action and the sound effects are spot on. But commentary and dialogue just feels outright lazy and makes a long match a chore to shovel through which is such a shame because in a quick play match the commentary is better, yet in the story it’s just the same tedious thing over and over.

Sweat and Tears

Image result for wwe 2k19 player detail The graphics are decent enough. A lot of detail went into the wrestlers, which is expected. Seeing sweat gleam off their backs is a very nice touch. The stages are flashy and the way the characters move and react to being whacked in the head with a chair (among other things) looks spot on. Facial animations in the cut scenes are a tad on the cringe side of the spectrum though.  

Variety is the spice to life

  Image result for wwe 2k19 player detail   Not keen on the story? Well, WWE 2K19 has a ton of things to do from online multiplayer to various match types, like Hell in a Cell and the Back Stage fight scene, to name a few. There is even a tower mode where players face a series of opponents that escalate with difficulty, much like other fighting games. There is a lot to mess around with other than the story mode, as well as local multiplayer. It’s always fun to beat your friend near to death with a chair while Triple H watches on, paying no mind.

Verdict

WWE 2K19 is a fun game. Obviously fans of the sport will enjoy and appreciate it more. But even so, there is a lot to play around with and there is a character creation system that is going to satisfy content creators amongst the community, plus a story mode and a variety of modes on top of that. It’s really fun for a casual party trick when having friends over or to tackle the online scene which is where most players might spend a lot of time in. But the dragged out cutscenes with what feels like lazy dialogue, poor commentary and tricky controls hold it back.     Image result for 6 out of 10 stars  

Thanks to Prima Interactive for providing the game for this review

  Image result for Prima interactive  

Special thanks to Brendon Jacobs for the review

Read more

The Golf Club 2019

When I think of Golf I instantly think of immaculately cut fairways, pristine greens and well kept bunkers.  impeccably dressed golfers casually walking up and down after a little white ball.  Sinking birdies at every other hole, all while the calmest voice known to man comments on how well they are playing.  In reality for us non-golfers, golfing consists of wading through thick grass looking for your ball while shouting a string of profanities after each shot all while other golfers stare and make comments on your less than acceptable dress-sense...  Or is that just me?   Image result for the golf club 2019   When we think of Golf in gaming Tiger Woods is the one and only name that comes to mind, yes we had Rory McIllroy which was rather lack luster affair.  Since then EA has seemingly washed its hands with the golfing franchise, someone needed to step into that role.  Golf Club has stepped up and taken it upon themselves to be the leading, if only, golfing title around.   Image result for the golf club 2019   Previous outings in the Golf Club franchise were nor here nor there.  But HB studios endured and with the help of 2K games they have acquired the PGA Tour which makes the Golf Club 2019 bolster its course stock by adding 6 real world courses including TPC Sawgrass ( home of the Players Championship) and TPC Scottsdale ( home of the Phoenix Waste Management Open).  These courses are all included in the career mode with fictional courses filling in the blanks.  This is still not ideal but its a major step in the right direction. The Golf Club has always strived to be a golfing simulator and not a casual golf game like the EA franchise was.  Golf Club 2019 does not falter on that promise!   Image result for the golf club 2019   Stepping straight into the career mode I was met with spectacular vistas and sprawling grass and superbly recreated courses!  It is a worthy mention that the character creator is immensely deep.  I am not even going to try and describe how many customization options the Golf Club 2019 provides.  I found myself simply relaxing and letting the cutscenes play between walking to the tee and teeing up etc.  The chirping of birds and the wonderful crack of a well-struck shot made we wonder why I never picked up a club in real life!  I was however expecting a little bit of player likeness, by no means was I expecting to tee-up with the likes of the new and improved Tiger but some form of likeness would have been nice.   TPC_DeereRun_Playershot_AA(2)   Commentary, at times, feels a little out of place during the career but generally I found commentary to be one of the main parts of any golfing title to help me relax, which in The Golf Club is really important when it comes to actually playing golf.  The progress system, which sees you play against a rival player on the tour as well as letting you unlock sponsors such as Under Armor feels like enough reason to make you come back and try and improve your score and attributes.  It is also good to see that in  the multiplayer aspect that your upgraded stats and abilities which you build during the career, does not influence you, creating a level playing field.   TPC_Summerlin_Hole5_TeeShot_AA   Finally stepping onto the course, the mechanics of Golf Club 2019 are astounding!  This is by far the most challenging and rewarding golfing-sim on the market.  Firstly, the swing mechanic relies heavily on swing tempo, which takes some time to get used to.  The slightest of hesitations during the transition from back- to forward swing and you will quickly be trudging through the thick and unforgiving roughs.  But when you get it all right and you hear the crack and see your ball sailing straight and true down the fairway, that is when you appreciate the 20 shots you shot out of bounds or straight into the bunker.  Once you feel a little more comfortable with your shots it becomes extremely satisfying when you hit a rather bad tee shot but, playing from the rough and you create your own shot with varying power and spin and you scramble from there!  Truly an amazing feeling.  After all of this you might find yourself, if you lucky, on the green.  This is where Golf Club 2019 is shoulders and neck above any other golf game.  The Golf Club 2019 does not call itself a simulation for no reason.  Golf is difficult, and putting is one of the toughest yet most satisfying parts of golf.  As player you don't get given much except undulation of the green.  You need to read, decide and judge speeds to keep the ball rolling to where you intend it to go.  If that is not enough trying to play the real-world courses will have you languishing in pain after reaching the par 5 green in 3 and still walking away with a double bogey, simply due to the punishing putting system. the animations in Golf Club 2019 are really well done, the way your golfers' knees buckle when you miss that important put, the anger and frustration of a miss-hit tee shot to the fist-pump after a birdie put.  The crowd animation as a whole seems like it was stripped from a PS2 -version of Tiger Woods,  the crowd claps in unison sometimes not even facing the right direction but these are all minor and can be easily over sited.   TPC_Scottsdale_Hole3_Teeshot_AA   As a whole the Golf Club 2019 is a very solid title and if you as player is willing to invest some time and effort into this title you will be richly awarded with a tremendously good game.  What makes the experience even sweeter is that all your mistakes can easily be chalked up to doing something wrong, that causes you to adapt and improve and once you know your weaknesses and play to your strengths, the Golf Club 2019 will be the most addictive golfing sim you will EVER play!   Image result for 8.5/ 10 stars  

thanks to Prima Interactive for supplying the review title

  Image result for prima interactive   written by Aiden Markus edited by JP du Preez
Read more

NBA 2K19 – Review

I am a South African, on the sporting front we thrive on Rugby, Soccer and Cricket.  From a young age that is what we are instilled with.  The girls would play Netball or Hockey, both of which I do not know much about the rules apart from either getting the ball in the hoop or in the goals.  But recently my friends from Prima Interactive were friendly enough to send me a review copy of 2K's NBA 2K18.  For those of you who are not familiar with the title it is the latest iteration of the yearly Basketball franchise. Being South African, as well as being on the short side, Basketball has never been anywhere close to on my radar.  So when this game arrived I had to brush up on my Basketball knowledge.  While NBA2K19 was busy installing I checked out some Youtube on the basics of basketball as well as some history of 2K gaming developers.  2K is the company that brought us gems like Mafia 3, the Bioshock franchise and ofcourse the Borderlands series!  Just those names alone should give a clear indication of what potential NBA 2K19 has to be great...  Or fall short of the amazing company in which it finds itself.   I did some reading on previous versions in the NBA franchise games so that I could make a better comparison.  NBA 2K19 has taken massive strides to bring gameplay as close as what is currently possible to reality.  Not only does this bring forth stricter simulation it also rewards players with more skill and punishes those who lack discipline!  One of the first things that are new to NBA 2K19 is the Takeover meter.  Takeover has the potential to boost or weaken your players key attributes.  It is a pretty simply system.  Do what your players' type of player does best, be it defense, dribble, passing etc, and do it well and the takeover meter fills.  Once filled, all those skills will get a boost making your player even better at what he does best.  This places emphasis on the fact that once NBA player find their rhythm they can single-handedly take over a game.   Image result for nba2k19   Compared to previous years, it is now considerably more difficult to even get close to the hoop against AI defense without running some form of distraction or running play ( yes I learnt some jargon).  Shot meter color and position can now be changed and positioned to suite your personal preference.  Something I definitely experienced and like alot is the accuracy and preciseness of on-court actions making for quick and accurate responses when you need to make adjustments.  layups and shots now show the shot meter more clearly as well as the shot meter staying with you for longer and giving you a more clear indication of when you should release.  Some say the new system makes it alot easier to take shots, I did not experience it that way at all it took me quite some time and a barrage of profanity before I sunk my first shot. On defense you need to really be attentive on the player you are defending, you cannot spam the button to stay on the ball handler.  You need to manually contest each shot and if you do not pay close attention to possible fakes you will waste your opportunity and the attacking player will have a open shot.  

Becoming a star

Image result for nba2k19   Previous MyCareers have not been lauded for their compelling stories,  I watched a few videos on how the stories played out and they are cringe-worthy.  NBA 2K19 turns up the drama and makes it believable!  Called "the Way Back".  Your created player, who was unfortunately not drafted, starts off in China trying to make a name for himself before making his way into the G-League and later winding up in the NBA.  As usual you develop rivalries and relationships along the way which is told by truly spectacular cutscenes.  The cutscenes truly blew my mind!   Some well known voices and faces lent themselves to these cutscenes, the likes of Anthony Mackie, Haley Joel Osment, Michael Rapaport to name but a few.   Image result for nba2k19 neighborhood   MyCareer focuses on the grind.  After many hours you will arrive in the NBA.  This is where the writing disappears and you find yourself in the Neighborhood, players of old will recognize this as the social hub where you can practice, play ball, complete activities and, ofcourse, purchase things.  Here you can spend virtual currency, which can be obtained by playing ball, or you can spend your hard earned money and upgrade your player faster.  The Neighborhood aspect is something I truly love because it serves as a social gathering place as well as a facility but my only concern is because it hinges on a social input, I hope that their is enough interest to keep it alive way past its initial launch and keep thriving for months to come.   Image result for nba2k19 neighborhood  

Franchise and other modes

The franchise mode, which has been known to be tremendously deep and customizable, does however not get the quality-of-life upgrades like MyCareer gets but it is still deep enough to make it a worthwhile adventure to undertake.  MyGM plays exactly the same as previous years continuing the truly terrible story, called "The Saga Continues".  The textbox filled, sleep-inducing snore-fest has no voice acting and shortly after starting it I quit, so unfortunately ( fortunately) no more from that side.   Image result for nba2k19 blacktop   MyTeam, 2K's version of EA's Ultimate team, still craves cold money to really make itself great.  Yes you can simply grind away for in-game currency but I which they could move away from the blatant emphasis on microtransactions. Last, but not least, there are the 2 game modes known as Blacktop and 2KU.  Blacktop gives you the option to show off your streetball skills in either 1v1 up to 5v5 giving you access to all the greatest players past and present.  2KU on the opposite end of the scale, teaches you all the in's and out's of the game.  For new- and old players it's worth the time to check out 2KU to keep up to date with all the latest refinements that has been brought to NBA 2K19.   Image result for nba2k19 blacktop

Final Verdict

NBA 2K19’s focus on realism is somewhat daunting at first, but once you get the hang of all the new changes it is easy to appreciate why they were made. With crisper player animations, more lifelike visuals, and more balanced gameplay, NBA 2K19 is an incredibly rewarding basketball sim that  compels you to learn all the game’s intricate maneuvers. NBA2K19 has made me want to watch Basketball and has a story mode that can easily compete with the likes of Madden and FIFA!   Image result for 9/10 stars  

This review title was provided by Prima Interactive

Image result for prima interactive
Read more

F1 2018 Review

Since I can remember F1 has been part of my life.  From a young age I was in front of the TV watching the likes of the late great Ayrton Senna do battle with Alain Prost, until that tragic day...  I watched as Schumacher won nearly all of his championships.  What I am trying to say is that I have lived and breathed Formula 1 since I can remember.  Once i was old enough to manage the keys, it was just logical that my mother would put me behind F1 1992 on PC.  I consider myself to be quite knowledgeable when it comes to Formula 1.  Whether it be tactics, track knowledge, team history and general terms used in F1.  So when Apex Interactive sent me the new F1 2018 by Codemasters I felt like I was the right man for the job...   Image result for f1 2018 game   First things' first, I have probably not touched a F1 game since I was a kid and I can't explain why.  This means I have zero reference regarding how F1 2018 compares to its predecessors.  When I fired up F1 2018 I was simply blown away!  First order of the day, naturally, is to jump into the career.  You have the option to create your avatar and mildly customize him as well as pick a helmet design and manipulate the colors to suite your style.  Next up is choosing the team you want to join.  I would have liked to see the game start you off in a lower team and make your way up the ranks, but F1 2018 allows you to pick whoever you please, I went for the realistic approach and joined Sauber.   Image result for f1 2018 game   I considered myself a bit of a racing-sim-amateur so I went for assists, after one lap I decided to push the difficulty level up by at least 2 levels.  Removing the assists and ABS.  Suddenly the game came to life!  Not only do you have to be so connected and in tune with your race car, you actually need to use your free practice sessions to get to know braking zones, corners and your car in general.  A nifty feature that serves more than one purpose, is the training programs that are allocated to you during practice sessions.  These range from learning the track. Fuel management, Tyre management and qualifying laps.  These challenges reward you with some knowledge of how to go about your upcoming race as well as research points which you car pour into the development of your car.  And so my F1 journey begins.  After a brief introduction of the magnitude of screens and settings and adjustments that you have at your disposal I decided to jump straight into the action and headed off to Melbourne Australia.  I was met with a barrage of settings and things that I could adjust which, if I had no F1 knowledge would have blown me away.  Luckily I could grasp all the technical jargon from listening to many years of Murray Walker and made a few adjustments and set off on my first out lap... With the introduction of the new halo safety system the cockpit view is somewhat difficult to get used to.  You now have a large pillar in the middle of you field of view which complicates things...  But seeing as this is a sim-racer i chose to stick with it and i quickly got used to it.  The attention to detail on the steering wheel is simply astounding.  Not only can you see all your car info from tire temperatures to engine management settings your driver will throw his hands in the air if a fellow driver cuts you off at at turn.  All very nice touches which improves the realism.    Related image   Graphically everything looks really nice and even though you race along the tracks focusing on the road, not really the surroundings, it really has got a nice feel to the environment around the track.  I had hardly gone around the track twice when my engineer told me rain is approaching soon and that is when this game stepped up even more.  Suddenly race tactics changed.  Drivers were diving into the pits, others staying out to try and take advantage and risk of not going over to wet tires just yet.  I was panicking due to the struggle with grip I was having.  I cautiously made my way into the pits and got my wet tires.  After losing a few spots I had to fight my way back up the leader board.  I eventually ended the race in 6th position.   Image result for f1 2018 game 720p   After a few rather average looking scenes of teams celebrating etc I was taken to a debrief where you get shown how your view and rep from other teams change depending on your performance.  But what I really found post race was how intense of a racing sim this game is when you turn up the difficulty level.  Not only was my fore arms sore from gripping my controller so tensely but I was physically tired.  That is part of the beauty of this game.  Not only is it just a F1 racing game.  It forces you to know your own driving ability as well as understand the sport of F1 and how the cogs of the team work together to produce a great race weekend and how suddenly things can change due to rain.  The game seamlessly throws the rain into the mix and everything changes faultlessly.  Tyre degradation, team tactics etc are amazing!  Not only is it the type of game that focuses on all aspects of the F1 brand like contracts and team development that caters for the more die-hard fans of F1 but it can be played by casuals racers as well.   Image result for f1 2018 RDR   In between race weekends there are also classic events and short track events to change from the intense racing of F1.  You can jump into race cars of yester year and take them around shortened sections of well known tracks like Suzuka.  This brings a welcome change of pace and its a nice touch.   Overall I think anyone who is even remotely a F1 fan should get this game.  Whether you are a casual-  or sim-racer.  F1 2018 has enough to keep everyone coming back for more and the multiplayer is sure to attract many more people.  Codemasters has taken their F1 game and turned it into a franchise to compete on the level of FIFA, Madden, NBA and all the EA sports titles.  If you are any sort of F1 fan and want to play F1 when you are not watching it, this is the game you NEED!   Image result for 8 out of 10 stars  

a very special thanks to Apex Interactive for supplying me with this review copy

  Image result for apex interactive          
Read more

No Man’s Sky Review

It does not matter how well Hello Games' improves and evolves the extremely ambitious No Man's Sky, it will always be considered one of the bigger disappointments in gaming history.  This is due to many factors like Sony egging the developers on as well as the gamers can be blamed for not noticing the warning signs in time.  We do not live in a world where a entirely procedurally- generated universe would ever work as well as expected, ambitious as it is it did sound a lot better than what the end result turned out.   Image result for no man sky 720p   Fast forward 2 years and Hello Games' deserve some credit, they have been grinding out new updates and fixes to No Man's Sky free of charge, as well as brought it to the Xbox.  All of those culminated to the "NEXT" update. One of the major problems with No Man's Sky is the way it was marketed...  It was never really specified what type of game No Mans' Sky was trying to be.  What it ended up being is a sort-of Space trader with elements of games like Rust and Don't Starve.  You start the game when your spaceship crash lands on a unknown planet with you as a player having zero clue what to do.  Apparently the updates have made your mission of finding the center of the galaxy as well as unearthing the secrets of the alien intelligence named atlas.  Although this goal still is EXTREMELY vague!   Image result for no man sky 720p   To achieve anything in No Man's Sky you need resources.  Your ship needs fuel as well as your spacesuit and your multi tool which is essentially a gun, scanner and gatherer.  If you do not need all the resources you have gathered via exploring and using your multitool you can sell it off at trading stations for, hopefully, a good amount of profit.  Unlike games like ARK your hunger is not an issue, in NMS only thing you need to worry about is your spacesuits' ability to withstand the extreme heat and cold of the various planets you explore. It took me a rather long time and lots of forcing to initiate any form of combat and i was rather disappointed with it.  Gun play is rather bland and flat, yet it is still easy.  It is kind of expected with a game like No Man's Sky seeing as it's not a shooter.  Secondly the game is too laid back to have its player do things you should do in shooters.  The space combat is better, by better I don't mean great, just better than on-foot combat.   Image result for no man sky 720p   The thing that No Man's Sky really does well is the visual artwork.  NMS can produce some tremendous vistas at times which can make you forget about all the grinding less than stellar game play!  Realistic clouds float around overhead when you are on the planet surface with lush fauna and flora.  Something I loved was how when you come in to land on a planet your ship passes through clouds which can be seen through your cockpit.  As much as all the procedurally generated fauna and flora along with the string of dinosaurs, aliens and dragons look great their lack of any form of artificial intelligence becomes glaringly obvious rather quickly. Multiplayer does make this rather bland game a little bit more exciting.  I mean it is always better to be bored with a friend than on your own right?   Image result for no man sky 720p   When analyzing No Man's Sky the way I have now it is easy to think that it is a terrible game.  At its core idea and build it has the best foundation for a game, only thing is that with all the updates and changes the foundation is all that has changed, it still has a rickety shed built on top of that foundation.  Hello Games can possibly fix this with lots and lots of resources being invested into No Man's Sky but whether or not it would be worth the effort is where it gets tricky.  In terms of potential No Man's Sky is endless! Maybe the problem occurred right at the start of this title's life when the hype was aiming at the stars but the end result struggles to get out of the earths' atmosphere...   Image result for 5 out of 10 stars  

Special thanks to Apex Interactive for supplying the Review game 

  Image result for apex interactive  
Read more

Razer Thresher – Review

Image result for Razer thresher xbox one

The Razer Thresher line is known for its quality craftsmanship as well as sublime audio, so how does the wireless Xbox version stack up?

  When the latest version of the Razer Thresher arrived at my desk I was extremely excited to try it out.  I had previously given the Razer Kraken a go and I was neither here nor there...  With the arrival of the Thresher I could give the wireless mid- to premium level headset a proper go.  With this iteration of Thresher for Xbox being the first to make use of the Xbox Wireless protocol.  This means that the Razer Thresher connects directly to your Xbox console.  No dongles, no wires, no mess!  Lets get into it! Image result for Razer thresher xbox one From the moment you open the box of the Razer Thresher you realize that you have a quality piece of hardware.  packaging is sublime and I couldn't wait to pull the Thresher out of its molded foam housing.  It has similar design queues as the Thresher ultimate and the Thresher 7.1 but just cuts out some of the expensive bells and whistles to bring it in at around R1 700 give or take a few which is a very good price range to be in considering that its only big name wireless competitor is the Turtle Beach Stealth 600.      I have now been using the Razer Thresher for more than a week and it is easily one of the most comfortable headsets I have ever used.  Razer is known for their top quality materials and the Thresher doesn't stray from that.  The headstrap is made from light but sturdy metal while it features a floating headband which adjusts to fit most head sizes comfortably.  The earcups are covered with thick high quality memory foam that allows for a surprising amount of breathing considering the leatherette-type covering.  Earcups are also rather deep and roomy making for a comfortable space for normal ear sizes.  One of the positives, but also part of the negative of this headset is the superb isolation effect the earcups offer.  Blocking out most of the surrounding sound meaning you hear only what you need to hear and nothing else...including your own voice, but more on that later. Sticking with the slick design of Razer, the Thresher as a completely retractable mic for when you are not in the need of communications.  There are Razer logos on the outside of both earcups which light up (in green of course) when connected and ready for use, or flash when being connected or ready to connect to your Xbox One console.  The PS4 variant naturally has blue logos. Image result for Razer thresher xbox one All controls, power-on/off, volume, mixer and mute are all neatly tucked away at the bottom of the earcups allowing for easy to reach controls.   With a simple press of the respective wheels you can either mute the volume through the headset entirely or mute your microphone which will be signaled by a nifty reg light at the end of the retractable mic. Image result for Razer thresher xbox one The Razer Thresher really delivers when it comes to sound.  The Kraken, the Threshers baby brother, left me rather underwhelmed by the volume as well as the clarity and destinctive-ness of different sounds.  This is not the case with the Thresher.  It delivers deep and thumping bass notes considering it is a wireless headset.  Personally I always find that wired headsets seem to have a deeper bass note to wireless, whether this is true or whether its just my ears playing tricks I do not know.  Mids are clear and even at low or high volumes the sound ranges don't bleed between each other meaning you get clear sound no matter the volume.  Voices don't get drowned out by thumping bass or screeching highs.  Where the Threshers really shone was when it came to party chat.  No headset I have ever used has made a party chat sound this good!  Mic doesn't pick up unnecessary noise making that noisy chips that you are eating less of a irritation for your fellow party members. Overall there is not much wrong with this headset and you have to go really far to find one.  The only problem I did have, and I did allude to it earlier in my review is the lack of Mic monitoring.  For those who don't quite know what Mic Monitoring is the simple explanation is that mic monitoring simply takes what your microphone picks up and plays it back through your headset so you can hear what you are shouting to your team mates.  Many people might think this isn't much of a hassle, and you would mostly be right.  But the Thresher does such a great job of sound isolation that without mic monitoring I have had my wife come into the room asking me to keep my voice down on many late night sessions. Another small disappointment is the lack of virtual 7.1, even though I am not a big fan of it, its a feature that many people love and the lack of these 2 features really makes the Turtle Beach Stealth 600 and the slightly more expensive Stealth 700 become a viable alternative.  

Final Verdict  

The Razer Thresher could easily be in my favorite wireless headset in this price range but with the lack of virtual 7.1 and mic monitoring it moves into my top 3!  If those features don't mean much to you and you are looking for a great sound landscape with unrivaled comfort and ascetic appeal, then the Thresher is a must have headset!   Image result for 9/10 stars       Image result for apex interactive

As always a very special thanks to Apex Interactive for generously providing this headset for review as well as making it available to become a prize of a lucky Early Axes member! 

Read more

Astro A10 – a lightweight punching out heavyweights!

Image result for astro a10   When most people think or hear Astro they think expensive, flashy premium headsets, and they are not wrong. the Astro A40 and A50 range are exquisite headsets, one being a wired version and the latter, a wireless version.  Astro are known for making exceptional headsets and I, using the A40 TR's as my everyday headset, can vouch for that.  You have to fork out some cash if you want to get into the Astro market...  Until now!   The A10 ( and even A20) are both premium headsets priced in the budget and middle sector market respectively.  So when the Astro A10's arrived at my desk from Megarom Interactive I was very excited to give them a go and to see how they stack up against its big brother the A40.

Unboxing

Image result for astro a10   I was lucky enough to be given time with the Astro A10 with the M60 mixamp that plugs into the bottom of the V1 controller.  The packaging is good quality as you would expect from Astro and inside the box you don't find much but a quick setup guide ( which is not really needed) the headset, mixamp with cable and a spare 3.5mm cable to use if you have a V2 Xbox One controller.  Personally I would like a sticker or 2 so I can show off that I have a Astro headset.   Image result for astro a10   Upon first inspection and feel the A10's feel light, yet not flimsy light that you would be concerned that they might break.  Build looks and feels good, using hard plastics instead of the more chrome and metal approach of the A40 which is surely the reason for the distinct difference in price tag as well.  The boom mic is fixed to the one side of the headset and can fold away nicely when not in use.  

Comfort and use

  Putting the Astro A10's on are very pleasant, starting with the earcups.  They are nicely padded with good quality foam allowing for a snug and comfortable fit and good seal without making your ears get too hot.  I do find the earcups being slightly shallower and smaller than the A40's but my ears never touched the sides or the inside of the earcups so normal ear size gamers should have no problems in that department.    Image result for astro a10   The headband has adequate padding which is perfect for those marathon sessions.   The headband, as advertised, is extremely flexible and can be bent and rolled in many forms but I did not feel comfortable testing this out but it is good to note that the headband allows for lots of flex so large heads or large hairstyles will be accommodated comfortably.  The M60 Mixamp which simply plugs into the bottom of V1 xbox controllers really is nice and simple to use.  It comes with a simple 5 button layout, a volume up and down, a mute, which is centrally located and lights up when you are muted, and 2 mixer buttons allowing you to increase, in steps, the mix between game or chat volume.  The only thing I would have liked to have seen on the M60 mixamp, like its bigger brother the M80, is a equalizer button.  During certain games I found sound to be a little tinny, but after playing with the in-game sound settings I was fine.  This would be a nice-to-have feature and makes tweaks easier.  

Sound 

Astro has a interesting design when it comes to their sound.  When you buy a budget level headset from most brands you expect a budget sound.  Astro takes this and throws it out the door.  They have one 50mm speaker system that they use in ALL their headsets, yes if you have A10 or a A50 you are using the same speaker.  That is why, for its price the A10 delivers top class sound. Using the mixamp like previously stated needs a tweak or two to get the sound just right but from there they are amazing.  I plugged the A10's into my PC first to try out some music.  It is good to note that the A10's support Dolby Atmos and Windows Sonic on PC and Console. Sound is really spectacular, bass is deep yet not overpowering to the point that it may drown out the mids and highs.  Mids are solid and clear and highs are sharp yet not ear piercing!   Image result for astro a10   Going over to the mixamp and console gaming the bass takes a little dip but the crispness of the highs and mids are exceptional. Playing games like Rainbow 6 Siege I could hear the slightest of creaks in the floor or a spent cartridge from a rifle dropping to the floor, 2 rooms away!  Alternatively when I went over to the dark environment of Vampyr the living and breathing 19th century London came to live with the A10's allowing me to hear the dogs barking in the distance and the scurrying rats from the sewers.  

Final Verdict  

If you are looking for premium sound at a budget price I think the Astro A10's is a no-brainer.  All round quality is superb and Astro after sales service is top class I have personally had great response and service from them.  The A40 and A50's are visually more impressive and use more expensive materials.  The A10's are visually more subtle but is distinctly Astro.  All-round a good buy.   Image result for 8.out of 10 stars  

A special thanks goes to Megarom Interactive for sending me this headset to review.

  Image result for megarom interactive
Read more

Vampyr – Hauntingly Ambitious

What is Life but Death, pending...

  These are one of the lines that really struck me when I started up Vampyr.  Vampyr, a game by DontNod studios, is set in  morbid 1918 London right after World War 1 during the outbreak of the Spanish flu.  As the name suggests, Jonathan Reid, you, are heading back from the war when you somehow turn into a vampire.  I did find that in the early stages it felt like I had missed something in the story but nothing to put you off.   Image result for vampyr 720 So as being a vampire goes you tend to have a insatiable thirst for blood.  But what truly creates a predicament is that Jonathan is a doctor.  The game does a great job of trying to tempt you into giving in to your primal instinct and lust to feed which will make you significantly stronger.  Or do you stick to your oath of protecting human life...  This is a major theme throughout your journey in Vampyr.  The game tries to tempt you into feeding on helpless victims as it even gives you more XP.  It says so during loading screens as well just to really try and tempt you. Image result for vampyr 720 This is where Vampyr really stands out.  I was drawn into the dark environment and surroundings, yes the colours and palettes are gloomy and morbid but that's what you expect from the type of game.  Upon closer inspection you will find the city is a living organism.  Every single inhabitant you come across has their own person story and whether you choose to help them in a number of quests is completely up to you.  No matter how large or insignificant their roles in the story seem, they all have a place and a repercussion to what could happen in the world if you choose to sink your teeth into them. Image result for vampyr 720 The narrative side of Vampyr is really strong, yes at times it treads on familiar and somewhat cliche grounds at time but that can be looked over easily as you strive to get behind what really happened to Jonathan and how he came to have his affliction and the eternal lust for blood.  This is what made me resist the urge to murder every single inhabitant simply to grow stronger and have nothing stand in my way.  No, I needed these people to help me piece together what really happened to me.  Killing them doesn't always show you its consequences immediately either.  I killed off a seemingly insignificant bar maiden and felt nothing for it.  She was rude to me.  I am a vampire.  I did what any normal vampire would.  Only much later did I come to curse my actions when her death triggered a significant impact on the story line.  Another aspect of Vampyr is the overall health system of districts in the city.  Kill off inhabitants of the district and the general health will decrease.  Until you reach a level where all manners of foul creatures will start to inhabit the district.  This helps to hammer home the idea of not killing for fun as keeping the districts healthy as well as keeping yourself strong is a continuous balancing act.  Image result for vampyr 720p DontNod really were being clever, you might wonder why, knowing what you know now, even kill off civilians?  That way you keep the health up in all the districts and if you get stuck just lower the difficulty level.  Oh no my bloodsucking friends, there is no difficulty level,  if you are stuck somewhere, only way to get stronger is to feed.  And we are back to the balancing act I have mentioned previously.  The civilians are walking XP, and the more you interact with them the more you learn about their families.  The more XP they are worth.  Again, therein lies the foundation of Vampyr, do you harvest the XP from that beggar on the corner who has told you about how he lost his wife and child to the plague so that you can become stronger and make the game easier?  Or do you grind it out and let him be? On to the more functional things.  Visually the game is stunning and disappointing at the same time.  It is able to set a mood of dread that permeates through each of the districts.  But it is this mood of dread that makes the game seem bland and colourless at the same time.  The environments have been fleshed out spectacularly and they feel lived in and alive.  I found voice acting to leave alot to be desired and lip syncing was not great. Image result for vampyr 720p The fighting system leaves a lot to be desired.  It feels clunky and repetitive.  You will find yourself dodging and hitting until the enemy is dead.  Nothing special here.  Vampire abilities do sweeten the pot a little bit but nothing to truly rescue the fighting system.  Vampyr could have been great, and it could still be if DontNod address the issues and patch them quickly.  For the players who are looking for a narrative journey that will have to walking away still thinking if you made the right decision long after you put down the controller, then Vampyr is for you.  Don't expect stellar combat and bright and vivid visuals.  Prepare for moody and eerie beauty.   Image result for 7.5/10 stars    

Thanks to Apex Interactive for supplying this game for review      

  Image result for apex interactive
Read more

OnRush – Fun-loving, fast paced Chaos

When the copy of OnRush arrived at my desk, specially sent from Apex Interactive, I was rather torn.  I am not the biggest racing game fan, yes I do love cars and I do love gaming yet mashing the two together never really got my heart racing.  More a slight flourish every now and then.  But at the same time, who would give up the chance to put a free game into their console, fire it up and play it only to have to give your honest opinion on it? So off I went, opened up the cover popped it and did the small 2.4gb update, and off I went.   Image result for onrush   At a very crude level I suppose you can call OnRush a racing game, but that is the only thing it has in common with the likes of Forza and Need for Speed.  In OnRush the aim of the game is not to beat your opponent to the finish...  Oh no, in OnRush there is no first place and last place, or even laps for that matter.  Simply a winning and a losing team, and the race itself is called a stampede.  And that is a very accurate description of it.  It is simply a mashup of cars that careen through a course causing destruction and mayhem at frequent intervals.  This somewhat chaotic approach to racing takes time to get used to but once you accept that you are not going for hotlaps and fast sectors in OnRush the game has a certain charm to it that keeps you loading up another "stampede".   Image result for onrush   Another thing I quickly noticed was that during OnRush my acceleration button was firmly planted ALL the time.  Most of the time in conjunction with the boost button, because speed makes everything better in OnRush!  The boost can be generated in a few ways, namely, taking out other players, getting air, or doing tricks and barrel rolls on bikes or driving over dead drivers tombstones. If with all that you still find yourself without boost, the game provides literal "fodder" yes they are called fodder in-game as well, which you can take out and gain some boost. Apart from the boost gauge you get your Rush meter, filling the Rush meter activates what is easiest described as your boost on steroids!  The screen blurs and a aura appears around your car with the change of soundtrack which really sells the feeling of you truly blasting of after, or ahead of the pack.  Although this Rush features surely sells the part of making you seem invincible but in OnRush you will quickly learn that you are far from untouchable!    Image result for onrush   There is also a fair amount of vehicles to choose from each bringing with them a set of advantages for example the Blade, a motorbike that leaves a trail of fire when you use Rush.  The outlaw, drains boost from opponents when you pass them.  Many more ingenious features have been built into the vehicles which I really think adds to the fun- factor of Onrush.      Image result for onrush gameplay   In OnRush you have 4 game modes at your disposal of which Overdrive is the most basic.  The aim of OverDrive is to simply rack up as many points for your team by keeping the boost going, demolishing opposing team members or activating your Rush.  This is a perfect way of warming up.  Countdown is a race against the clock where each team is allotted 30 seconds to rack up points while driving through gates which give you a few extra seconds to keep going.  Lockdown is the OnRush version of king of the hill.  You will find a circle moving along at generally the same pace as the stampede and the aim is to keep your team in this circle for 5 continuous seconds, which sounds like no time at all, until you try it...  Lastly you have Switch which ,like the name suggests, has you starting off with the starter vehicles like the blade or outlaw and with every wreck you are required to upgrade to the next class of vehicle until you reach the top class at which time your mission changes to elimination to get rid of the opponents remaining switches.   Superstar mode is OnRush's take on single player mode.  Although it feels more like a tutorial to the multiplayer than a actual campaign.  Did I mention you can Co-op with up to 6 people, that's a nice touch.  Each mission is created and made to suite the vehicle given to you which is more of a way to familiarize you with all the cars and their abilities.  

Summary

When I fired up OnRush I immediately felt some old-school Burnout in the mix and with the vibrant art-style it really gave me some Overwatch mixed in there, and even the menus all have a sense that the developers of OnRush definitely played a load of Overwatch, which is not a bad thing.  Graphically Onrush is really good, it looks, sounds and plays like a game that is meant to be fun, and that is what it is.  If you are looking for a serious racing sim-like game then steer clear of OnRush.  If you want to join a few friends, cause mayhem and have fun OnRush is your game!  OnRush will change the way you think of racing titles and that is, what I think, the developers were trying to achieve.   There is no other arcade racer like this.  Period! Image result for 9 out of 10 stars  

Thanks to Apex Interactive for being so generous and allowing me to try this game out.

Image result for apex interactive
Read more

E3 2018 Roundup!

E3 2018 has finally arrived and what a spectacle it has been!  I will be writing a little bit about every developer and the titles that they bring to E3 everyday!  So lets not waste time, no one wants to read my ramblings, you want to see the games!  So lets jump in!  ( see what I did there?)   for obvious reasons I am not listing every single title announced at E3.  

ELECTRONIC ARTS (EA)

Image result for e3 2018 ea   EA came to E3 with many of there games already mentioned or leaked in some way, shape or form.  Battlefield V kicked the conference off mentioning that it will take on the Battle Royale gamestyle as well.  DICE also teased one of the war stories of Battlefield V which will surely be great like the previous single player campaigns. Next up was FIFA 19, featuring, for the first time ever, the Champions league!  FIFA 19 is set for release on September 28, 2018! Newly acquired, Respawn, teased a new Star Wars title named Jedi Fallen Order which is set during the dark times between Stars Wars 3 and far...  And yes, there will be light sabers! Sticking to the Star Wars theme, Battlefront 2 is getting new content, mainly focusing on the Clone Wars.  New maps, new heroes ( Obi-Wan Kenobi and General Grievous)  Next up was Unravel 2, picking up from the first one but building on the emotional journey of Yarny.  This time bringing in some new co-op features that makes a already great title even better.  To make it even better, Unravel 2 is available now on EA access!  Get it now, grab a friend and enjoy the heartfelt saga that is Unravel 2!  Titles like Madden 19 , which is heading to PC for the first time in a decade, as well as NBA live 19 were also showcased promising bigger and better plays. Last but not least was Anthem...  Anthem is arguable the most anticipated title on the EA roster and they showcased some more gameplay showcasing multiplayer as well as strong RPG features.  

MICROSOFT 

  Image result for microsoft e3 18   Microsoft kicked their conference off with more than 50 titles on show!  Smartly dodging the bi question about exclusives.  First up was a Halo Infinite, it took awhile before any sign to prove it was Halo appeared but nothing says Halo quite like a shot of Master Chiefs' helmet.  Phil Spencer said " greatest adventure yet"... And that is saying something. Ori and the Will of the Wisps was up next delivering stunning visuals which will be coming somewhere in 2019.  Sekiro: shadows die twice is a new title from FromSoftware and it brought fond memories of Nioh which promises to deliver a true masterclass in the mythical Japan which will be coming in 2019.  Todd Howard from Bethesda made a unexpected visit to the Microsoft conference to show some more gameplay of the impressive Fallout 76.  It really looks visually spectacular and promises to deliver hours of playtime.  DontNod and Square Enix brought a suprise title to E3 in the shape of The Awesome adventures of Captain Spirit which, coming from the creators of Life is Strange, promises to be a thought provoking emotional rollercoaster.  To make it even better this this game is absolutely free, and available right now! DeepSilver delivered with their hauntingly beautiful Metro: Exodus.  Building on the previous iterations and expanding and developing from it Exodus is bringing a massive and awe-inspiring open eerie wasteland while you will be battling off mutated creatures as well as religious fanatics!  The long-awaited squeal to Kingdom Hearts is coming and it brings with it Elsa from Frozen.  Sea of thieves teased releases of the next two expansion hoping to bring dwindling player count back.  Microsoft newly acquired Playground games showed us Forza Horizon 4 which is set in Britain and is bringing the best open word racing experience ever!  With amazing seasonal weather which affects all players and it is coming Game Pass at launch! From here im going to run through the rest of Microsoft quickly: PlayerUnknown Battlegrounds gets new content and map. The Division 2 is officially announced and looks magnificent! Xbox GamePass is pushing for a large amount of new games.  New games available now: Fallout 4, Elders Scroll online, Division. Shadow of the Tomb Raider gets gameplay footage which will blow anything and everything out of the water!   Session  deliver the next best thing to Skate 4 with a true skating simulator. Black desert Online is coming to Xbox with a Beta dropping soon. Unexpectedly, a new Devil May Cry 5 was announced from CapCom stating: DmC is back! Dying Light 2 brings parkour aplenty. Just Cause 4 is back, chaotic as ever! Gears of War 5 brings all that you would expect! And last but not least as the conference was closing we were treated to possibly one of the best games coming in the future.  very well disguised as you will see in the video was CD Projekt Red's Cyberpunk 2077!  It was only a trailer with no gameplay footage but what we have learnt from the Witcher 3 is that when CD Projekt Red makes a game, they do it well!  

BETHESDA

Image result for bethesda e3 2018   Bethesda is known for its plethora of games and all of them with long histories ranging from the first consoles and early PC's.  E3 2018 started with the sequel to the previous-gen masterpiece Rage 2.  Learning and improving from the previous outing Rage 2 bring crazy characters, stunning scenery, awe-inspiring visuals mixed with all out chaos in the wastelands!  Next up is a full-fledged sequel to one of the fathers of the modern day shooter, DOOM eternal!  It did not show too much expect the tried and tested double barrel shotgun getting loaded and ready to do business!  Prey was launched about 1 year ago and was met with great reviews for good reason and Arkane studios were happy to announce new DLC content for Prey, namely Mooncrash. Bethesda was not done yet producing what was a rather big surprise to many in the form of Wolfenstein Youngblood, no more BJ Blazkowicz, rather step into the shoes of his twin daughters in the 1980's and see them take on the Nazi's same way their farther does!  Fallout 76 was once again mentioned with some more details showing that this title will be "completely online" even though single player would still be capable.   Starfield hints at a FPS/RPG hybrid but we will need to wait for QuakeCon for more info.  Beteshda closed out there conference with a simple teaser for Elder Scroll 6...  nothing more than a aerial shot over a coast side land with the words Elder Scrolls VI.  

Square Enix 

Image result for square enix 720   Square Enix had a rather strange E3 conference.  Starting out of the blue and having no one even speak apart from the intro.  Because many of their titles had been mentioned before their conference I am leaving out the likes of Shadow of the Tomb Raider, Just Cause 4, The Adventures of Captain Spirit, and the long awaited Kingdom Hearts 3.  So lets get the ball rolling.  Dragon Quest XI was announced and charmed many with its quirky yet warm art style and role play.  Dragon Quest XI is coming to PC and PS4.  One of the few actual new games that were announced and looks truly promising is Babylons Fall, it depicts a host of pictures during the ages and ends off in a soldier, seemingly defeated, but at the last moment using his power to slice through his foe without lifting a finger...  Nothing more has been said not even a proposed launch date. Final Fantasy XIV X Monster hunter are not new to collaborations and this one will be nothing different.  Expect some monster hunter in your FFXIV online.  These events kick off later this year.  The Quiet man was the last reveal from Square Enix and it was rather strange.  It starts as live action and switches to, what we think is gameplay, of a deaf man beating up hoodlums in a alley...  Did I mention he seems to be deaf?  Coming to PC and PS4. And just like that the Square Enix conference was finished  

UBISOFT

Image result for ubisoft e3 2018   The Ubisoft conference was, as expected, completely and utterly crazy!  It started with a massive display with dancers and bands, carnival style.  Not only was this the intro to the conference but it was the reveal for Just Dance 2019.  That jumped straight into the awe-inspiring, jaw dropping, face melting, dare I say i, most anticipated title of this generation, Beyond Good and Evil 2!  Visually spectacular into movie followed with pre-alpha gameplay footage. Next up was Rainbow Six Siege... Siege has had a unprecedented growth, the community is now 35 million strong.  But what Siege wanted to showcase was not the game, but a documentary...Another Mindset.  Ubisoft really took it to the next level with their announcements and Trials Rising was no different!  Next up was some more news on Division 2.  In a strange turn of events the next title shown was Mario Rabbids.   Skull and Bones was next and it looks spectacular! The cinematic trailer was simply spellbinding and this title looks extremely promising.  Details were given on how looting works as well as how important the environment is from the weather to the tide to the trade routes!  Check out some gameplay here. Elijah Wood himself announced Transference a first person mystery where you need to jump between players trying to solve the strangeness happening around you.  Transference comes to traditional consoles as well as VR.  Starfox and starlink: battle for Atlas was next to make an appearance. For Honor was also mentioned in the Ubisoft conference.  Until next week, if you are playing on PC you can grab For Honor for free on Uplay!  But that is not all, Marching Fire is bringing, what seems to be, the Chinese Dynasty to the mix.  The Crew 2 was up next, with its Beta being available a little while ago the new teaser simply displayed more of what seems to be a immense open world racer!  Open beta coming June 21st.  After its hiatus after some less than stellar titles Assassins Creed has come back with vengeance in the shape of Orgins.  Now Ubisoft takes the next step and brings us the Roman themed Assassins Creed Odyssey!  You have the option to pick from 2 protagonists, whichever you choose you play with that character for the whole game.  

Sony

Image result for sony e3 2018 The Sony conference, as expected was going to be highlighted by a few key titles and Sony did not waste time with showcasing Naughty Dog's The Last of Us Part II showcasing Ellie and how has grown into a woman, and a true killing machine.  The cinematic trailer blends straight into some gameplay footage showcasing how truly amazing the title is going to be.  After a brief intermission where they discussed Black Ops 4 as well as showed a new VR Tetris, it was straight back to the big titles with Days Gone which got a brief show straight to a strange looking Twin Mirror, next up a very cute looking Ghost Giant.  Destiny 2 showed a different side of Cayde-6 as he sits staring down the barrel of a gun as the camera pans showing a broken and defeated wasteland the shot goes off and you hear what you assume is Cayde-6's body drop to the floor...  The new Destiny 2 expansion called Forsaken.   After some strange flute playing we were treated to gameplay of the jaw-dropping Ghost of Tsushima.  Not many games create the atmosphere of the ancient samurai times quite like this.  Remedy did not give too much with a teaser for a title called Control.  Which looks a lot like Quantum Break from what I can see.  a Resident Evil 2 remake was very well received by everyone in the arena, coming Jan 25 2019.   Death Stranding continued its strangely beautiful display of story telling and spectacular story telling.  Sony finished off with footage of Marvel's Spiderman and it looks simply amazing!  Take a look and see for yourself but our friendly neighborhood Spiderman seems to have his work cut out for him, but he might have some help from a friend...
Read more

Razer Kraken Pro V2 Analog

Razer really has a way of getting you excited about their hardware.  I can't quite put my finger on what it is but the feeling of opening up my box of goodies supplied by Apex Interactive and seeing a Razer box inside always gets my heart racing.  This, even after being very disappointed by the Razer Electra's!  Even taking the Kraken Pro's out of the courier box I immediately realized we are on a diffirent level compared to the  runt of the family, the Electra's.  The packaging and feel and all around look of the packaging just gave the impression that we are talking about a more serious piece of hardware.  And opening the box my assumptions were instantly confirmed...   The Razer Kraken Pro V2 analog, like the one I am reviewing, is a 3.5mm variant but it is good to know that there is, in fact, a USB version as well that features 7.1 surround sound.  My review was done on console using the 3.5mm jack.

Build Quality and Feel

Image result for razer kraken pro v2   The Kraken Pro V2 feels great in-hand.  All the materials used feel really good quality and the finishes are really nicely done.  In its price range it has a very good blend of materials used.  My daily headset is a Astro A40 TR which itself is a heavy headset. The Kraken Pro V2 is much lighter coming in at only 322g (thanks Google) which in comparison, felt like nothing on my head which does help for those extremely long play sessions.  The headband, which is covered in "leather-like" material, has Razer etched into it which really gives a nice touch as well as the sponge being good quality even tho its almost not needed as the weight of the headset being so minimal.   Image result for razer kraken pro v2   The top half of the headset also comes with adjustable sliders giving the wearer a large range for all sizes of heads.  Coming to the earcups and cushions which is probably one of the more important aspects of any headset.  The Kraken Pro cushions are exceptional. the leather covered foam feels magnificent over your ears and they sit snugly enough to block out sound and not too tight causing discomfort.  Their size and depth are also perfect, never did I experience any of my ear touching sides of the cushions or even touching the inside either.  The comfort level is exquisite and it is up there with my all time most comfortable headsets!  The outside of the earcups also get the expected Razer treatment with its cool mesh finish and a large Razer emblem brandishing the earcups they are unmistakably Razer!  

Microphone and Cable

Image result for razer kraken pro v2   Moving further down the headset, the microphone which is neatly retracted into the earcup allowing for a neat, stowed away look when not in use, is extremely flexible which allows for great positioning of the mic.  A added bonus is the fact that the mic is extremely good.  It picks up voice chatter really well without allowing for lots of ambient noise to filter through.  My party members were thoroughly impressed by the microphone quality of the Razer Kraken Pro V2 and their verdicts were all that I sounded much clearer and closer compared to my Astro...  It hurt a little writing that... This being the stereo version of the Kraken Pro V2, it works with the newer Xbox One controller as well as the PS4 controller and pretty much every device that has a 3.5mm output jack.  The braided cable coming from the headset has a inline mute and volume control which is rather nifty.  Being 3.5mm connection there is unfortunately no mic feedback but that can be excused.  

Audio Quality

  Audio quality...  The biggest thing a headset should strive to be good at.  The final hurdle at which so many headsets falter.  The Razer Kraken Pro does however not.  Listening to music was good.  It has decent levels of bass and the highs hit the mark most of the times.  Listening to some electronic music really showed off the punchy bass and sharp highs!  The mids were slightly underwhelming at times getting lost in the bass punches.  The same can be said for gaming, generally the sounds are good.  Ambient and nature sounds in games like the Hunter: call of the wild and Sea of Thieves were really good.  But during the chaos of games like COD WW2 and the intense focus on sound in R6 Siege the mids did feel a little muddy and got lost.  For the asking price tho you would have to go looking a bit to find something that drastically out performs the Razer Kraken Pro V2 headset. Image result for 8/10 stars  

Special thanks to Apex Interactive for so kindly supplying this review headset

Image result for apex interactive
Read more

PDP afterglow controller – Review

I am rather full of crap, and I am happy to admit that.  So with the arrival of the PDP afterglow controller I thought that I had already made up my mind.  The original Xbox one controller is really really good.  good weight to it, good build quality and it just works.  I have had both my controllers since launch of the Xbox 1 and i have not had any problems, they have been dropped ( I cried a little when that happened) yet they keep going.  So my opinion was instantly that the PDP afterglow was nothing more than a cheap knockoff with a few added gimmicks and that it would show its own flaws within a few hours of playing with it...  Could I have been more wrong...

Unboxing

  The unboxing of the PDP afterglow is nothing to write about (ironic).  Simply the controller in a box.  No frills...  Literally!  

Features

Image result for pdp afterglow prismatic wired controller 1080p   The PDP Afterglow controller is a wired Xbox One/Windows 10 controller.  It has a clear plastic finish which is rather cool to see all the insides on display.  It really makes you appreciate all the work that goes into a controller that, on a daily basis becomes our gun, sword, steering wheel or even the item that grants up the opportunity to be true gamers and experience many lives lived. On the surface this controller simply looks like a wired controller with some cool strip lighting inside, 2 programmable wheel/buttons at back of controller and that is it...  But it is not!  The Prismatic, as it is called, looks very subtle from the outside but boasts a fair amount of gadgets and features for its measly pricetag. Firstly, the signature prismatic LED feature can have you quickly cycle through a variety of colours and have you choose your favorite one.  Or have the colours just change at will.  If you have the need for zero distraction, simply turn it off.  All of this without even having to move your fingers off your favorite keys on the controller.   Image result for pdp afterglow prismatic wired controller 1080p   Personally I play alot of FPS games which as most people know really give your analog sticks a pounding.  Any hardcore gamer has either had to bid farewell to a trusted controller due to stick lean or dead zones becoming too big to bear.  The PDP controller has superb sticks!  Made extremely well I find more grip and accuracy with them than the original controller sticks.  They are also slightly longer which helps when you need the extra precision to get the game-clinching headshot at the death. I still have the original Xbox One (someone want to sponsor a X, for review purposes???) so my controllers are still V1 without the 3.5mm jack.  So when I do reviews of newer headsets which only come with 3.5mm jacks I resort to using the ever elusive chat adapter.  Anyone who has ever needed to look for one of these babies knows what a struggle it is.  With the V2 controllers out now at least 3.5mm jack is now a standard but at close to R1000 for a controller buying a new one for just the 3.5mm jack is ridiculous.  Luckily the Prismatic is, once again, here to save the day.  Coming in at easily under R500 the Prismatic is the logical upgrade!   Image result for pdp afterglow prismatic wired controller 1080p   Dual Rumble drives with Red LED's that flash when vibration is activated also adds a nice touch in games such as racing when you wander off the track, or get shot in a FPS.  Great feeling triggers also add to the good feel in hand that the Prismatic brings to the table. Another way that the Prismatic steps ahead of the standard controller is with its dual multi-function wheels that has 6 programmable actions...  Where can you find a macro-enabled controller at this price anywhere else?! Image result for pdp afterglow prismatic wired controller 1080p When I was reviewing this controller the PDP hub on the Xbox store did not want to recognize my controller so I did not have any time to play with the app at the moment but I will update the article once I have got it working.  But honestly I don't think it is even needed as all features can be used without the app which is a welcome features in my opinion.  

 Impressions

  As I said earlier in this review the Prismatic arrived at my desk and I had made a opinion of it without trying it.  To be honest when it arrived I didn't even open it until the next day, I was that convinced that it was going to be bad.  I have never been this wrong.  Yes it is wired, and that is probably the only negative I can find for it.  Even being wired is not such a turn off.  If you game at a desk or you sit fairly close to your screen or TV then wired is not a problem.  Hell this controller serves as a Xbox and PC controller at half the price of a standard console controller! I am struggling to find the words to describe the feel of this controller.  If it was not for the smooth plastic finish compared to the slight matte finish of the Microsoft controller, in a dark room you would not know you are using a 3rd party controller.  The build is solid, when the vibration is activated it does not sound like the controller is falling apart.  Button presses feel strong and true, not hollow like many cheap controller do!  Simple controls on the controller to control the LED, Rumble lights as well as chat and sound volume are self explanatory and I caught on much faster than I have with other controllers such as the Razer Wolverine which I reviewed before.

Final Verdict

  This is a very easy verdict to make.  If you are in the market for a new controller and wired is not a problem, the PDP Afterglow prismatic Controller is a no brainer!  Cheaper, better, with more features than the original Microsoft controller you would be a fool to not get this controller.   Image result for 9.5/10 stars  

Once again a special thanks to Apex Interactive for always being at the forefront of the latest and greatest tech and allowing me to review them as they arrive!

  Image result for apex interactive      
Read more

Late Shift – Review

I recently took the plunge and got stuck in with gamepass and my oh my am I pleasantly surprised...  So many great titles to choose from.  This all turned into me spending increasing amounts of time behind my console.  I realized this and thought maybe I should try and find a title that I can either get the missus involved in or have her co-op with me.  We have tried all the minecrafts and split screen co-ops and she enjoyed it but she wanted something that grips her and tells a story. I scoured through the many titles available with Game Pass and that is when I saw LATE SHIFT.  I had no idea what it was about but Lauren said it looked interesting so I downloaded it.  No hype, no reviews, no videos watched, nothing.  I was going into this blind, which, at times, is a better approach.  No hype means no let down if the game turns to crap in the first couple of minutes.

WHAT IS LATE SHIFT?

  I fired up the game and what met me had me intrigued from the onset. I am not going to give away too much in terms of story line and plot but I rather want to focus on the type of game LATE SHIFT is.  How often while watching a movie have you wanted to shout to the actor to run away, or to keep their mouths shut instead of blabbering on like an idiot.  We all have.  LATE SHIFT gives you that option.  You make the decisions and influence the story and decide what happens to the mild mannered car-guard...  I know what you are thinking.  "This is a telltale-type game where I make decisions" blah blah blah.  This is something totally different.  This games doesn't wait for you to make a decision to continue it plays like a movie.     LATE SHIFT is great on more than one level.  It incorporates gaming, which we all love, and watching a move, which we love as well.  This correlates to even the people who don't have the controller in their hands can still participate in watching this interactive movie.  This makes it great to do with gaming and non-gaming friends and family alike.

THE STORY 

With a not-so-mainstream game like LATE SHIFT its easy so expect a pretty shallow and lack-luster story and acting in this cinematic-game/interactive movie (you decide). The basic story is that of Matt who works the late shift, hence the name, at a parking garage.  Not too far into the game/movie he gets himself embroiled in a heist of a valuable artifact, which ultimately threatens to destroy his life and possibly kill him.  The script and the acting is that of a top class big budget movie.  The author himself is known for scripting movies like Sherlock Holmes, with Robert Downey Jr.  

VERDICT

  Image result for late shift game   LATE SHIFT doesn't fall into either category.  If you are looking to watch a movie then its not quite a movie, if you are looking at playing a game then you are going to be disappointed with the lack of involvement.  But if you can appreciate LATE SHIFT for what it is, a interactive movie, you will be greatly rewarded.  With a wide variety of endings, I've only managed 3 so far, this provides you with a movie that has the possibility to draw you in multiple times and surprise you with every outing.  If that isn't the best type of movie then I don't know what is. If you have Game Pass and you want to spend some time with friends or loved ones enjoying a movie yet get some gaming in whilst doing so, LATE SHIFT is perfect for that.   Image result for 5 out of 10 star
Read more

Burnout Paradise Remastered – Review

>>>NO CRASH TEST DUMMIES WERE INJURED DURING THIS REVIEW<<<

*They were all on sick leave.*

  Burnout Paradise was first released over 10 years ago, yes 10 years, on the Xbox 360 and PlayStation 3.  The game was a sure hit with beautiful visuals and the trademark Burnout crashes. Back then, yes it still feels like a lifetime ago, the game felt great as a arcade racer, looked amazing with detailed car models and mind-bending crashes, felt like you were watching crash test dummy videos as the cars crumpled and buckled from the impact. 10 years later how does the remaster stack up? Let us have a look, shall we?  

GAMEPLAY

  Comparing the game from when I played it on Xbox 360, it is still exactly the same game. That being said, in no way is it a bad thing, oh no, the game is still addictive fun and a sheer joy to play. Burnout is the only game to turn crashing from an “Ah Damn!” moment, to a “Daaayum!!” moment. There is just something about watching a car approaching the moment of impact in slow-motion... For those who played it, and bought the DLC, you are not missing anything. It is still all there, ready to be taken for a spin once more, with improved visuals of course. For those who didn’t play Burnout Paradise on the Xbox 360 and PS3, now you have NO excuse. Lastly, for those who are new to Burnout Paradise, it is basically an Arcade style racer highlighting the crashing of cars at stupid fast speeds, all while taking part in several game modes spread out in the open world fictional city of Paradise City. In Free Roam Mode is where you find most of the fun. You are tasked at finding and smashing billboards, find marked shortcut routes and really large ramps to get some good air.  The formula is really basic, no fancy tricks, but it is an exhilarating feeling when blasting between cars in the opposite lane while your boost is like a refill drink at Burger King.  That moment gets somewhat elevated when you manage to hit a ramp.  Even though the cars feel a slight bit on the light side in terms of weight, the impact from landing indicates anything but. Each vehicle has its owns stats and type, making it easy to select the right one for the job.  Removing any form of trial and error from the equation and putting you straight into the action.  Believe me, comparing stats is fun.  Trying to figure out which is best, but when there is smashing to be done, I want to be there as soon as possible.  

SOUND

The soundtrack, in typical EA fashion, is mainstream and as always varied with music ranging from Rock to Hip Hop.  The mass majority of the music is perfect driving tunes.  Even though the selection is unchanged from music that was popular back then, it just further enhances the nostalgia.  Whether you just cruising, or speeding like a bat out of hell, the music is a fine choice. But let’s talk about the real soundtrack of the game, when the cars crash. As stated before, when you are about to hit an obstacle, it goes into this slow-mo moment, at this point you see the car make contact and you witness the carnage.  It is the sound of how the car crumples, that is the soundtrack.  The twisting of metal while colliding into another car is sheer enjoyment on the ear, your eyes can’t have all the fun. With all the music and The Sound of Crashing aside, there is a Radio DJ by the name of DJ Atomica making the atmosphere enjoyable as if you are part of some big event in the city.  At the start the DJ acts as your guide, telling you about what is what and what to do as you take part in an event type for the first time. Having a DJ in a racing game nowadays is almost a standard, but when Burnout Paradise was released, it was refreshing with its own personality and made sessions enjoyable.  

VISUALS

Image result for burnout paradise remastered jensen The original Burnout Paradise was great looking game on the Xbox 360 and PS3. Even for an arcade racer, the graphics was always smooth and solid no matter how aggressive you are during a Road Rage or just flying off jumps. In the remaster the visuals are as crisp as a frozen lettuce leaf.  The resolution has been bumped a lot to give it a razor sharp look.  60 frames per second has never looked so good. Burnout Paradise is not shy on its selection of vehicles. The 150+ on offer is also a treat to look at, even when turning that sleek sports car into a Dinky Toy against a concrete wall.  

VERDICT

Burnout Paradise Remastered is by no means a new game, but it’s a firm reminder of a simpler time of arcade racing. 10 years, yes still feeling old, has done nothing to its charm and doubt it ever will.  Burnout proves that chaotic fun is still the best fun.  Keep your fastest lap times and drift bonuses, I want to see carnage at breakneck speeds while cars are flying into other cars like no one’s business. If arcade racers if your thing, Burnout is your game. If you want to play something truly amazing, Burnout is your game. Want a racing game for you and your friends, Burnout is definitely your game. That being said, if after all that you are still not convinced you to get this timeless gem, then let me leave you with this….    

I would jump into Burnout Paradise Remastered in a heartbeat to simply relive the nostalgia, therefore I rate it...

Special thanks to Prima Interactive for supplying me with this review copy.

  Image result
Read more

Razer Electra V2 analog – Review

Image result for razer electra v2   The first thought that comes to mind when I think of Razer is  Chroma, Chroma and some more Chroma.  The over the top light show that Razer has become known for which adorns many of the Razer kit has become synonymous with the Razer brand.  When the Razer Electra V2 arrived at my door I assumed that Chroma would be a distinct feature of this headset as well. After doing a little research I found that the Electra V2, in fact, does not have chroma and with the lack of Chroma comes one advantage.  The price tag.  The analog version of the Electra V2 comes in under the R1 000 mark which makes this the first Razer headset aimed at the budget-gamer.  Personally I think its a good decision from Razer to approach the budget-gamer market as with the ever increasing price of life many gamers are starting to look at cheaper budget headsets.  Can the Electra V2 compete with the likes of the Astro A10, and numerous Turtle Beach models? Let's find out!  

LOOK AND FEEL

Image result for razer electra v2   The moment I took the Razer Electra V2 from its box I knew that the quality was good.  Nothing flashy like some of the other headsets that Razer produce.  Just a good strong build with nice material used.  The Electra V2 only uses black except for the edge of the inner earcup which is set in the signature Razer green, as well as the cord that plugs into the controller or headphone jack via a 3.5mm connector.  A subtle Razer sign sits on each earcup.  The headband design is very popular and I find this one, which comes straight from the Razer Tiamat, to be very comfortable.  It does however not offer a large range of adjustment but this did not bother me as it did fit snugly without being too tight. The earcups, which are not fitted with memory foam, sit comfortably enough but nothing spectacular.  It is important to note that the earcups on the Razer Electra V2 are rather shallow which, for most people, would mean that your ear might touch the inside of the earcup.  If that does bother you then I do suggest trying them on for yourself before spending your hard earned money. The earcups do however have a rather good range for swivel as the gimble that they are attached to has quite a large angle for travel meaning they should sit snugly on nearly any shape head.  The Electra V2 is also extremely light which makes marathon sessions that little bit easier by not weighing down on your head and ears.  The left earcup also houses the volume slider and the mic mute button which are both self explanatory.  The boom mic, which can be removed when not used, is extremely flexible and very good with picking up my chatter and not any ambient noise. The Electra V2 is rather short on features with only a simple volume slider that is situated on the back of the left earcup, which is easy and intuitive to use.  Simply slide it up to increase volume and down to lower.  Right below the slider you will find a push button that serves as the mic mute button. The Razer Electra V2 is not flashy by any means, and is a prime example of functionality over ascetic appeal.  

AUDIO QUALITY

 

 

Like the look and feel of the Electra V2, the audio follows suite.  It is, simply put, a little boring.  Not in a bad way at all.  But you will never hear anyone rant and rave about the punchy bass, or the boosted upper range to hear the footsteps of someone lurking around in PUBG.  Instead, everything is rather unremarkable.  Nearly every headset in this price range uses punchy bass and elevated highs to hide the, sometimes cheaper, smaller drivers that is used to drop the price tag.  The Electra V2 does not do that.  It does not hide the fact that it uses 40mm drivers instead of the more commonly used 50mm drivers.

The bass region I found to be rather shallow, but as expected from the 40mm drivers fitted to the Electra V2.  Mids are a touch veiled but gives just enough to make vocals nice to listen to.  At times the highs were slightly too gentle for my liking but they still provide enough detail to allow a good image. A good comparison would be like wearing a comfortable, yet bland t shirt.  The Electra V2 delivers a rather flat but gentle sound which can pass quite easily for the less hardcore gamer or someone who plays in a rather quiet environment which will not overpower the 40mm drivers as they try their best to give you their best. The Razer website states that the Electra V2 produces a balanced sound.  Never has any statement been more true than this one, which I suppose creates no illusions on the capabilities of the Electra V2 headset.  Razer does not advertise them as phenomenal, ear-shattering headsets.  It is a normal blue-collared headsets that does its' job as advertised.  Nothing more.  Nothing less. I did find the Electra V2 to be slightly on the soft side in my opinion, even with the volume slider turned all the way to the maximum at times it felt just that little bit too soft.  

CONCLUSION

    When buying a headset we all want something a little fun, and exciting!  You are, after all, buying a gaming headset!  In this price range the Astro A10 and the HyperX Cloud Stinger will give you more excitement, along with 50mm drivers. But if warm and boring is what you are going for then the Razer Electra V2 is spot on.  The most subdued Razer does nothing wrong, but it doesn't do anything spectacularly either...  

Special thanks to Apex Interactive for providing this review item.

  Image result for apex interactive     Image result for 5 out of 10 star  

 

Read more

Turtle Beach Elite Pro with T.A.C. – Review

It was a morning like all others, a Monday and I arrived at the office unsuspecting of what was waiting for me at my desk.  I saw the box from Apex Interactive and I assumed it was a headset for review.  One of the Razer headsets to be precise, which I was  very excited to try as I had not yet had the privilege to test one.  But what greeted me when I opened the box simply blew my mind.  Ruan Kraft had been singing the praises of the Turtle Beach Elite Pro headset since we mentioned competitive gaming scenes and shoutcasting, little did I know that he had taken it upon himself to send me one for review! The Turtle Beach Elite Pro is considered one of the best wired headsets around, and for good reason!  Turtle Beach is well-known as arguably the best headset and peripheral creator around.  I say arguably because I am an Astro fanboy.  I personally use the Astro A40 TR as my everyday headset and this is the direct competition to the Turtle Beach Elite Pro so for that simple reason this is going to be a rather lengthy and in-depth review. Currently the Turtle Beach Elite Pro is not sold by retailers in South Africa, yes you can find them online but at a totally ridiculous price of around the R8 000 mark with the T.A.C. amp.  With a little inside info I can tell you that once they are brought to SA the bundle will cost you around R5 500. In the premium wired headset class where the Turtle Beach Elite Pro and the A40 TR reside, it is very difficult to find anything "bad" with any of these headsets.  With the amount of money you pay you would expect this.  So when I mention a aspect of the headset that is "not so nice" do not think it is terrible, because it isn't!  It is still extraordinarily good.  With this said, lets get straight to it.  

UNBOXING, AND FIRST IMPRESSIONS

  You know you are dealing with quality when even the outside of the box feels like good quality.  Upon opening the box I was met with a very interesting facts and stats leaflet.  Upon reading it you realize all the research, time and effort that Turtle Beach has put into their headsets!  It really is magnificent!  A thin layer of velt covers the headset where they sit snugly in their holder.  Again, you know you are dealing with quality when things are covered in velt, the only time I have ever owned anything covered in velt is when I bought my fiance's engagement ring.  Would I place this headset in that category?  Most definitely!   Image result for Turtle beach Elite Pro 1080p   Carefully taking the headset out the box the first thing I noticed was the weight.  Although not heavy enough to be uncomfortable you do realize you have something in your hand, or on your head. The more you look at the Elite Pro the more you notice all the really fine intricacies that they have put into this headset.  To start, Turtle Beach really did think of everyone, whether you have a bigger or smaller head this headset will work for you.  By adding a nifty head adjuster slider on either side of the top of the headset, you can simply slide the sliders to adjust the tension at which the headset will sit against your head.  This will be a welcome relief to the gamers with larger heads.  I did not need to play with this function too much.   Image result for Turtle beach Elite Pro 1080p   The earcups, which I will get to soon as they deserve a mention of their own, are also adjustable in two separate ways.  If you have a "higher' head and you need the earcups to move further down, Turtle Beach has once again got you covered.  They have three defined positions that have visible markings for you to be able to check that no one has adjusted your perfect setup.  The earcups can also swivel around which helps a lot when you want to get the perfect snug fit. The earcups on the Elite Pro's are extremely well made, the outsides are covered in black leather.  The cushioning used is simply exquisite!  The memory foam is thick and very soft.  Pressing down on the foam for long periods of time didn't cause it to not instantly bounce back to its original position.  I do not wear spectacles but I did give it a try.  Turtle Beach are big on creating headsets that are comfortable for spectacle-wearers and this headset takes the comfort level to the next level, the foam is so soft it simply moulds around the spectacles without leaving even the slightest of gaps for external sound to sneak through.  

COMFORT

  The Turtle Beach Elite Pro's are made with such quality, the comfort is almost expected!  This is what I expected, but I possibly bought into the hype and the excitement and I was left slightly underwhelmed. Don't get me wrong, like I said earlier, in this price range nothing is bad.  As I have grown accustomed to doing when  I receive a new headset for review, I give it at least 2 days to find the perfect "fit", fiddle with all the movers and sliders.  Move it forwards, backwards, up and down until you find a comfortable position.  During this time I did find the earcups to be simply mesmerizing!  Never in my life have I had something this soft and comfortable over my ears.  Not even the pillow I sleep on at night provides this comfort.  I did note the earcups sealing off very tightly against my head which, at the time, felt and sounded like a good thing.   Image result for Turtle beach elite pro software   During many, and I mean many hours of playing a variety of titles consisting of the vast openness and bustling streets and cities of Assassins Creed: Origins,  the frustrations and profanities of PuBG and the heart pounding pressure and intense stand-offs of Rainbow 6 Siege, the TB Elite Pro's did their job spectacularly.  Over this time I did start to feel a slight ache in my ears which I thought could be a common old ear infection or something that would go away with time, but it persisted.  After taking a quick change back to my regular headset I found this ache to have disappeared .  This had  me perplexed.  After consulting a few people in the know I found that it could be cause of the extremely good seal that the Turtle Beach Elite Pro earcups create!  Don't get me wrong, the good seal is definitely not a drawback of these headsets, it is just one that I personally have.  The seal is amazing I don't hear anything, the noise cancelling is superb I have not come across anything quite like it. To put my experience into a simple sentence: The comfort is so terrific that it literally hurt my ear...    

SETUP AND EASE OF USE

  Upon unpacking the Elite Pro I was met with many cables, which I  thought I knew where they went.  I was mistaken.  I rummaged through the cables to find some help via a diagram or even some instructions.  What I did find was a Turtle Beach sticker, who isn't a sucker for a sticker?  There is no form of instruction on how to setup your headset and TAC amp except to resort to good old faithful, Youtube.  Turtle Beach has a very informative video on how to do the setup for either PC, Xbox or PS4.  I will admit after watching the video, I realized that I would never have figured it out myself. I will start with the PC setup, which is very easy.  Simply slide the slider at the back of the TAC amp to pc, plug the micro USB into the amp, and the USB into the PC.  Plug corresponding cable from headset to amp and you are done...  Yes that simple.  If you are running Windows 10 you should have the Windows Sonic option if you right-click on the audio settings on your task bar and you are ready to go and slay monsters or drive to your hearts content!   Image result for Turtle beach elite pro setup   PS4 is also rather straight forward.  For PS4 you will need to slide the slider to PS4, obviously.   Add the optical cable from the TAC amp to the console.  Set your audio settings on the console to use the optical cable, if you are not already using that for sound and you are golden!  Simple, with no fuss. The Xbox One is a different beast, this is where I started to not enjoy this headset as much as before.  Setup is similar to the PS4.  Start by sliding slider to XB1, which can be confusing as the slider markings are a little confusing.  Again, use the optical cable and the USB cable like for the PS4, use the appropriate cable from headset to amp, BUT, (this is what annoyed me) use ANOTHER 3.5mm cable from your controller into the amp for your mic control. This is all fine and dandy if you have a gen 2 Xbox controller with the headphone jack built in, but if you have a Gen 1 controller on the other hand you are going to need a chat adapter...  The chat adapters are so scares these days that I am pretty sure they are worth more than Bitcoin shares. So to sum it all up, with PC you have a single cable from amp to PC, and a single cable from PC to headset.  PS4 adds one extra cable from Console to Amp.  XB1 takes it one step further and adds another one from controller to amp which takes away the freedom that you should have when using your controller.  This was a big negative to me.  

AUDIO & T.A.C. AMP

  The first time I experienced the audio quality of the Turtle Beach Elite Pro was on the PC, simply jamming to some music while working.  Nothing spectacular, nothing special just listening to my favorite band, when suddenly, the band made a mistake, no it can't be?  I went back and listened to the part again.  For the first time since I started listening to this bands' music I had heard this little extra note.  Only after that happened did I  sit down and really listen and suddenly a whole new spectrum of sounds opened up to me!  It was like I was hearing for the first time!  The Elite Pro's plays the slightest and smallest sounds so well that it redefined what music should sound like to me!  So on the music part the Elite Pro's had a thumbs-up from me!  Moving on to the Consoles and gaming... After the setup and once again watching the setup video on the T.A.C. amp I finally jumped into some gaming, first I explored ancient Egypt in Assassins Creed Origins where I took a stroll through some of the cities and towns to see, or rather hear, what new sounds I could pick up.  And I wasn't disappointed.  While strolling through Alexandria I came across a woman sweeping, I could literally hear the broom brush sweeping the cobbled street...  I was dumbstruck by how crisp and clear things sounded!  The clarity of the the Elite Pro is simply amazing!   Image result for Turtle beach elite pro setup   Next I moved on to Rainbow 6 Siege to test out the directional accuracy as well as the ability of the Elite Pro headset to make sounds distinguishable during a gunfight or other actions..  Once again I was not left dissapointed.  After jumping through a window in one of the stages, I proceeded to step on many shards of glass, which in the past I didn't even realize was happening, I then placed a trap and waited for my victim.  With some help of the handy drone camera I found an unsuspecting victim in the room adjacent to the one I was in.  This was the perfect opportunity to test the Elite Pro directional ability...  Without the use of the camera, I could hear the player walking around the room, hear him change from primary to secondary weapon and even hear his steps as he left the room and proceeded to walk straight into my trap.  Never have I realized the extent to which a good headset is essential in a game like this. Moving on to the T.A.C. amp options, and there are numerous. Image result for turtle beach tac   The T.A.C. amp, or Tactical Audio Controller, serves as its own sound card when used on PC and MAC, and a sound mixer on console.  Apart from the normal volume control, which has a very nice LED to show your volume level, and a press button to mute all audio, it comes with a small mic-mute button which also indicates when the mic is picking up any noise.  This is great when you want to make sure your party members are not hearing anything they shouldn't be.  The T.A.C. has 4 sliders, GAME - which mixes your game volume and chat volume.  BACKGROUND NOISE LIMITER - this is a nice feature if you play in a very noisy environment, turning this up will eliminate all the background noise that feeds back into your ears while playing.  For normal environments this slider can be left at the bottom.  OUTBOUND MIC BOOST - Do you have that one member in the party whose voice is always so soft you can hardly hear him/her?  This slider will make sure that person is not you.  Simply sliding it up will ensure that your voice is amplified to your friends headsets.  MIC MONITOR LEVEL -  This one is for the streamers,  this allows you to hear your own voice through your own headset, just to make sure you are speaking clearly and everyone can hear you properly. With the T.A.C. you also get 2 buttons at the top that give you access to the audio presets, 16 presets to be exact.  4 categories, Gaming, Movies, Music and stereo with 4 presets for each category.  You do have to memorize the order that you set the presets using the Turtle Beach software which you download and install on your PC and MAC.  Presets range from Signature - this is a setup that Turtle Beach have created which has a good balance on all levels.  For the gaming category, you also have a footsteps mode which will improve ambient sounds to help you hear the incoming targets or enemies.  Music features include acoustic, live and bass boost presets.  

SHOULD YOU BUY?

  Turtle Beach has made a superb product with the Elite Pro and you will need to spend a significant amount of money to get better than this.  Is it better than the Astro A40 TR?  I would say they are like for like.  If you like Turtle Beach and you are looking for a Tournament Ready wired headset, the Elite Pro is a no-brainer, if you are like me, an Astro fan, I will stick with my A40 TR. In the premium price range in which the Elite Pro's are, quality in terms of the build, audio and features are standard.  And the Elite Pro's truly show what innovative designers and engineers Turtle Beach have creating their products. Before this headset review I had not been the biggest fan of any Turtle Beach equipment, but thanks to Apex Interactive and Turtle Beach that created the Elite Pro's, it is safe to say I will definitely consider a Turtle Beach product in the future.  So to answer the question, would I buy this headset?  I most certainly would!   Image result for 9/10 stars  

special thanks to Apex Interactive for supplying me with the review item.

  Image result for apex interactive
Read more

Corsair M65 Pro

There are few days that can be as terrible as the day that your trusty mouse dies...  No not your pet rodent companion Roger which has survived many drops from high shelves and multiple occasions , no, I mean your sword, your weapon, the one thing that stands between you and being taken down by those pesky zombies.  Once you can step beyond the the trauma of losing a family member the next step usually is to start looking for your next mouse.  And luckily I, FauxFilms, am here to help. The Corsair M65 Pro, released in 2014, is tailored towards FPS gamers and for it’s R1099.00 price tag, it does not fall short in what it promises to deliver. The overall build of the M65 Pro is magnificent.  The cable is braided and feels durable and the USB port is unique in design, so it will be easy to distinguish between other USB devices. After some extensive use, there doesn’t appear to be any ware on the mouse, nor any annoying squeaks or sticks to the wheel or buttons on the mouse, which is great considering many of my previous mice that I had all started showing signs of fatigue and ware.  The shape of the mouse is tailored towards those who have a flat handed grip over a claw grip.  The weight of the mouse can also be adjusted to your liking with three removable weights.   Related image   The M65 Pro comes with two programmable buttons as well as a third “sniper” button on the thumb which can switch your DPI on the fly for long range sniping in FPS games or could be programmed as a third programmable if you chose to do so.  The scroll wheel feels great and its actuation force and scroll intervals feel close to perfect.  The DPI changer is useful too and can reach a maximum of 12 000 DPI.  Although I have never met anyone who uses 12K DPI the software allows you to program 5 various levels of DPI as well as the “sniper” button DPI switcher.   Image result for corsair m65 pro rgb 1080p   The software also allows you to program macros and actions for each button on the mouse, which combined with the two fully customizable RGB lights on each end of the mouse and DPI light, give you functional and aesthetically pleasing customization.  The software allows you to save profiles which could be used for various games as well as a surface calibration which slightly improves the mouse’s accuracy although I didn’t notice a big difference after calibrating. As for the sensor, the M65 Pro uses an optical sensor which I have found very reliable and prefer it over laser, however that is not to say that laser sensors are worse, as the battle between optic vs laser is one of personal preference.   Image result for corsair m65 pro rgb 1080p   Overall I am really happy with the performance of the M65 Pro and find the sniper button extremely useful in games like PubG and Fortnite.  However in games where you can customize your aim down sights sensitivity, it can be used as a third programmable which is also useful.  If you are looking for an mouse for FPS gaming and are looking for a mouse around the R1000 price range, I can highly recommend the Corsair M65 Pro. Special thanks to FauxFilms for writing this review!  stay tuned for more future PC content. Written by FauxFilms Edited by BigJapester11
Read more

UFC 3 – a Rookie’s Review

As the title suggests, this is a first look at a UFC title, so be aware I have zero reference points...  Gloves on, mouthpiece in!  Time to step into the octagon.

EARLY IMPRESSIONS

I have never touched a UFC title before, well maybe a demo… I think. So for me this is completely out of my comfort zone in terms of gaming.  New territory I have only seen in videos.

So my impression of UFC 3 was, at most, daunting because I had no idea what I’m getting myself into. So I took a deep breath and Pressed Start.

So I jumped in and went straight for the Create-A-Fighter mode, I was greeted with a fair amount of options to play with.  I am happy that there is variety in the mode to create all manner of fighters.

Image result for UFC 3 player customization

After creating the perfect representation of myself, a chiseled behemoth of a fighter, with dashing good looks ( I have to recreate myself you know ;) )   I proceeded to a few practice fights. I quickly realized that the beat’ - em - up style is vastly different from those of Tekken and Dead or Alive. So I had to adapt or this wasn’t going to go south, rather quickly!

I took my newly created fighter into Career mode, and adapted style of playing a beat’em game, to the Octagon to see how it goes.  It didn't.  I lost by way of submission.

My early impression thus far is good.  I got my butt kicked in the first fight, but instead of making me want to quit, it made me want to learn from this and adapt even more, which I did and won by knock-out.  It felt great landing that knock-out punch, so much that I wanted it more. So my journey as UFC fighter began.

GAMEPLAY

The game has an extremely solid feel to it. This is further enhanced by the incredible graphical detail of each fighter.

The movement is different from what I am use to in games like Tekken.  I want to say a delay but the word delay must be taken with a pinch of salt.  This style makes me plan my offence and defense very carefully.  With this slight "delay" comes a sense of strategy, aimless button mashing will get you knocked down and out before you hit your second sequence of buttons.  Strategy is key.  Well timed and thought out attacks are devastatingly effective compared to button mashing a front hand jab hoping to drop your opponent eventually.

Image result for UFC 3

The character model movement is spot on.  How they react to getting punched and kicked gives you the visual feedback that you actually doing damage.

UFC 3 matches are not to be considered a sprint race, quite the opposite they are marathons.  If you go all out throwing punches and kicks like you playing an arcade brawler, you will lose, badly.  You have to manage your stamina and decide when the right time to attack is.  Landing a blow against an opponent that is blocking compared to missing entirely, I would rather take on a block.

The grappling side of things is a monster in its own right, this is truly a art form that when mastered can be magnificent but as a beginner it can be tough to get to grips with.   The ground game can be handled easy, but when it comes to a submission move, it is difficult for a new comer as the feedback on that is rather minimal. It is easy to lose at submissions when you are new to UFC, but as they say, practice makes perfect.

Image result for UFC 3 grappling

Damage is also indicated accurately like a real UFC fight.  Faces swell up and blood get spilled, and when landing a heavy damage dealing blow,  the screen tilts and wobbles as your opponent stumbles, all while the crowd goes wild.  It may sound like you are winning, but the fight can drastically turn with just one well-placed kick to the face. So it is always best to keep your guard up.

GRAPHICS

As far as the graphics go, it looks really great. You would easily mistake the game for a live UFC match on the TV if you gave it a quick glance.

The character models are super accurate and when landing those punches to your opponents face, you can see the blood, sweat and fortunately no snot, flying off your opponents face.  Keep in mind also, it counts for your fighter too, but it still looks great none the less.

Image result for UFC 3 player damage

I will be honest about a few things. Some of the character models look weird, almost like cartoonish, but this does not mean they don’t pack the punch they are famous for.

In game there are some graphical oddities like certain head movements when punched or kicked, arm movements and even fighters walking into the ring barrier like it’s an invisible wall, but these are not game breaking or even enough to take you out of the moment.

All in all, the game looks great from start to finish and custom characters fits in like they were meant to be there.

REPLAYABILITY

UFC 3 has all the bells and whistles like any other beat’em up title. Fight Modes, Career Mode, Practice Mode and Online Fights.

Fight Mode is your straight up jump into a fight and enjoy with no loss or gain, just plain old fun.  It is also the best place to get a feel for the game in a real fight.  You can get the same in Practice Mode but in my opinion it’s only good for practicing to land punches and kicks. It also makes you a tad lazy in managing your stamina.

Image result for ufc 3 career mode

Career Mode is where the game really shines.  You can either choose any of the existing fighters in the roster, or create your own, and yes there is even a feature to upload your own face to your fighter.  After you tinkered with your fighter’s appearance and style, you start your career with a starter fight to lead you into what the UFC is about.

In career mode your stats do not simply build until you are a unstoppable force with a iron chin.  You have to train to keep your health and stats up for each upcoming fight to ensure you have the best chance of winning.  You are assigned points you can spend on various activities during your training.  From gym sessions to self-promoting to create hype.  This does give you the sense of being more involved with your fighter’s progress, making each victory well earned.

Image result for ufc 3 career mode

I decided to go onto the online octagon and see how I would stack up. I obviously expected to get my butt handed to me on a silver platter.

I didn’t do too badly actually, I still lost, but It was exciting and fun.  I still have a long way to go if I want to be an online champion at UFC 3, but until that day, I will have to train hard.

UFC 3 also boast and Ultimate Team mode, which does have a fair share of loot boxes but this is only within the Ultimate Team mode. You can also acquire other items via the store that you buy with in game currency. Items switch up after a time limit so it’s never the same.

From all that is on offer, UFC 3 is a rather beefy package to sink your teeth into.

FINAL VERDICT

UFC 3 was nowhere near on my radar of games I would try, but I’m sure glad I did. It’s a proper brawler that I can see being used as a way to settle arguments.

It isn’t everyone’s type of fighter, but I would recommend it if you are a gamer that enjoys these type of games with friends.

I will be spending more time with UFC 3 because my victories feel earned. I genuinely get stoked when I get a knockout on my opponents.

Just like the real UFC, I stepped out of comfort zone and gave this game a try only to discover I loved it.

   

Image result for 8 stars out of 10

Special thanks to Prima Interactive for sending me this review copy.

Image result for prima interactive

Written by: Ghost86 Edited by; BigJapester11  
Read more

SteelSeries Arctis 3 – Review

    SteelSeries has been a leader in competitive gaming peripherals for a very long time and the quality of their hardware has improved with every new item they produce.  They have worked tirelessly with many of the top Esports teams around the world to find out what a true gaming professional might need to be the best.     They have truly defined what gaming hardware should strive to be from keyboards, to mouse, to mouse pads.  Steelseries does it all.  And their headsets are not to be taken lightly either.  Steelseries offer some affordable headsets that are very competitive. This is why I am very eager to get the SteelSeries Arctis 3 out the box and on to my head!  Lets jump in. With the arrival of this Steelseries headset I was really excited.  I have never tried any Steelseries headset before and when I got the opportunity I certainly jumped at it. The packaging is very sleek and straight to the point.  Inside the box is the headset, obviously, and two sets of cables.  One set has a micro USB on the one side, that plugs into the headset itself.  There are 2 attachment cables that plug into this cable.  One has a single 3 pole 3.5mm headphone jack, for use on Consoles and mobile devices.  The other has a double 3.5mm jack for speaker and mic separately for use on your PC.  This configuration lends itself to universal use which is great!  Except if you buy this headset to use on V1 Xbox One controllers which do not have headphone jack connection without an adapter.  Steelseries can definitely state this situation more clearly on their packaging as I couldn't find any of this info outside the box.  Looking past that little hiccup, it took me a few seconds to figure out the cable connection options but once I got it I was impressed with the versatility. The Arctis range are the more entry level range to the Siberia range which is the Premium Steelseries headset but with a lower price tag you would expect some functionality cuts.  Some how SteelSeries delivers a top notch headset at a budget price.  

Looks and aesthetic appeal

  From the moment you pick up the Arctis 3 you can feel the quality is good, build is strong yet light, finishes feel good in hand and makes you feel like you are handling a quality product.  The matte black finish and small chrome finish gives it a very minimalist finish compared to any of the Astro or Turtle Beach headsets which feature some outlandish colour schemes or designs.  The overhead strap mixes up the plain black finish with a mono tone headband makes this headset perfect for everyday use and if you don't want to attract some attention with your headset.  If you want to spice things up you can customize your Arctis 3 with the 5 options of headset colours and the 8 headband options ranging from plain to funky which caters for all the characters out there. The microphone on the Arctis 3 which is neatly retracts into the left earcup and is hidden nicely when not in use can be positioned perfectly and the quality is spectacular as SteelSeries is known to have.  There is no other way to say it, the microphone on the Arctis 3 is absurdly good!  

Comfort

Image result for Steelseries arctis 3   During my first stint with the Arctis 3 I found the headset to sit comfortably over the top of my head due to the very clever headband which causes the headset to feel light on your head which is great for long sessions of gaming or listening to music.  I do find the earcups slightly shallow with my ears touching the inside of the earcup if it is not perfectly positioned.  It is good to note that I have normal sized ears so smaller ears will have no problem.  I also found that the earcups, although very comfy with the soft foam sometimes sounded like they don't seal nicely against the side of my head causing some of the outside world noises creeping in around the edges.  This is not a deal breaker by any means. After a couple of hours of use I did notice a few more little quirks of the Arctis 3.  The earcups have a way of "sucking" against the side of your head creating a rather closed off sound which is great for immersion and blocking out external factors but it also amplifies it when the seal is broken and you get that intrusive outside noise.  That seal also causes your ears to get hot and sweaty and I found myself taking them off after a hour long session just for my ears to take a "breathe" Upon even more hours of use I have yet to find that "sweetspot" when it comes to sitting perfectly.  I find myself constantly adjusting positions to find the correct one.  In single player games where I do not need to speak to my team meaning my jaw isn't moving the Arctis 3 sits beautifully. I still would like a little more breathing space for my actual ear lobes but this is all personal preference.  

Audio Quality

My first experience of the Arctis 3 was using it on PC while starting this review.  I was listening to a wide variety of music which ranged from metal, classical, dubstep and while the audio quality was good it only really came to life after downloading the SteelSeries Engine 3.  With this software I could play with my equalizer settings as well as activate virtual 7.1 surround and play with noise cancellation settings for the microphone.  I am a sucker for customization and this program really impressed me.     Next up is using it for some gaming, my choice of games to test a headset always includes Rainbow Six Siege for the simple reason that the game requires you to be extremely aware of your spatial surroundings and pick up on the slightest creak of a floor above you or a crack of glass under a boot in a room next to you, which is a perfect test of the audio fidelity of the Arctis 3. In my experience thus far I find the party chat to be extremely clear, I have yet to hear such a clear party chat, and with the exceptional mic the Arctis 3 has your mates will never miss a word you say, unless your ISP lets you down.  The settings allowing you to control your mic pickup sensitivity eliminates those pesky players who breathe into the microphone.   Image result for Steelseries arctis 3   When it comes to in game audio I am a little on the fence.  Audio quality is good don't get me wrong.  Maybe I just had higher hopes for it.  Not having a equalizer button on hand to change up to suite each game is a little disappointing.  I would have liked to see an adapter with a equalizer or 2 as presets.  But the Audio is still crisp and very clear!  Voices are astonishingly good while other mid range tones seem sharp and at the correct height.  Highs are high enough but get drowned out by mids when the action starts to get big.  The lows are where the Arctis 3 dissapointed me the most.  Once again when there is not too much happening the lows are deep enough to match what is happening on screen but once the action picks up the lows are lost and make a slight appearance every now and again.  Even playing with the equalizer on the PC software fixes it slightly but having to actually disconnect and change it is a disappointing factor. All-Round the Arctis 3 is a very worthy headset and can be extremely versatile, but as a hardcore gamer headset I would say it is very competitive in its price range .  

Final Verdict

The SteelSeries Arctis 3 is an extremely capable headset and can do pretty much everything!  Perfect 1-headset-for-all!  Audio quality is very good and even though it currently, at time of reviewing, is going for under R1000 this would be a no brainer for anyone looking for a wired headset even in the R1500 market.  If was in the market for a headset under the R 1000 mark I would buy this for myself! With great Audio for all-round use and sleek and clean looks will allow you to wear the Arctis 3 in public without getting any strange looks by people passing you. Only personal niggles I experienced is the lack of a chat adapter for older gen Xbox controllers and the fact that they do not sit as comfortable as the Astro's do but that could just be my head being weird.   Image result for 8 stars rating  

I would like to thank Megarom Interactive for being so kind as to supply me with this review item.  Check them out at the link.

Image result for megarom interactive (pty) ltd
Read more

STEELSERIES APEX M800 Review

From the moment of opening the box, you can tell the SteelSeries Apex M800 is gaming keyboard that means business and it comes with all the bells and whistles to do the job.

Image result for steel series apex m800

 DESIGN

Before plugging it in, I took some time to inspect the hardware. It is a sturdy keyboard and feels strong. Strong enough to whack your friend over the head for taking the last slice of pizza during the LAN session. (Please don’t as this theory has not been tested)

The M800 is somewhat different to a normal mechanical keyboard. The switches is of a linear design, so you won’t be getting that clicking sound when pressing on the keys. It’s also worth mentioning, because of this design, the key stem is 1mm shorter than the traditional 4mm, making it very responsive and quick.

Related image

Another striking feature is the spacebar, yes that landing strip in the middle. Most people, including myself, will find it strange because of the size but it works well as it is always in reach. This makes the design of the keyboard great for gaming and typing. What?! Typing? On a keyboard? Nooooooooo *mindblown*

Image result for steel series apex m800

The USB cable is threaded making it more durable than normal rubberized cables. There is two USB plugs, one for the keyboard itself and one to power the two USB ports at the back. These can be used for your flash drive, mouse or even a desk fan.

FEATURES

The Apex M800’s main feature, besides being a mechanical keyboard, is its RGB illumination. When plugging it in, it lights up like a Christmas tree with its bright LEDs. The colour switching across the board is mesmerizing and extremely fun to play around with using the SteelSeries Engine 3 app. It is where you can tinker with all that is on offer.

Image result for steel series apex m800

I have played around with colour switching for a good while and it is just amazing what you can configure. My favourite setting is the Equalizer. This is exactly what it sounds like and to see it in action puts a rather stupid looking grin on my face.

Button Mapping is easy and the whole keyboard can be mapped to your liking. Same goes for the LED configuration, you can either use the pre-sets from the app or you can crazy and give each key its own colour and effect.

Image result for steel series apex m800

That being said, keys can be configured for Discord, CSGO and Dota 2 by default with the option to even make your own app. (This option shall not be reviewed). With 6 Macros buttons on the left side for dedicated mapping, again, this makes the M800 perfect for gaming or work related tasks.

Underneath the M800 you have four large rubber feet to keep the board in place. The two back feet can be interchanged with the bigger ones for those who prefer a keyboard at an angle. However, even when lying flat, it still feels incredible and is a joy to use, so the raised back is down to preference.

LIFE WITH THE M800

As an everyday PC user, and owning a rather older mechanical keyboard, I have grown to love mechanical keyboards and I don’t think I will ever go back to normal keyboards, also I don’t think my hands will allow it either. Mechanical keyboards are just amazing and believe they must become the standard.

But how has my experience been with the M800? It is one of the best keyboards out there, it feels great and is fun to look at when you made a setup on the app for a custom colour configuration.

Traditional mechanical keyboards make you sound like a pro hacker at work when you just to normal typing and use in general, due to the clicking sound of the keys. With M800 you can game and type away without sounding like a machine-gun on full auto at 12am.

ROUND UP

The SteelSeries Apex M800 is a fun and serious keyboard.

With the ability to setup each key individually for binding and colour, great for gaming, comfy for work and just so damn pretty to look at, I recommend it to anyone.

Image result for 8/10 stars   Once again I would like to thank Megarom for providing me with the hardware that I have done this review on. Image result for megarom Written by Ghost86 Edited by BigJapester11
Read more

L.A. Noire – 1940’s bloody Glamour!

There are few games that sets the tone and atmosphere of the 1940’s as perfectly as L.A. Noire. While not a new game, it has always been at the back of my mind since its first outing on the Xbox 360 back 2011. Image result for la Noire xbox 1 720p The first question I was asked was “Why Play It Again?” Short answer, “Why Not?”   L.A. Noire’s setting of a 1940’s Los Angeles is historically accurate enough to keep me just wandering the streets. It gives an idea of how life was back then. It was a time of good old fashioned hard-work, and that carries over to what L.A. Noire is about. Image result for la Noire xbox 1 720p The game puts you in the shoes of Cole Phelps, a man of the law, tasked to solve crimes and mysteries. This involves searching and inspecting clues in the environment and question people to help your investigations. It is made interesting by the game’s unique feature of realistic facial animations. This is where you have to use your own initiative to tell if the person in question, victim, witness or suspect, is either, lying or telling the truth. You have to watch their faces when they talk and make a judgement. Image result for la Noire xbox 1 720p Wrong judgment calls don’t impede your progress in the story, but it does influence your overall rating after each case. This leaves enough room to replay the cases again to better your score. L.A. Noire is not a remaster, but the facial animations is still incredible. It is rare for a game to use such a feature that makes the player have to use their own instinct to get answers out of the people they interrogate.   Compared to other open world titles, L.A. Noire is smaller, but a fairly decent size of the city is given to explore and will take some time to drive from one point to another. The story itself plays off in a somewhat linear fashion, but it still gives you the chance to go off the beaten track. The city itself is beautiful, it’s a joy to drive through and has the personality and charm that is a pleasure to get lost in. Image result for la Noire 1080p Controls wise, the game feels good, but there was times it was just a slight bit clunky, but never so much I felt like throwing my controller like a broken boomerang. The driving side of things is in a sense Overly Sensitive. Cars are rather twitchy when taking turns which translates into the feeling of them being lightweight but still pretty solid. You can either drive yourself or let your partner drive to the set destinations, which then give you an overall better rating at the end of the investigation. Image result for la Noire 1080p Since you are part of the police force, more careful driving is required. But with the authentic sounding radio channels and sweet old school jazz, driving like a law abiding citizen almost comes naturally. Then again it could be the fact that you are not driving a sports car.   L.A. Noire is as much a joy to play now as it was on the previous generation. Again, it is not a remaster. It is a straight up port and is perfect if you missed it the first time and want to break away to something truly unique in presentation and style. From start to finish I wish I could have experienced the 1940’s in person, but L.A. Noire gives me that opportunity and it deliveries it beautifully. Image result for la Noire 1080p   Once again a special thanks to Prima Interactive for supplying me with the game to review.   Image result for 8 out of 10 stars Reviewed by Ghost86 Edited by BigJapester11
Read more

Razer Wolverine Ultimate Controller Review

Razers in the past, could be recognized by their outrageous colours and over the top designs, as well as a strange liking in calling their controllers after some sort of cat...  Previously the Wildcat was a over the top wired controller trying to compete with the luxurious Microsoft Elite controller.  With its large green grips and enormous Razer logos plastered all over, it was never going to win any styling prizes.  But that wasn't what Razer was going for, they wanted to be the ultimate in premium gamepads, but alas they failed in that to. So Razer went back to the drawing board, dropped the cat name, replaced it with a catchy stronger title, toned down the styling and what they created was sheer brilliance! The Razer Wolverine Ultimate is a modular, remappable monster that can easily be called the best Premium wired controller for the Xbox out there! Lets Jump in...  Pun intended ;)

What's in the Box

Image result for Razer wolverine ultimate case Upon opening the Wolverine I was met with a beautifully packaged unit, that sits snugly in its protective carry case.  This carry case feels like quality and even though it might copy the elite carry case it serves a purpose, it protects your investment.  Inside the carry case there is an additional D-pad, as well as a domed analog stick, as well as a longer stick. The usual manuals and warranty paperwork is in the box as well along with the USB to micro USB cable which is a good 4m long.  It is good to note that the micro USB end of the cable is moulded to fit into the controller so do not lose this cable as your other micro USB cables will not fit!

Design and Feel

Upon picking up the Wolverine the price tag made sense.  It is really really well built, Razer has toned down by adding the chroma strip to border the Xbox button, (which can be turn off via the Razer Synapse app).  The rubbery palm grips help keep the controller from moving around too much in your hands during play. But what makes this controller different from your standard controller is the customization ability so lets start with the interchangeable parts.  The analog sticks as mentioned above, simply just pull off when you want to change them, they are held on with magnets, which are great for quick and easy changing, I found myself swapping short and long analog sticks between rounds of Siege which was great. The short press mechanical AXBY buttons are weird to get used to at first as the travel on them is so minimal causing me to press them too early at first.  This is where my eyes started to open as to why Elite and Premium controllers DO make a difference or give you the competitive edge! Yet another amazing feature that Razer has incorporated is the ability to set your travel distance on your paddles.  When playing racing games your paddles can be operated as usual giving to good throttle and brake feathering abilities.  When jumping into Call of Duty or Siege where you need that scope and fire buttons to react lightning quick, simply flick two little sliders over and you have quick press triggers!  No more getting shot before being able to fire the shot!  Again, the Wolverine is justifying its price tag. Now we get to the extra buttons the standard controllers don't have.  Usually on the other premium controllers you only have 4 remappable buttons, all found underneath the controller for your unassuming digits to use in case of emergencies.  Razer goes one better and provides you with 6 buttons, four at the bottom and 2 on the shoulder!  Straight out the box Razer has set up the two longest back paddles to be a kind of toggle for sensitivity, hold in the left paddle and your sensitivity will drop right down low for when you need to be more precise with shot placing etc.  Pull  the right paddle and the opposite will happen, sensitivity will go right up giving you the ability to quickly spin around and catch that enemy sneaking up behind you. Now I can hear all of you saying "but I don't need all these buttons" and I felt the same way, until I started using them in-game. Whilst playing COD WW2 multiplayer I specifically realised the use of these buttons. The problem with any fast paced game is that you need to take your right thumb off the analog stick if you need to use any of the buttons and that is when you get caught, having the mappable buttons I could easily reload and swop between my weapons all the while keeping my sights ready for an enemy wanting to capitalize on a unsuspecting player! Another point to the Wolverine.

Extras and Features

I am a sucker for customization!  I will sit for hours customizing my face in Fallout without ever starting the game, so when I discovered the Razer Synapse app on the Xbox Store I was instantly in love!  Using the app you can change all your programmable buttons as well as set different profiles for them.  Yes, if you are playing one game and need a certain button to be at your fingertip, you can program it to be there, but you also play a different title where you need a different button to be in that same position?  Don't fear, Razer gives you the ability to flick between profiles with a simple button on the chat adapter that is built into the controller. Press the button watch the light change colour and you are ready for your alternative button layout. the Chroma feature, which is unique to Razer, is the light bar situated at the top of the controller.  With the Synapse app you can control this light strip to flash, pulse, respond to vibration , move in waves or just cycle all 16.8 million colours that it can produce.  Or, if you don't want to be distracted by the rainbows of colours parading around your controller, you can simply switch them off.

Final Verdict 

The Razer Wolverine is an extremely capable controller, in my review time I could literally see the improvement of my game just by using the controller.  It is something to get used to at first as the buttons feel different and respond differently to the standard controller.  The build is good and the features are easy to use and are very effective at what they are intending to do.  There are however a few minor points that I have to point out. The fact that it is wired only and the cable being 4m long can cause problems for users that sit further away from their consoles, but the wired part has a flip side to it.  The reason for the wired connection is to eliminate delay that you can get from using the wireless controllers.  For pro or serious gamers, those few milli-seconds can be the difference between winning and losing, but for a more casual gamer, and with our lack of local servers, adding a few milli-seconds on to your response time isn't going to make that much of a difference. Due to the lack of wireless which in turn means no batteries, the Wolverine is slightly on the light side to my liking.  I would prefer a little bit of extra weight to it but that can be achieved by adding control grips or something of the sorts. The chat adapter with all of its buttons is great but creates problems for gamers that use headsets with chat-pads attached...  Also when I was using the adapter on the controller I couldn't change my party and in-game audio mixer settings, after a couple of attempts I gave up and decided to use my Astro A40 through its own amp. Overall looking past the minor flaws that I mentioned above, I would get this controller in a heartbeat!  Razer has found the sweet spot in the Premium controller market and they can honestly give the Elite a run for its money! Image result for 9/10 stars

As always thanks to Apex Interactive for allowing me to test this magnificent piece of hardware!

Read more

Turtle Beach Stealth 600

Image result for turtle beach stealth 600 Hardware reviews are very difficult to be objective about, and they are also really tough to do if you can't get your hands on the hardware you need to review, for obvious reasons.  So you resort to desperate measures.  Beg, borrow and often "borrow for extended periods of time" became the modus operandi.  Luckily with the help of an awesome company called APEX INTERACTIVE SA those days are now over!  The first headset that Ruan and his people sent me to try is the Turtle Beach Earforce Stealth 600, yes it is a mouthful its not just you... From the moment I was told that the Stealth 600 was on its way to me I was ecstatic!  I had never before reviewed a Turtle Beach headset and all my gaming buddies, bar one or 2 Astro faithful, all use a version of the Turtle Beach so I was excited to see what the fuss was about. When they arrived I quickly tore off the shipping plastic and basked in the beautiful green box.

Whats in the box?

The headset is well packaged, I wouldn't call it magical, I mean its packaging...  But it does the job.  Inside you have the headset itself, a USB charging cable and a small booklet on how to use and connect the headset. Image result for turtle beach stealth 600Image result for turtle beach stealth 600 Connecting the headset to the Xbox was fairly straight forward, if you have ever connected a controller to your console the process should be familiar to you.  Simply hold the bind button on the console as well as on the headset until the little green LED situated at the bottom of the left ear cup is flashing and you will be greeted by an audio chime as well as an onscreen message telling you the headset has been assigned to the profile that is currently logged in.  So far so good!

Controls and Features

This being my first Turtle Beach experience, I had heard so many things about the supersonic hearing and how it will improve your environmental awareness by many folds, I, being a R6 Siege player was eager to see how this can help me bridge the gap from a Gold ranked player to an elite Platinum hero, more on that further down. The Stealth 600 are of course wireless, which is great if you already have a fairly crowded gaming room and setup, one less cable DOES make a difference, and to have the freedom to move around without worrying you might trip over a cable is also great.  The batteries on the Stealth 600 seem decent, I never had a problem with it dying on me but it is good to note that my longest session was around 5-6 hours and not one hiccup during that time. The microphone of the Stealth 600 is extremely sensitive and clear, my online buddies all asked if something had happened to my voice overnight and no one complained of hearing a lot of background noise from my side.  It is a very short and small microphone sitting on the left ear-cup, unfortunately if you prefer your mic to be on the right there is no option of swapping it to the other side.  Want to mute that cough you feel incoming?  Simply flip up the mic and it will mute. Image result for turtle beach stealth 600 Seeing as the Stealth 600 is wireless you have no adapter plugging into your controller where you can control the audio intricacies, all of this is also on the left ear cup.  What I found, but this will improve as you get to know the headset, is that I often found my fingers spinning the volume knob instead of the party mixer causing me to either blow out my eardrums when I turn the volume up a touch too much or I would miss out an essential call out during a tight Siege match if i mixed the in-game volume over the party volume.  This is all just caused by not having spent more time with the headset so I wouldn't worry too much about this. The equaliser presets, which the button is ALSO located on the left ear cup, are all very well balanced, they cover most preferences so you are sure to find one that suites your liking.

Let the Sound do the Talking!

I consider myself a Astro fan boy, from the moment I placed my Astro A40 TR's over my ears I fell in love. The sound clarity and fullness blew me away, I was sure that the Stealth 600 wouldn't even get close to my dearly beloved.  Boy was I pleasantly suprised!  the 50mm drivers of the Stealth 600 are superb.  They deliver decent deep bass tones and beautiful higher notes.  From the quiet intense moments of Siege, to the bone-chilling nothing-ness of the Turing Test to the all out madness of Battlefield 4 they never missed a step and I was truly impressed!  The Supersonic hearing had me hearing operators entering a room walking over broken glass on the opposite end of the house which truly blew my mind (and helped me blow theirs as well)  In the sound department the Stealth 600 truly punches way above its price range.  Only once did I experience during a barrage of large explosives the bass couldn't keep up and i heard a second or so of hollowness but other than that, faultless!

Look and feel, less spectacular...

From the very first look the Stealth 600 headset looks very attractive, slick and sharp lines, lots of black with the Xbox signature green on the inside of the cups as well as sneaking out around corners and edges with the ever present Turtle Beach logo found inside the ear cups as well as proudly sitting on the outside, this Headset looks the part without a doubt Image result for turtle beach stealth 600       Image result for turtle beach stealth 600 It is when u pick them up and put them on that my excitement faded.  They are very plastic, which is what you would expect from most headsets in this price range so I don't consider this a problem, but they do at times feel flimsy.  They are extremely light which is great for some but I like to feel that i have something that I just spent my hard-earned money on, once again that is an opinion.  the cups can be adjusted height wise as well as swing forwards for a few degrees, yet I struggled to find a truly comfortable position on my head.  I found myself constantly fiddling to find a more comfortable position which I was dissapointed about. The ear cups although they look beautiful, are rather shallow.  I don't have particularly out of the ordinary ears, but I found my ears to hurt after a hour of so of gaming, and also sweating.  The foam of the cups are not great, they do cater for spectacle-wearers with a nifty cut-out allowing your glasses to sit comfortably and not get squashed. I was very disappointed with this aspect of the Stealth 600 as they were really ticking all the boxes up to this point. Still, the Turtle Beach Stealth 600 headset is a really good wireless headset and I think you would be foolish if you do not consider them if you are in the mid-range wireless gaming headset market! It is good to also note that they are compatible with Windows 10 PC's but you will need to buy the wireless adapter which is unfortunately sold separately.

Once again A BIG thank you to APEX INTERACTIVE SA for supplying me with the headset

No automatic alt text available.  
Read more

PUBG has a launch day!

READY YOUR FRYING PANS!!!

Image result for pubg 1080p We finally got a release date on Player Unknown Battlegrounds for Xbox One. 12 December. This is D-day. With a live stream from Paris Game Week on the Xbox Mixer channel we finally got a PlayerUnknown’s Battlegrounds on the Xbox One through the Xbox Game Preview program. Image result for pubg xbox   This has been a long time coming. The Xbox community has waited since it's Xbox one announcement at the E3 gaming conference. Since March PC players were able to enjoy the ever popular Battle royal game. Leaving console players jealous. The popularity within the PC steam community was overwhelming with 8 million concurrent users at its peak. Incredible! Here are a few screens that have been confirmed showing the Xbox running PUBG showing us the map we will be able to dominate solo or take over with the help of a couple of friends! Image result for pubg xbox Now the Xbox community will leave PS 4 guys jealous. No news on the release date for PlayStation as yet.   Who are all excited to get into this game, I know I am!  
Read more

The Turing Test – So much more than a puzzle game!

When I started The Turing Test I had absolutely no clue what it was about, I had kept myself from reading reviews, watching some Youtube videos, even just reading a description.  Too many times before has a single bad review or remark spoiled a game for me and I was not taking this risk again.  Then again after playing Oxenfree, (read my review here) which is another great title that was on offer with this month's Games with Gold subscription, I didn't have high hopes to be met with two great titles in one month.  But was I mistaken...   It is good to know what the Turing test is, except for it being a first person puzzler in which you navigate a range of rooms with puzzles that gradually increase as you continue.  In the real world the Turning test was developed by Alan Turing in 1950 as a way to test a machine's ability to exhibit  intelligent behavior equivalent to, or indistinguishable from, that of a human.  So keeping that in mind I jumped into The Turing Test.   You awake on a spaceship guided by a friendly (questionable) AI called Tom guiding you through the beginning stages all while explaining the situation that has befallen your fellow crew and the ship you are on.  Many people might be saying this is a Portal-copy but The Turing Test is void of all the humor found in Portal, instead Tom, your new best AI-friend brings up the interesting topic of free will, what it means to be human and of course the AI test the game draws its name from.   The Turing test has a very effective way of storytelling, not only does Tom tell you what has been going on while you were in cryosleep, but you are able to scratch through your fellow space explorers personal belongings while on the hunt to find them, where they are trapped (or are they?) within the space ship.   I could go into details about how each puzzle room felt a little familiar and hospital-like in their squeaky clean look and how the Europa, your space ship, never developed its own sense of character but it doesn't really matter.  Same with the puzzles, yes after a few puzzles all the ones that follow felt familiar, yet I did not care.  Around the mid-way point in this 7 to 8 hour game the story and plot start driving you to the next puzzle.  I have yet to find a title that had me this driven to jump through metaphorical hoops, and physical platforms, to get to the next stage JUST for the next bit of information and to figure out what is really going on the Europa!  Don't worry, unlike Portal or The Witness, the Turing test never turns its puzzles up to 11, it seems contempt with simply scratching the surface in terms of puzzles and rather having you enjoy it than getting frustrated and losing the plot of the story. The Turing Test is so much more than just a puzzler.  Once you reach level 3 or 4 of the puzzles, you, well I, started to find myself thinking more about what my AI friend Tom was saying and I became weary of him, thinking more of what he was saying rather than just accepting it, and when the plot twist hits, which it will, it comes without warning, the whole story is turned upside down, and you will feel and contemplate existence and what really makes us different from computers.  This is when the Turing test really hits its straps as a story driven game more than a puzzler.   Not only is this gaming visually wonderful to look at, even with its monotonous rooms, when you do see a change of scenery it is tremendous, all while giving you a visceral experience all while probing your feelings towards a scenario that is ever increasing in the extremely technologically driven world we live in today.  After Life is Strange I did not think a game will be able to pull me into its narrative quite like that again.  The Turing test did, and it had me laying awake in bed contemplating life.   If you haven't downloaded it yet, I would highly recommend this title if you ever need to just get away from your daily routine of Battlefield, Call of duty or Forza.  Get it before it goes off Games with Gold for the month of October.  
Read more

Astro A10 – premium on a budget

Related image Most of us have heard of the headset brand Astro and we all instantly think seriously pricey pieces of hardware am I right?  For the most part you are correct, both the A40 and A50 headsets come with a hefty price tag, but they are both spectacular headsets in their own right. Whether you go for the wired A40 version or the wireless A50 you will definitely not regret it! They also come in a TR version that provides you with even higher sound fidelity but all of this just adds to a already large sum of money, or a kidney if you are that way inclined. But what Astro has done with the A10 is bring its premium sound, build quality and overall bad-ass look that they are renown for in their A40 and A50 models and packaged it in a budget headset that appeals to the majority of gamers that are on a tighter budget. I was skeptical at first, being a Astro A40 TR user myself I was curious to find out what the A10's bring to the already tightly contested "entry-level" price bracket, and boy oh boy was I impressed!

Good Looks on a Budget

It might not have all the metal and shiny bits and features that its older (and richer) brothers have but the A10's have a impressive sleek and sturdy look for a plastic headset around the R1 000 mark!  For all money it is a baby brother of the A40 sporting the big boxy cups and bendable mic that you only have to flip up to mute, clever trick there Astro!   Sporting a range of colours ranging featuring Blue, Green and Red that are aimed at the Xbox One, PS4 and PC users.  Luckily either headsets will work with your choice of platform unlike the older brothers that have platform specific colours and capabilities. The 2m long cable has a handy inline volume slider and can be easily detached making this very suitable for travelers.

Snug fitting, maybe too snug...

The A10's fit cozy, a little too cozy at times. With my A40 I can play for marathon sessions without feeling uncomfortable, with the A10's I found the earcup space to be smaller than my A40's leading me to feel the need to take a quick break after a few hours, but nothing to warrant not getting the headset, hell the comfort is alot better than many other premium headsets.  The headset is also extremely light, weighing in at only 340g.  Unfortunately the A10 cups can't swivel 90' like its big brothers but it can adjust up and down to help with comfort

Good sound at a Good Price

Image result for astro gaming The A10's impressed me when it came to their sound quality, delivering punchy highs and solid deep lows for every game.  During R6 Siege matches it gave me clear indication of footsteps and where enemies were placing explosives and during a quick hoon through the Australian outback in Forza Horizon 3 I could pick up very crisp squealing of  my tires all while comfortably chatting to a mate.  At this point I was regretting buying my Astro A40 TR's but the A10's do fall short when it comes to music.  the mid range sounds sound muddy and not as clear.  But still overs way better sound quality compared to other headsets in its price range.

Verdict

Astro has brought us a very very competitive headset in the A10.  It is easily up there as one of the best in its price range.  Astro has a strong foot hold in the premium market and they are looking to extend that grasp by way of the A10 and later the A20 (its wireless) brother.  With its typical Astro design and wonderful ingame sounds this is a must get for any person looking to buy into the Astro family!  They also have top-notch support via their website and I can account for their amazing service, having no problem sending me a spare inline mute cable when I wasn't sure if it came in the box, free of charge! Image result for 9/10 rating  
Read more

Shadow of War – a review of my experience thus far!

For any true Lord of the Rings fan Shadow of War is simply a must!  It has a very authentic LOTR feel and places you right back behind enemy lines in the boots of your favourite Ranger Talion with the infused spirit of Lord Celebrimbor.  Together they are back slaying orcs and taking names!  As of yet I am not too far into the game so I will give you a brief review of aspects that I have encountered thus far without giving away the plot completely! Lets jump in(to Mordor!).

Difficulty

Image result for shadow of war Middle-earth: Shadow of War has three difficulty settings.  Easy – to play through and enjoy the story. Normal – some features of the nemesis system are implemented but not the whole experience as well as captains and warlords are easier to fight.  Nemesis – This gives you the full experience of the nemesis system which makes Middle-earth: Shadow of War such a unique games.  That being said don’t expect to cruise through this game without dying, ALOT!

Captains and Warlords

Stepping into Mordor you will find many foes but along the treacherous way you will encounter Captains and Warlords, these brutes are more ferocious and powerful than their underlings.  In Shadow of War after defeating captains they will come back after a time, but unlike Shadow of Mordor, these captains come back changed Orcs or Goblins, definitely not in a good way either!  They will look different, fight differently and even say different things! Image result for shadow of war With my luck I have found the only orc captain with some South African heritage.  His name is Shaka and I have killed him multiple times.  First time killing him I didn’t use an execution to kill him I just kept on pounding him until he succumbed to my blows.  Second time I used an execution but ended up chopping his arm off and stabbing him through the stomach.  The third time he died by poison and this gets me excited to see how he returns and whether he returns at all, they say third times the charm...

Captain’s quests

A large part of Shadow of War consists of building an army to fight the might of the evil armies!  With this you need to dominate enemy captains and make them see that your way is the right way, and better than dying!  Dominating enemies will turn them in your favour and they will do your bidding.  When you dominate a captain and want him to do something for you command him to either fight another captain, become a warlord’s bodyguard, which can be very handy when you need him to betray his boss and kill him so you don’t have to.  In the previous game these events would be marked on your map and you could do them as you please, well, things have changed in Shadow of War, you now have a time limit.  If you decide to interfere with enemy missions you lose a turn on the other outstanding quests.  Each quest has a three-turn limit and then it resolves itself. Image result for shadow of war This makes the game little bit more interesting because you think of sending a weaker captain you control against a stronger enemy captain and help him out but that is not always the case.  Sometimes you give that weaker orc up to get two stronger captains because of the time limit.  This gives the game a very strategic aspect when it comes to picking your battles.  You sometimes need to lose the battle to win the war.  In the words of Cersei Lannister: “this is the game of thrones, you either win or you die”

Dominated Captains

Image result for shadow of war dominating an enemy xbox The developers really changed it up when dominating a captain or warlord compared to the first game.  In Shadow of Mordor once an orc is dominated he is forever loyal to you and the only way for him to leave your army is to die.  In Shadow of War orcs get dominated and join your army but don’t think that is a done deal.  Certain races, Orcs and Ologs, have a little trait called “blood brothers”.  Once you dominate one of these and then try to slay one of their own expect a betrayal from one of your once “loyal” captains.  I experienced this first hand during a particularly tough battle with an Orc when out of nowhere 4 of my “captains” arrived and in an act of betrayal proceeded to help their brother in beating me into submission!

How to train your Dragon, I mean Orc

Image result for shadow of war main character As mentioned before Shadow of Mordor the only way to improve your captains and warlords level are by doing commanding them to do missions.  In Shadow of War you get a second choice…Pit Fights!  First rule of Pit club is nobody talk about Pit club!  No really this is way better than doing missions, it gives you a better sense of how your captains fight and of course anything goes in these fights.  Any traits they have for extra troops, mounts, traps and bombs are in the fight.  You can’t partake in these battles but it sure is awesome watching a angry Olog turn a Orc into moosh!

Final Thoughts

All in all it’s a good game.  Monolith did a stand-up job and improved a lot on the first game to really showcase Shadow of War as a bigger and better and improved in every way from Shadow of Mordor.  It’s a game that will keep you busy  and if you get bored with the single player , just head over to the online conquest section where you try and take over other players fortresses.  I did not mention this in my review because I have yet to try it.  Only part that leaves a slight bitterness in my mouth is the dreaded loot boxes.  In my opinion this has become a cancer in the modern games.  I prefer to embrace the grind to make my captains and warlords powerful rather than fork out some of my hard earned cash on a virtual improvement. If you like the first game you will love the second,  new comers to the series should check out some specials to find Shadow of Mordor to really understand and appreciate this game.  

My Final Rating for this game is 8 ½ out of 10

Image result for 8.5/10  

written by Willie Botes, Edited by JP du Preez

Read more

Path of Exile – Review

The first ever PC-game I bought as a kid back in the early 2000's was a little title named DIABLO 2, yes many gamers might laugh and pass comments like "wow you are old", or "Diablo 3 was so crap" and they would be correct on at least one of those 2 statements...  But no matter your opinion on the top-down RPG genre, Diablo refined and perfected the craft and for many years Diablo 2 was untouched as the epitome of this genre.  Then came Diablo 3...  In an attempt to attract new players to the genre and game, Blizzard decided to, in my opinion, dumb down the game in terms of controls as well as story and gameplay and with that they drove away alot of die-hard fans.  Many updates and patches and lost fans later Diablo 3 became a playable game but the genre felt old and stale and when a lesser known title, to me at least, PATH OF EXILE, happened to stumble into the foreground I didn't have much hope for it. But was I surprised beyond belief! Path of Exile is more hardcore and less polished than the likes of Diablo 3.  Deciding to drop some of the aesthetically pleasing aspects for ludicrously deep character progression which you will go far to match in any game.  When I started the game up I was met with a overwhelming creation screen, overwhelming not in a bad way, but in a good way.  The amount of  options when creating your class of character was staggering.  Here is a quick bit of info regarding the classes:

Classes and skills

  • Duelist: He fights with melee attacks and can also summon an AI minion to fight alongside him.
  • Templar: Fires projectiles, including three balls of lightning at once and a chain lightning attack.
  • Witch: A female spellcaster with high intelligence.
  • Ranger: She uses a bow and is extremely dexterous, but can wield swords as well. Despite being a glass cannon, the ranger is my class of choice.
  • Marauder: A melee fighter with tremendous strength.
  • Shadow: A dexterous and intelligent fighter, he uses short-range weapons and traps during battle.
  • Scion: She can develop into any character build thanks to Path of Exile's skill system. This makes her an advanced character, and she must be unlocked later in the game.
this is only the tip of the iceberg tho as the skill tree system is something magnificent.  The passive skill system is similar to many other RPG skill trees but instead having a individual skill tree for each character, Path of Exile decided to create one big tree that can be accessed by all the characters. You can mix and match abilities by unlocking skills along various branches which you can use to reach other areas of the skill tree.  With this in mind it might take first time players a few tries to find the style of character that suites their play style.  With such a vast tree, respecing your character is quite a tortuous job.

Gameplay and Combat

[ngg_images source="galleries" container_ids="1" display_type="photocrati-nextgen_basic_thumbnails" override_thumbnail_settings="0" thumbnail_width="240" thumbnail_height="160" thumbnail_crop="1" images_per_page="20" number_of_columns="0" ajax_pagination="0" show_all_in_lightbox="0" use_imagebrowser_effect="0" show_slideshow_link="1" slideshow_link_text="[Show slideshow]" order_by="sortorder" order_direction="ASC" returns="included" maximum_entity_count="500"] Like most RPG titles Path of Exile places a large emphasis on exploration and collecting loot.  It has small MMO elements namely public towns where players can meet and group up or trade some unwanted items.  With titles like this you normally place skills on a hotbar.  Path of Exile amps this up by allowing you to use RT to access another host of hotkeys allowing you to apply a magnitude of skill which to devastate your enemies with. Fighting feels tight with lots of variations between the characters, during combat you will auto target your enemies and might not always target the closest target which can become a slight irritation if you are a more hand to hand combat character which will see you walking through a group of enemies to attack the one right at the back, taking some serious damage in the process. Health potions and other benefit providing potions are assigned to the D-pad as well as the bumper buttons.  These carry limited charges that refill when you visit a town. Tapping down on the D-pad brings up the map, which on a massively random-generated map like these, are extremely useful when trying to find your way around. Inventory management also gets a Path-of-Exile-spin to it.  Each item takes up a varying amount of space in your bag.  What this creates is that you will think more about what you're picking up as to the amount of loot you pick up.  Other titles will see you picking up just to pick up and sell when you reach a store later, not Path of Exile. Scrolls are much the same as other Diablo-like games, one is used to identify rare items, the other to teleport back to town.  Town portals are significantly more scarce than in Diablo so travels to town will be alot less frequent.

Overall impression

You could be forgiven for not expecting much from a 4 year old, free to play title like Path of Exile.  Hell I did!  Most companies who have tried to make a title to rival the likes of Diablo have failed miserably over and over again.  Path of Exile is definitely not a mega-budget title like Diablo but you would never say that when you play it.  Yes it is not graphically as good as Diablo but wow does it do all the other parts so stupendously well! Whether you are playing this solo or with a friend or 2, this game is very enjoyable for anyone who is a fan of the genre.  Best part is you get a free to play game without all the usual Free-to-play limitations.  Looking at the history of Path of Exiles on PC you can expect a multitude of updates to fix, improve and expand this game.  The developers have even promised extensive graphical improvements for the Xbox One X.  There is also rumors of couch co-op coming in the near future which will make this title even more enjoyable!  
Read more

Oxenfree – a true hidden Gem

Games with Gold for September might be mostly notable for major titles like Forza Motorsport 5, with all of its extras and expansions, Battlefield 3, playable on Xbox One via Backwards Compatibility and then a lesser known title named OXENFREE.  I had not heard much about this title but me, being a sucker for a free game, decided to download it as it didn't have a very large download size, and fired it up to give it a go before I pass judgement on what would most likely be a rather weak title. When I fired the title up I went in with a blank slate, zero expectations.  That's a good thing right? no expectations mean zero chance for being let down.  Boy oh boy was i pleasantly suprised!  What met me was a game with a very unique painterly art style that really tickled my fancy the moment it started.  What drew me in from the very beginning is the simplistic beauty yet when you dive a little further into the details you will find an immensely well fleshed out environment that  takes note of all that is needed. Image result for oxenfree 1080p The setup for the game goes as follow:  "Every year in the small town of Camena, a group of high school seniors secretly spend the night partying on a nearby decommissioned military island.  This year the group includes you - Alex- and your newly introduced stepbrother Jonas.  You have just met up with your best friend Ren, his secret crush Nona, and Nona's constant companion Clarissa to start the night off on the beach"   Image result for oxenfree Yes I know what you are thinking it sounds like a cliched thriller but I promise you that these high school characters are not just going to be murder-fodder.  From the very beginning of the game the character development is constantly evolving.  during the first couple of minutes of the game I had found myself simple standing around on the boat where the opening scene plays out, listening to the characters chat about their lives as I grew to know them.  It was like being a invisible friend to the then, party of 3. To say that the characters in Oxenfree are constantly chatting would be a understatement.  You play as a female named Alex, who can walk, talk, interact and even do some basic environmentally based puzzles if the need arises. You will also encounter ghosts that scare and threaten you but none of these things are really what define Oxenfree, it is primarily a game about conversation, and the heart and soul of this game is the speech-bubble interface. Image result for oxenfree 1080p During this 4 - or so hour adventure there is hardly a time that the characters are not constantly chatting, with that comes the need to pick Alex's responses with the speed that you would expect in real conversations.  Oxenfree does not offer any pauses, much like real life, with constant banter between the characters with quick responses required from you to avoid the conversation moving on without you.  Not in a bad way that some games continue whilst assuming you have made a response and they go off on their next pre-programmed rant.  No, if you decide that your silence is a valid response to the last conversation the game will acknowledge that and so the game adapts.  If you were to interrupt someone mid-sentence they will notice that and react to that now, and in future conversations... This whole concept might sound similar to the systems used used in Telltale and Bioware titles but this one is much more advanced and in depth than any of the aforementioned titles.  The speed of this system at work is what truly sets Oxenfree apart.  This feature while being the pinnacle of the game can also be the most frustrating, but in the frustration it shows you just how close to real life it is.  Not giving you time to deliberate a choice, forcing you to make quick, bold and sometimes silly choices that can and will come to haunt you.  What really hits this conversation mechanic home is the stellar writing nad strong voice over performances, expect ums, uhhs, incomplete sentences, thoughts and trail offs that don't lead to anything in particular.  It really feels like you are speaking to actual human beings.  All of the attention to detail and meticulously crafted dialogue mechanic gives Oxenfree an immense story with alot of texture and depth.   Image result for oxenfree 1080p I know I have sung the praises of mainly one aspect of Oxenfree so let me try and digress slightly and give you some further insight into this title without giving too much away of what is to come. Oxenfree has a supernatural aspect to it which I will let you discover for yourselves but there are certain spots on the island that you find yourself on where you can pull out Alex's radio and tune into otherworldy frequencies.  This is where the supernatural scares will start to come in.  All the frequencies that Alex find, hint at the dark and twisted history of the island that had remained hidden for decades.  This game has you taming the supernatural forces, save your friends and trying to find the truth behind what really happened on the Island. My personal opinion of Oxenfree would be that it is a really worthwhile title, if not for the interesting storyline or the beautiful scenery, then for the wonderful dynamics and mechanics that are at play in this game. I have been quite the fan of titles like the Telltale series and games with similar mechanics but I can easily say, thanks to a little Indie Title called Oxenfree, none of the other games in this genre will be able to match this perfect little gem.  I certainly hope to see more from this studio in the future.  
Read more

Update 1710 is here, for some!

It is that time again, yes update time.  For some the dreaded "an update is required" will strike fear into their hearts leaving them longing for the good old days of no-update consoles.  But alas this is the present and with that comes constant innovations and changes to our console of choice. This last week saw some lucky insider program members be able to update to the latest OS build namely 1710 which, for those who are interested in these things, seems to be creeping closer to the Windows 10 build which is currently at 1710 as well.  Enough of that lets jump into what new wonders await you post update, whenever that might for you non-insiders ( seriously become an insider it's free and you get access to cool stuff)

Make your house a Home

With the latest update Xbox have decided to focus on the look, feel and movement of the dashboard.  It has been updated to focus mainly on speed, and expression.  You can now place all your important thing be it, friends or games, just have them right there at a glance.  It is simple as well, select the friend or game you want, press menu,and select add to home.  This creates an entire block of contents that can be manipulated how ever you see fit. More blocks will appear according to your habits and they will evolve with you as your habits and likes and dislikes change.  If you are part of the Insider Program head over to the "custom home page" quest to learn more on how you can make your Home feel more like home.  

Effortless Guide Navigation

With the recent update using the guide has become even faster.  The new layout gets you to things you want to see, faster.  Switching between tabs is now improved by using the left stick or D-pad to quickly navigate through menus.  Sign in, Achievements, multiplayer( parties, LFG and Tournaments), people, home and recent messages, broadcasts and captures all now have their own tab in the new guide.  

Make moving easy

Copy and moving of content has been one of the major complaints on the Xbox forums and so Xbox have decided to listen to the community and they have introduced a new easier method of moving your data. Simply head to Settings>System>Storage select your connected device Use the "transfer" option to move content between harddrives Using this feature allows you to either move content in bulk by using the select all feature, or move them individually. no more waiting for your queue to empty so you can copy another game to your external drive.     With all these wonderful features it is easy to forget that this is still in development stages and that is why Xbox uses the Insider group to test and iron out the kinks before the mass roll out to the larger audience.  I myself have not experienced any of these problems and I have really given the new update a fair share of testing but Xbox do state the following issues may occur  
  • Installations may fail - reboot and start update or install again
  • Pins movement on Home causing crashes
  • Xbox Insider app might lose focus - restart app
  All in all these problem are not anything that should hamper you from deciding to be a Insider.  You can try the Insider program and see how you enjoy it.  If it is too much for you you can move to lower rings to receive less frequent and unstable builds of the OS or you can even opt- out of the Insider program in total.
Read more

COD WW2 BETA – a View from the Trenches!

With the WW2 Beta weekend at our backs and everyone settling in to there normal mundane routine of life I thought it fitting to write a short, I hope, review,recap, call it what you want, of Call of Duty World War 2 Beta.  Please do take note that this is a Beta so don't go knocking it with statements like "Battlefield 1 is better" because my simple yet to the point reply will be " well, it is COD, not BF!"  What people forget is that COD is a completely different title to the likes of Battlefield.  COD focuses on the fast frantic pace that only a Call of Duty title can accomplish.  Yes COD has been dominating the Shooting Genre since the franchise came to fruition many years ago.  They have had there ups and downs namely Modern Warfare and Infinite Warfare respectively.  But none the less the fans keep coming back to the titles in a hope of going back to the glory days of WW2, and finally that day has come. Image result for call of duty ww2 Lets get stuck in!

the Trenches of Normandy are back!

With Call of Duty coming home, so to speak, to where it all started in World War 2 they have left all the technology where it belongs, in the future.  This makes the combat more gritty, tactical and realistic!  If they are doing this to the Multiplayer section of the game expect the Single player side to be even more gritty and tactical than ever before.  From the initial startup of the game it is instantly recognizable as a COD game.  COD players will know what I mean by this it is something I can't quite verbalize.  Yet, there are a few key differences.  Firstly boosting has been removed from the game completely which I think is awesome, it also gives the game a slightly less frantic feel adding to the tactical gameplay.  It really gives you a slightly more relaxed feeling when you know that some robotic terminator isn't going to come wall-running over your cover and murder you while you aim down the sights! Image result for call of duty ww2 beta maps The weapons also feel like accurate representations of their historical counterparts barring a few tweaks that I personally think needs to be made to the damage inflicted by the weapons.  Personally I didn't find larger caliber weapons to have that feeling of being more powerful like they should, but this is why it is still a BETA and Sledgehammer have sent out a survey to all those who partook in the BETA to get their impressions on what they would like to be changed or liked and disliked.  (good on your Sledgehammer). Image result for call of duty ww2 beta maps aachen What I did find to be a very nice touch was the ability to have a closer inspection of your gun mid-match.  Pressing the Y button would make your soldier look at his/her weapon of mass destruction and revel in all its glory or not-glory depending on how good your aim had been up to that point. At this point I can hear the BF fanboys and -girls say that the weapons are not as accurately depicted as it is in BF etc etc and I will once again say:  This is a BETA and this is COD!  right, moving on! Image result for call of duty ww2 beta weapons  

Less Frantic, but not Slow!

  With the exclusion of the technological aspects which made the previous titles like Infinite Warfare, Black Ops 3 and Advanced Warfare so fast-paced and frantic, it has made the game feel less rushed but by no means does that translate into a slow-paced game.  WW2 still requires some speedy reaction times otherwise you will find yourself at the respawn spot quite often.  This should not deter new players as you get the hang of it quickly and once you get to know the maps your deaths will slowly start appearing less and be replaced with your name being on the left of the kill feed instead of the right.  For Non-COD players new to the franchise there is going to be a rather steep learning curve if you decide to venture into the campaign before jumping into the multi player as players will be investing serious time into the multiplayer from the startImage result for call of duty ww2 beta The graphics immediately caught my eye, I had been playing BF1 pretty much non-stop from launch till about 6 months ago so i had grown accustomed to BF1 graphics and in WW2 they are different and that is exactly what made me smile.  COD isn't trying to copy Battlefield, they don't need to, they stick to their signature look and that works for them, the numbers don't lie.  The lighting and and weather is spectacular.  I noticed it even more when I was frantically scrambling through a half-demolished french farmhouse trying to flank a few unsuspecting soldiers around the corner.  The environment is  really well populated and react well to the interactions such as running through water or firing into it.  Sledgehammer games really did the research on this one in terms of capturing the time period as well as the locations and costumes.  

Perks & Classes

The Perks & classes might have a different name but they are essentially the same as previous COD titles with loadouts and perks.  Not that there is anything wrong with that.  Why fix something that isn't broken? Image result for call of duty ww2 beta divisions You have the ability to choose between Divisions, for example, Airborne, Infantry, Mountain, which will each give you a different array of perks. Image result for call of duty ww2 beta divisions Basic Training skills give you the ability to carry a primary weapon as a secondary for example.  Nothing to major from previous COD titles Image result for call of duty ww2 beta divisions  

Game Modes

Image result for call of duty ww2 beta divisions During my time with the BETA I did try each mode at least once but playing solo is not as fun so I played what the majority of the party wanted to play.  Lots of Domination was played but I was mostly interested to see what the new "War" mode had in store.  In War mode you will have an attacking and defending team, there are a few loose story based objectives that the attackers need to capture in order to move on to the next eventually reaching the final objective and winning the round if captured.  During the BETA only one war map was available.  What I found that 2 of the objectives namely the Bridge and the Church was really tough to attack with rather tight choking point causing the attacking team to get slaughtered severely if they did not have a plan! Image result for call of duty ww2 beta divisions   It is a refreshing modes with endless possibilities so I really hope that Sledgehammer games can make it work to become a signature game mode for all future COD titles  

Teaching WW2 to a new audience

In a interview one for the developers said that they feel they have a huge responsibility to try and be as accurate in their portrayal of the horrors of WW2 seeing as the last time they ventured into this era was around 10 years ago.  The audience has changed significantly!  To the older audience who were gaming back when COD started out this game will be a way to show how far the franchise has come and to the new audience it will be a benchmark for future titles who want to stake a claim in the WW2-era fast paced shooters.  

Final Verdict

Call of Duty WW2 Beta was very fun and I am sure that old-COD players who have long dreamt of returning to where it all started will excited to get boots on the ground come November.  For players new to the COD franchise prepare yourselves for an immense campaign like we have come to know with all Call of Duty titles (except IW), their signature Zombie mode as well as an amazing fast paced multiplayer that will keep you saying "just one more round" until the early hours of the morning. Yes there are a few things that need to be fixed and changed and Sledgehammer games is doing a good job of ironing that out by means of surveys and BETA sessions.  So if you are not yet convinced on this title because of a few things be sure to fill out those surveys and pester them with what you want to see via social media, because we as the players have the sway and the major companies are inclined to listen if you are willing to speak up! Hope to see you all in future BETA's or in the Trenches or on the beaches come November! Image result for call of duty ww2 beta divisions    
Read more

Razer Wolverine – the New kid

Image result for Razer Wolverine The premium and elite controller market has in the past been dominated by the likes of the Scuf brand of controllers.  Later Microsoft joined this one-sided contest and brought its A-game with the Elite controller.  Now a familiar name in both console and PC accessories is back with yet another masterpiece.  Razer bring the Wolverine controller with the hope to dethrone the mighty Elite controller from its imposing, customizable throne!  With many years of experience and countless accessories behind its name, lets see if Razer has what it takes. Image result for Razer Wolverine   Straight from the onset Razer comes out swinging in its traditional fashion of flash.  As with nearly all of Razer's latest creations they feature a multi color LED  strip that is capable of creating around 16.8 Million colors by ways of Razer's own Chroma software.  This allows you to really amp up the atmosphere by setting the LED strip to whatever color your heart may desire. Don't think that the Wolverine is just a gimmick.  It matches Microsoft's Elite controller in terms of providing 3 variants of thumb sticks, normal, conical and extra long for a varied feel depending on what is required for each occasion. Image result for Razer Wolverine Two D-pads are also provided to suite the users preference.  Be it a fixed round disc or individual D-pad buttons. The Wolverine starts taking the fight to the Elite controller with its 6 programmable paddles that can be removed if not needed.  It also boasts a quick on board control panel which allows users to swap programmable  button profiles as well as turn on "Hair-trigger mode" Image result for Razer Wolverine The Wolverine has only recently been announced so not too much is known as of yet but here is a list of what we know so far.  It will be retailing for around 160 Euros which to us is around the R2 500 mark which still comes in under the Elite controller. Here’s a list of features for the Wolverine Ultimate:
  • Remappable 2 Multi-Function Buttons & 4 Triggers
  • Razer Chroma lighting with full 16.8 million color options
  • Interchangeable D-Pad – Choice between Individual and Tilting Designs
  • Interchangeable Thumbsticks
  • Hair-Trigger Mode with Trigger-Stop for rapid-fire
  • Quick Control Panel
  • Tactile Switch Action Buttons
  • Ergonomic Non-Slip Rubber Grip
  • Razer Synapse for Xbox app
  • Razer Chroma SDK enabled
  • Play Anywhere – Play on Xbox One or PC
  • 3.5 mm audio port for stereo audio output and microphone input
  • Carrying case
  • Detachable 3 m / 10 ft lightweight braided fiber cable with Micro-USB connector
  • Approximate size: 106 mm / 4.17 in (Length) x 156 mm / 6.14 in (Width) x 66 mm / 2.60 in (Height)
  • Approximate weight (without cable): 260 g / 0.57 lbs
As more details become available and a possible test unit comes my way I will give you all a more in-depth review.   If you are a Razer-fan then I am sure that you will be interested in this one!
Read more

Turtle Beach XO Seven Pro – The way its meant to be heard!

Turtle Beach XO Seven Pro

Headsets now-a-days have become so varied in price, looks and functionality that it is extremely difficult to look at only one.  The headsets of today range from dirt cheap to take-a-loan expensive.  With a wide variety of brands out there it is tough to make a educated decision.  I myself am a Astro man but after testing this Turtle Beach I was pleasantly surprised. Image result for turtle beach xo seven pro pics

Unboxing

  The magic starts right from the word go.  Apart from the expected headset you get Turtle Beach's own version of the Microsoft chat adapter as well as two break away cables.  One for the Xbox and the other for other devices with a in-line mic.  A microphone boom and a micro USB cable is also included.   Image result for turtle beach xo seven From the very first glance it is difficult to deny the shear beauty that is the XO Seven Pro.  Sturdy yet lightweight and from the moment of slipping them on you realize they are built for comfort!  50mm earcups with memory foam cushions makes it feel like you have your favorite pillow strapped to your head while also providing superb noise cancellation.  Whether you are using this headset for work, music or gaming it blocks out the outside world while allowing you to immerse yourself completely.  For those of you with the bigger heads the headband is also cushioned and adjustable.  

Setup

  Image result for turtle beach xo seven pro Setup could not be easier!  Simply plug the adapter into your controller, plug the headset into the adapter and you are good to go!  The microphone boom is removable if you feel the need to get away from your pesky online friends that keep nagging you to play that one title that you so utterly despise!  The minimalist approach when it comes to cables and no batteries to be charged makes this a very nice no-fuss headset.  

Sound

Image result for turtle beach xo seven pro 1080p

I know that we all skim through headset reviews to this exact point.  Not many people really care alot about what their headset looks like, if its comfortable, yes that is important but what really matters is whether it sounds good! The XO Seven Pro sounds...  GOOD!  Due to obvious limitations brought by the adapter sound is only rendered in stereo but this is nothing to be sad about.  This headset makes even stereo sound really really good!  What I personally use to differentiate a good headset from a poor one is the subtle sounds that are generally not even heard.  Take for instance a game like the Witcher 3, have you ever taken a moment and just stopped and closed your eyes and listened.  Really listened to the living environment around you. From the wind changing directions to the rustle of the leaves to your trusty steeds' hooves scraping the beaten pathway...  The XO Seven Pro allows you to indulge in every single one of those delights. What makes this headset extra special is on the adapter you have a little wonder-button called "superhuman hearing".  At a push of a button your headset goes from great to AMAZING!  With a press of a button you suddenly experience a sense of awareness that I cannot put into words!  Sounds develop more depth, bullets sound more piercing as they fly by you.  Explosions rumble into your bones!  You basically have Cinema-style sound right on your ears!      

Functionality

  Like the normal chat adapter, the Turtle Beach one comes with the ability to adjust the mix between chat and game volumes.   What the Turtle Beach offers above the standard is the ability to pick between microphone presets.  Add either bass, treble or just let the normal levels pass through.  Thanks to mic-monitoring you can adjust how much background noise get sent to your party members allowing you to avoid feedback from your tv or just ambient noises. Another added benefit to the XO Seven Pro's is the fact that they look great, meaning you can wear them out and about if you want to listen to some music while walking the dog.  The in-line mic works great for talking phone calls.  You can also personalize your headsets by exchanging the faceplates on the back of the earcups to give them that personalized feel.   Image result for turtle beach xo seven pro 1080pImage result for turtle beach xo seven     If you are in the market for a decent headset or you are tired of your entry-level gaming headset then this is definitely looking at the right headset!  You will never go wrong with purchasing a Turtle Beach headset and like many others have before, once you purchase a Turtle Beach you will never want anything else!    
Read more

New Xbox One UI update

August has been a exceptionally quiet month for gaming with not much to talk about in general.  One of the talking points is the new Operating System for the Xbox One family.  Currently only going out to a selected few Insiders who have been able to make their way deep into the realms of the elite Alpha Ring were allowed to download the latest iteration of the OS which boast a quite significant change in the look and feel compared to the current one we all currently use.   With the new update that will effect both console and PC users, Microsoft has focused on making the experience more fun, personalized and social.  Microsoft has gone to the community and asked what we as users want and they are delivering on every new update they bring.  The major talking points are the changes coming to Home, Guide and Community as well as updates to Avatars, Game Hubs and Profiles all coming in following updates.  PC users will receive updates to the game Bar and Gaming settings menu.  Lets get a little more up close and personal with the new features:

Make it YOUR Home

.GIF of new content blocks on Xbox One The first thing that users will notice when firing up there freshly updated console will be the new Home screen.  This new design is part of a design that Microsoft is calling the fluent design.  The design is focused around speed customization and expression.  Microsoft has taken the best of all the previous versions and the best aspects thereof and has added and improved them all which has led us to this.  Your tiles and pins and everything will evolve and change along with what you do.  Playing more Forza Horizon 3 lately?  Your tiles and pins will show more Forza content.  From your friends who also play Forza and their screenshots or captured clips, to activity feeds from major figures in the Forza community. .GIF of Community UI on Xbox One Another awesome feature is the removal of the screens you flip through when moving from home, social, and my games and apps.  This means easier access and less waiting which in turn means speed and fluidity which makes us all happy!  

Your  Xbox YOUR Community

.GIF of new Activity Feed filter Getting connected with clubs and friends have been dramatically improved.  The entire activity feed has been revamped to show more content at a glance.  When you take a closer look the items and images will be displayed in glorious full screen mode.  Comment are easier to read with the new full screen comment section.  Game Hubs, Profiles and Clubs have been revamped to make them more dynamic and engaging.  Currently the only title to be found in the Arena section is Killer Instinct, this will be changing as well and Arena will soon bolster a large array of titles to get everyone in the competitive spirit a shot at the glory. Game bar on Windows 10  

Game Bars, Game Bars everywhere!

In the past enabling and disabling the Game-mode feature was a serious mission, you had to turn it on and off for individual games, not anymore!  With the new Game bar coming to the PC, the game mode button will be right there on the game bar easy to see, easy to access.  Using mixer, the game bar will give you a ton of extra features.  It will give you options to broadcast game-only audio, or system wide audio.  For the days that you might have some networking problems the kind people at Microsoft have decided to include a Xbox Live network Troubleshooter options to the settings menu right there in the Windows 10 setting menu which means you can sort out your issues quicker and get back to what you really want to do, GAMING!

Microsoft has promised to listen to the community and they are doing just that.  They have a top notch insider program that is open to anyone where you can sign up to try out the early versions of the updates before they launch to the public.  This is where feedback is given from all the insiders in terms of what needs to change, improve or removed.  Go and check out the Insider Program and become part of making Microsoft and Xbox great!
Read more

Projector vs TV – Which is best for you?

BIGGER IS BETTER, right?  Not necessarily, with the ever growing demand for screens to go bigger and bigger many people have started to look towards projectors as a way to combat this ever growing demand for a bigger screen.  In the past projectors used to be really expensive costing nearly as much as the contents of the room you are placing it in, add all the changes you need to make to accommodate the projector and its screen, most people decide against this and purchase a smaller (yet still large) TV.   Here I will give you a few pointers that should help you during this tough time of choosing whether to get a Projector as well as giving you a few pro's and con's of owning a projector.  I'm sure we all own a TV of some shape or size hence i will be focusing more on Projectors.  It is also good to note that i will not be taking 4K projectors into consideration as they are currently very expensive and would just defeat the object of looking at the best unit for best price.   Lets get straight to it, So you want to watch TV, sport or play games on a 100 inch or more screen, but you also don't want to break the bank to do it, then a projector is what you want.  Before running out to get one here are a few Pro's and Con's of Projectors. PRO'S
  • Screen size - with the right setup you can easily have a 100 inch screen right in the comfort of your own living room.  No more going to the Movie Cinemas you now have your own with the added benefit of being able to pause to go for a bathroom break or to grab another snack
 
  • Cost - As a whole projectors are cheaper than any comparable TV.  TVs that are 75 inch will cost you around the R35 000, with a projector delivering FULL HD setting you back around R10 000.
 
  • Viewing Experience -  Many people tend to think that with a larger screen comes lower brightness levels, this is true but with slightly decreased brightness comes less strain on your eyes providing you with a more comfortable and immersive experience.
  CON'S
  • Light - Light is the major drawback with owning a projector, unless you will be enjoying your projector in a room with curtains or blinds drawn you will not have the best experience possible.  Even in a dark room the picture beam can still be affected when someone passes by in front of the beam.
 
  • Lamps - Projectors have a extra added cost of lamps, depending on your usage and lamp settings, you will need to replace lamps periodically.  Lamps life generally ranges from 1 000 hours to 2 000 hours. So use it sparingly if you do not want to replace bulbs too often.
 
  • Sound - Some projectors come with built in speakers, others don't.  Realistically with a screen heading in the direction of 100 inches you would want a Home theater audio setup to take full advantage of your monstrous screen.
  So after all of that you still want a projector?  Fantastic, lets see which is best for YOU!  Projectors can be used anywhere you can find a power source, a flat surface be it a smooth wall or film screen, and enough space.  Depending on your setup you can either mount your projector to the ceiling via a roof mount or stand it on a table or a shelf. The room that you decide to turn into your cinema room will need to be dark and large enough to accommodate the screen size you wish to have.  Ambient light or light falling directly on your screen will cause images to look washed out.  This is because a projector uses true black for any part of the image that is black meaning it simply turns the light off in that area so if there is external light falling on the screen your contrast will be severely affected. Here are a few key things to consider when comparing projectors:   BRIGHTNESS - Many people will tell you brighter is better, this is not always the case.  The brighter your images become the less crisp they will be as well as the strain it places on your eyes will not help when you are trying to sit through a long sports match or a drawn out movie.  Brightness is measured in Lumens, if your room is dark then consider looking at brightness levels ranging between 1300-1500 lumens, as the ambient light increases so will the required Lumens, most projectors run around 2000 Lumens. SCREEN OPTIONS - the cheapest option is to simply display your image on a smooth wall, if this is not a option you can either buy special reflective paint to use on your walls that will help show better picture, or you can purchase a dedicated projector screen.  Many of the newer models of projector can compensate for walls that are painted in light coloured paints eg beige. CONNECTIVITY - Projectors come with garden variety connections but in modern times the only connection you should consider is HDMI, this is the only way to ensure true native HD picture being displayed. THROW DISTANCE - When setting up your new projector it is essential that you look at the throw distance, this is a calculation that can be made that will help you find the correct distance that will help your projector display at its best.  Be sure to check the throw distance and use the calculator above to work out if your projector will work in the room that you are planning to use. FAN NOISE - Projectors generate heat and they use fans to cool them, certain models can be noisy and with a increase in price so the noise levels will decrease.  This is a important thing to consider if you are someone who who has a problem with noise.  It is also important to mention that you should place your projector in a area where it can have enough air and space to have enough air flow to ensure that it doesn't overheat.   If some of these points I have mentioned can be a possible problem that you will not be able to solve then maybe investing in a large TV would be the best option.  My personal opinion would be to analyze what your main use will be and whether or not buying a projector can become an inconvenience.  If it is then a TV is the way to go.Hooked xbox one up to the projector for our daughter     I really hope this article has shed some light on projectors and what you should look out for when considering or buying one.  For any further questions send me a mail and I will gladly help and give opinions.        
Read more

Titanfall 2 – One Year Later

Titanfall 2, a name that is met with many different reactions, none of them bad.  But what really sprung to my attention when I asked around regarding this title was the fact that so many people would say something along the lines of “ wow I still really really want  to get that” or “ I am definitely getting it once it’s on special”.  So many people love the game without even having played it which is very rare, not many other franchises are able to get that reaction from people but yet Titanfall 2 has not received the attention and fanfare that it truly deserves.  So let’s have a look at Titanfall 2 roughly a year post launch!   Titanfall 2 was created by Respawn and EA which already gives it quite a pedigree, but where I think it met its first stumbling block was when it got released too close to a big Rival in Battlefield 1, secondly not much hype was made of Titanfall 2 in comparison with Battlefield 1 which was also created by EA and DICE.  Never the less Titanfall 2 soldiered on and in good fashion.  Let me get into the details for those of you considering picking up this title.
  • Campaign
Image result for titanfall 2 1080p wallpaper Respawn and EA really listened to the fan after the lack of success of the Original Titanfall, so with that they gave the sequel a single player campaign.  Not only did they give you a roughly 7.5 hour campaign, they gave you 7.5 hours of pure unadulterated magic!  The visuals are spectacular, polished and vibrant!  The characters, be they human or Mech are loveable, yes I love my mech don’t judge me.  You feel a sense of attachment and care for your metal friend!  The story might, at times, be a little cliché but it is easily forgotten when you truly take it what is given to you!  Even if you had to play this game only for the campaign I would recommend it!
  • Multiplayer
Image result for titanfall 2 1080p wallpaper If you haven’t gone out and bought Titanfall 2 yet, and you are still reading this article then this section should make you jump up and get it.  Multiplayer is where Titanfall 2 truly stands head and shoulders above the rest, it is simply intoxicating!  As a pilot you have a few abilities which I won’t get into too much but it creates a fluidity of motion that can only be compared to Mirror’s Edge but even more fast paced and accurate.  You can seamlessly go from grappling up a building to jumping to a wall, wallrunning, jump while cloaked into an amazing execution.  Did I mention the amazing ability to use Mech robots?  With the creators ditching the old Titan loadout system for a more distinct variety of Titans each with their own skill set it made for a more balanced and fair fights.  The multiplayer experience also offers a lot in terms of continuing to play, with lots of unlockables etc.  Servers are stable I have been able to count on one hand the amount of issues I have experienced over my time with Titanfall 2.  Matchmaking is also very good, I never felt like I was completely out played by an opposing team which means the balancing is really well managed.  With around 14 game modes and a always increasing plan on providing more in the future this game has really got a good recipe going.
  • Season pass/ DLC’s
Image result for titanfall 2 1080p wallpaper Ahhh what can I say about this topic, many people hate the idea of paying extra for premium features others agree with it that only the hardcore players should be willing to spend extra money on features to make them better.  With Titles like Battlefield and the COD franchise sticking to the Paid-DLC approach it has seen, especially Battlefield 1 in South Africa, a rift between players, many servers are not used and stand empty because not enough season pass owners play on them, for various reasons.  If you are the only one of your friends with a season pass, playing on DLC servers can be very lonely.  Yet again Titanfall 2 has the jump on the competition.  It delivers regular and meaningful updates and DLC’s to ALL players.  Yes you read correctly all DLC’s are free to everyone who owns the game.  Each DLC to date has produced new maps, Titans, pilots and even a game mode!  This is very good for the game health as you won’t close off your player base behind paid-walls.
  • Conclusion
Image result for titanfall 2 1080p Roughly one year later and Titanfall 2 is only improving, it might have been a little slow out of the blocks but ever since that it has been ever improving and producing good content that really treats its players to a amazing experience.  This title puts a smile on my face and makes my heart race every time I start it up.  I will enjoy it until the next iteration makes its appearance and I will be sure to grab it. Titanfall 2 might be considered as a less of a success compared to larger titles like Battlefield and Call of Duty but it is a extremely well made and polished game!  It has a smaller player base than its rivals but I have never had problem finding a match to play.  For anyone who has not yet experienced the exhilaration of calling down your first Titanfall, when you play it you will know what I mean, this game is a gem and you truly need this as part of your library! Hope to see you all on the battleground Pilots. PS : if you haven't heard yet TitanFall 2 is heading to the EA ACCESS vault really soon!
Read more

Becoming a streamer part 2 – Microphones

By now you have read my first article where I covered 3 capture cards and you have got one and you have since started setting up your streams and hopefully have had a few people watch your streams.  Now its time to step it up, time to start involving your audience in the stream, yes they might send messages that you can read on the side of your screen or however you have set it up, but you are playing, you don't have time to text back and when you do speak back to your audience you get crappy sound from your headset microphone.  Time to get a proper MICROPHONE!  Lets have a look at a few microphone options. a very important thing to understand before reading this article is to understand how these microphones get tested.  Things I looked at was:
  • Recording quality - we tested all these mics in the "cardioid" setting meaning infront of mic, which is where you will be when using these mics
  • Adaptability - these mics need to perform well under varied circumstances hence the best mic might not be here because it only performs well in specific enviroment
  • Form Factor - this might not be a fashion show but you don't want to stare at a hideous creature on your desk when streaming, and neither do your viewers
  • Price - because we are not rich, yet!
 
  • RAZER SEIREN PRO
Once again Razer comes to the party with a absolute monster of a microphone that can hold its own with some of the best in the business.  The build quality of this unit is superb, almost everything is metal with only a few plastic pieces scattered around but nothing to be concerned about.  The front features a LED that shows Mic gain, headphone gain and current polar pattern.  Directly below this is the headphone volume control as well as a mute button.  This mic features 4 polar patterns namely stereo, cardioid, omnidirectional and bidirectional.  Each of these patterns have their own purpose and they all deliver very well.  I can go on about this microphone and all the neat little buttons it has and lights that make it so much more attractive.  This unit also has an extremely low noise floor which is great if you don't have a room or studio that is perfectly quiet. Add in the fact that it has amazing frequency response and you have a great microphone. The Razer Seiren pro prices at R4 500.  
  • TURTLE BEACH STREAM MIC
Related image Turtle Beach is a well known name among gamers with their astounding range of Headsets, but they have proved that they can compete on the Streaming Mic stage as well with their aptly named Stream mic.  A general rule I have is the less you pay the less you should expect but this mic defies this rule, the construction is functional using varied materials to give it a decent weight and feel.  In my opinion it has a classic look with it swing arm and shape of grill with a nice turtle beach emblem at the top with a very nice looking mute button on the front with a LED ring to show muted or not.  The Mic comes with a magnitude of audio options and a really comprehensive program to adjust every little aspect of the audio quality, the only downside to many options is that it can be difficult to find the perfect setting for you.  As said earlier this mic is cheaper than the Razer meaning lesser audio quality but no reason to ignore this microphone as a real option.  The really unique feature is that it can be integrated to your party chat and any 3.5mm headset can be connected to it and it will feature a mic monitoring feedback. Turtle Beach will give you this Stream Mic for only R 1 800.  ( personally my best choice for first time streamers)  
  • BLUE YETI MICROPHONE
Straight out of the block I need to tell you this mic is seriously big, it is very tall so take this into consideration if you are considering this unit.  This microphone is a really pleasing unit, it delivers really good sound quality and is relatively inexpensive for the quality of audio it records.  It is very comfortable in an array for circumstances that would flummox most mics during stream sessions.  It might fall short when it comes to gizmo's and tweak-ability compared to the previously mentioned mics but this is a very versatile unit which delivers really good sound and has decent build quality for the price.  The only negative is when using the mute button the click can be picked up in your stream which could lead to some annoying clicks if you are planning on muting during your sessions.  The design is nothing exotic or out of this world but for some this is a good thing, it looks like a mic, it acts like a mic and performs like a mic, therefore, it must be a mic. The Blue Yeti retails for R3 500   Good luck all future streamers, always remember to persevere and you will succeed!
Read more

Becoming a streamer part 1 – Capture cards

Most gamers play for more than just a way to pass the time or because they like gaming a little.  True gamers are passionate people and they are passionate about what they love, GAMING!  With the likes of Youtube, Twitch and Mixer promoting gamers to create and stream live content so that millions of viewers can watch so to has the demand for better capturing equipment.  With the Gaming industry sitting at just under $100 Billion and streamers like controversial PewDiePie racking up $15 million a year more people are trying to get into streaming and for this one of the crucial tools you will need is a capture card.  So lets have a look at 3 of your best options around.  
  • ELGATO GAME CAPTURE HD 60
Image result for ELGATO capture hd 60 When it comes to capture card Elgato is the name everyone knows.  This version of the device doesn't disappoint.  Its sleek pebble-like design makes for easy positioning and it blends in seamlessly with your current setup.  Setup is straight forward, HDMI cable from console to Elgato, from Elgato to your TV, and a USB cable from Elgato to PC.  Software comes with the card that allows for editing and recording or streaming directly to your preferred location.  This card packs alot of punch and can capture in 1080p at 60 fps and because of the upgrade to USB 3.0 all of this is achieved with nearly 0 latency.  If you want to add commentary to your streams its as simple as plugging a mic into the appropriate slot and off you go.  One of the downsides is that you won't have the master copy feature which means while streaming in one quality you wont be able to record the same project in a different quality.  Overall the Elgato HD 60 S is a good card for anyone and you will struggle to find something to compete with it. The Elgato HD 60 S retails around the R4 200 mark which is a competitive price.  
  • RAZER RIPSAW
Razer is the new kid on the block when it comes to capture cards, but Razer is a well known company who has produced some seriously good 3rd party equipment for PC and console.  Once again the Razer Ripsaw doesn't disappoint with really easy setup in terms of hardware, a user friendly software.  Packaging is spectacular in true Razer fashion.  The design is sleek and professional with a smooth black finish and the signature razer green light on the front.  The Ripsaw also features close to 0 latency via its USB 3.0 port.  One of the best features of the Ripsaw is the compatibility with both Open Broadcaster Software (OBS) as well as Xsplit which gives you the freedom to use the software that you are familiar with. The Razer Ripsaw retails for around R3 000 depending on where you shop.  
  • ROXIO GAMECAPTURE HD PRO
Roxio being the lesser known name among these 3 capture cards doesn't make it any less of a good option,  the Roxio does all the things that the previous 2 cards do, it captures in 1080p in either 30fps or 60fps, it can live stream to Youtube, Twitch or Mixer, it offers the ability to customize and edit your captured content using its own software, but where it differs is in the connection options.  If you are considering using older consoles not fitted with HDMI but only component connections then the Roxio has you covered.  Other than that it is very similar to previously mentioned cards. Coming in as the cheapest option between the 3 cards at R 1800, this would be my recommendation for new streamers who are still getting into the business and don't have a massive budget.   Before making a decision on buying a capture card please consider a few things.  Streaming is very popular but it is also done by many, so for you to be successful it doesn't mean that you will need the best equipment, what it does mean is that you will need to decide what you want to achieve and what you want to stream.  Once you have decided on this then you will need to decide on the type of personality you want to portray while streaming as well as discover what group of viewers you want to appeal to.  After all of this you will need to be dedicated.  You might get 0 views for the first month.  Don't Quit!  Keep trying and trying new things, be creative and innovative, that is what its all about! Good luck!  Hope to see many of your streams out there in the future!
Read more

Headset Review – Astro A40 TR

It is nearly Payday weekend!  If you are in the market for a new Headset, this article is for YOU!   This Review might be slightly biased as the Astro A40's are my everyday headsets, but this also makes me the perfect person to tell you all the advantages, and the extremely few disadvantages, of this magnificent headset.  I will be discussing numerous aspects of the A40's and I will list them accordingly.  It is important to note that the Astro A40 range comes in 2 distinct colours, namely white and black, this is not just by chance.  each colour is for a specific console, black being for the PS and the white variant for the Xbox.  I will be reviewing on the Xbox One, so lets Jump in... little Xbox joke there... funny?  nope?  okay then...  
  • DESIGN AND BUILD QUALITY
  Lets us start from the moment that you unbox your newly acquired Astro A40 TR headset.  From the moment i opened the big square box and set my eyes on this headset I was inlove.  Everything is beautifully packaged.  Headset, cables, 3.5mm headphone cord, Toslink cable, micro USB to USB, and a USB power cord, all supplied.  Some setup guides, which is almost not needed as the setup is so easy, and ofcourse the TR Amp.  Once unpacked and installed and set up, few settings to be changed in your sound options, and I was ready to go. The build on the headset is very solid and well weighted, it uses a mix of hard plastics and metals to give it a strong and robust feel while not feeling heavy when wearing.  The material earcups are extremely comfortable and the slider allows for precise preferences to be set that result in extreme comfort and no sweating around the ears during marathon sessions.  Astro allows for endless modification kits, sold separately,  which gives you the option for leather earcups and different back-end plates as well as more cushioning on top of your head if the standard one is not enough.  The snap in and snap out mic can be placed on either side depending on your preference by simply removing the back-end cup coversThe A40 headset design is a rather aggressive gaming style, while I personally like it I can understand how this might not appeal to many.  The cables provided might be a problem for some who sit further than around 3m from the TV or console.  For players and user who are desk bound this should be no problem.  But before you make up your mind and decide to go with something else, do continue reading this review for there is large amounts of good things coming your way.    
  • AUDIO QUALITY
  Image result for astro a40 tr amp   I have experienced many headsets over my gaming career ranging from dedicated audio headsets, to expensive gaming headsets, to in-ear earpieces and I can say, without a doubt, that the A40's deliver exceptional sound across all boards and they rank up there with headsets that out price them 4:1.  They are simply breathtaking.  Whether you are using them for gaming, music or movies they deliver on each.  The TR amplifier improves clarity and delivers amazing quality sound that warrants the price bump from the cheaper Astro A40 mixamp pro option.  I have tested this headset amidst many varieties of sound be it the clarity of classical music, the fast paced drums and riffs of metal, the deep bass of house and dubstep and the mixture and chaos of Battlefield 1, to the pinpoint audio required for those tense standoffs in Rainbow 6 Siege.  It might sound like I am harping on about this but I cannot express the sound quality, in Siege this headset alone has made me win in clutch situations due to the fact that I can hear magazines dropping on the floor during reloads which give away their positions.  This might sound silly but I see all you Siege players going "wow" at the other end of your screens.  The TR amp (TR which stands for Tournament Ready, yes they use these as standard for Gaming Tournaments) has 4 equalizer options which can easily be changed and customized with the Astro software which is free to download from their website.  The Microphone is decent too it provides a feedback so you know when you are shouting or annoying your party members with breathing into the mic.  It is important to note that even tho almost every major headset brand says it can do Dolby Surround via a headset, this is only simulated, same with the A40, the Dolby surround option on the TR amp gives you a simulated Surround sound which is actually one of the better ones I have tested.  It is also good to note that the TR amp has a daisy chain connection option which is perfect if you want to hook up a few A40 TR amps and create a party chat via a LAN for zero lag.    
  • SHOULD I CHOOSE THE A40 TR's?
  Let me first point out a few things that you should take note of,  firstly if you are multi console user then it is good to know that these TR amps won't work on different consoles, they are console specific so if you are looking for something to use you might need to buy a second Amp (they are sold separately) for the second console.  Secondly, the Surround Sound, I cannot stress this enough if you are looking for a console headset that delivers true surround sound you are going to struggle.  It is simply near-impossible to fit enough drivers, at proper sizes and correct spacing inside a earcup, hence many manufacturers go for single drivers in each ear but do some magic on software processing side to give it the illusion of 5.1 surround sound.  Lastly, which I think is extremely important is the customer service and this is where the guys and gals at Astro really go above and beyond, before I purchased my own A40 TR I did a large amount of research and i read a few people mention that they were not supplied with a inline mute cable.  I promptly emailed their support staff and asked.  And so the wait began, I was shocked when 1.5 hours later i received a reply, not a automated reply, a actual reply from my new friend at Astro,  I chatted to him and within 20min my problem was solved, not by assuring me that the cable is in the box, which it is, but by asking me for my shipping details and promptly sent me one, free of charge, he then apologized for it taking 4-5 working days to ship from USA to RSA!  I had my inline cable before I even bought my headset!  The Service and Support offered by Astro is astounding, much like there product, simply amazing. What I am trying to explain is that even though they are pricey ( coming in at R 3500 roughly) but you are not just purchasing a headset this is an investment that comes with really good support and I would recommend it to anyone!  
Read more

Tips and Tricks – Part 2

Once again we are back with some more Tips and Tricks to get the most out of your favorite black ( or white) box in your house, yes you know how to play your favorite game but are you using it to its full potential?  Fear not for I am here to help show you the road to being a Xbox-Pro.  Continue Reading and become a master!  
  • STREAM FROM XBOX TO WINDOWS 10 PC
  You can now stream all your awesome footage straight to a Windows 10 device which makes it alot easier to capture all those clips that you want to brag to your friends about.  All you need to do is ensure that both devices are connected to the same network and that you have the xbox app installed on this device.  First step is to set up your console for streaming, head over to settings - preferences and ensure that "allow streaming to other device" is ticked.  Now head over to the device and open the xbox app and be sure to click connect on bottom left of screen.  It is as easy as that!  
  • TAKE A SCREENSHOT
  We have all wanted to take a shot of that one moment you were MVP or top of the scoreboard and you had no mates around to prove it...  Well Xbox has heard your mutters under your breath asking for screenshots and they have made it really easy as well.  Simply double-tap your xbox button (the glowing xbox orb) and a menu like above will appear and simply hit Y for screenshot or X for a recording of the last 30 seconds.  These recordings will be uploaded to your feed which you can either see on your console under activity feed otherwise view them on your xbox app on any of your devices!  Now you can show all your friends how well you can play, even if its only when no one is watching.  
  • FREE TO PLAY LIBRARY
  Image result for f2p games on xbox one 720p With the ever increasing price of living, gaming has to be the friend who gets picked last for all the teams, fortunately Xbox has you covered, yet again, like you ever doubted this!  Xbox delivers a ever growing Free to Play (F2P) library with amazing titles entering this category on a regular basis.  All you need to do is head over to the store and search under the free to play section and you will discover gems like Warframe (picture above), Crossout, Paladins, World of Tanks to name just a few!  This means you can have hours and hours of playing without even spending a cent on new games!  If that isn't amazing I don't know what is!  PS: these titles are not enough i hear someone saying?  Get Xbox live Gold and get free titles EVERY month!  
  • EDIT YOUR GAMECLIPS STRAIGHT ON YOUR XBOX
  Fancy yourself to be a creative genius who can give some of the big name Hollywood a run for their money, then upload Studio is for you.  Edit and spruce up all your gaming clips to make them look like they are ready for the bigscreen.  add voice overs, cut some bad aiming or driving from your clip, include mesmerizing effects to anything all from the comfort of your lounge and controller in hand.  When your masterpiece is complete its as simple as sharing to social media or uploading it your OneDrive account to keep and share for years to come!  
  • PIN GAMES AND APPS TO HOME PAGE
  With all the free to play titles at hand and Backward Compatibility (which i mentioned in my previous Tips and Tricks) you are bound to end up with a good couple of titles installed.  This will become alot of effort to navigate around so why not make it easier by selecting what you want to see on a regular basis and stick them to your home screen.  Simple, navigate to the game or app you want and press the MENU button on your controller and select "Pin to Home".  Now head to the home screen and scroll down to the bottom and you will see all your pinned tiles right there for easy access.        
Read more

Co-Pilot : the way to make non-gamers become GAMERS!

We have all had moments where you just cannot get passed that sticky mission or cannot get that lap time required to progress to the next level.  This is where in the past, you would either sling slurs and profanities at the screen, turn of the console declaring " who has won now" and then running to your room to cry... just me?... I digress, Microsoft has answered the call to all gamers with either non-gamer significant others or gamers who just need a helping hand without handing over that controller to a mate that then proceeds to make you like a total amateur at your favorite title.  Introducing CO-PILOT! This new little nifty feature allows you to assigned 2 controllers to a single profile which means that both controllers' inputs will register and resulting actions will occur as if they are coming from a single controller. I hear people muttering " why do I need this Feature I know how to game" but think of it this way my fellow gamers.  We have many fellow gamers who for some reason might not have the full function of their hands or fingers which in turn makes it difficult for them to play.  Microsoft is really doing a good thing here allowing for players like this to be able to either configure buttons or allowing for a second controller to assist with the inputs that are troubling the "pilot" player.  Another awesome feature this brings is the ability to get your significant other into gaming by assisting them and essentially playing together without taking the controller from the new players hand to get past tricky bits.  This is great for the kids who are always asking for mom and dad to help get past this part of the game. It is important to note that this feature is online on local play, no online feature.   for those of you wanting to try out Co-Pilot here is a link to the official xbox support page on how to access this amazing feature. Once Again i would just like to commend Microsoft on this feature  I am sure this will make many players extremely happy.   Stay tuned for another amazing Feature heading your way soon!   Thanks for Reading...   BigJapester11  
Read more

E3 so far

E3 2017 is only into its second day and already it has over delivered in so many areas!  I am going to give you my Top surprises for E3 so far.  Please note that up to this point not all developers have had their chance to announce their new titles so for now ill be looking at Electronic Arts, Bethesda and Microsoft.  So lets jump in.
  • ELECTRONIC ARTS 
EA is bringing a serious amount of  titles to the consumer.  They have a host of new titles and a few familiar faces with new fresh takes on them.  We will see the likes of FIFA 18 with cover star Renaldo, Madden 18 gets a story mode, NBA live 18 will combine street hoops with a tournament style play, Battlefield 1 gets night maps and a Russian expansion that brings females to the battlefield, Need for Speed Payback takes a page from the Fast and the Furious book,  A Way Out takes prison escaping to a split screen co-op place,  Bioware and EA bring us Anthemcould it be a Destiny fighter? What really stood out to me was Battlefront 2, EA has gone through a lot of trouble to iron out all the kinks left by the previous iteration.  Although they mostly focused on multiplayer, it was confirmed that there will be a campaign and that this game will span all the eras of Star Wars.  the Trailer, here, really shows what a beautiful and lush game this will be, Star Wars and non-Star Wars fans will rejoice.  Please excuse the trailer as this is how EA announced it.
  • BETHESDA
Bethesda is a intriguing company to say the least, they opened their E3 from their own Theme park named Bethesdaland where they announced a couple of really exciting titles.  Both Fallout 4 and DOOM are getting a VR version ( FALLOUT VR video here), Creation Lab is somewhere where external developers can create mods for titles like Fallout 4.  Dishonored 2  gets a stand-alone-DLC called Death of the Outsider. The Evil Within 2 delivers another frightening yet slick trailer for what seems to be nail-biting stuff.  this all builds up to the cacophony of excitement that culminated into the Return of BJ Blazkowicz in Wolfenstein 2:The new Colossus which in true Bethesda style looks simply amazing, Check it out here.
  • MICROSOFT
Microsoft had a lot to announce, and I mean A LOT!  I'm going to start with the elephant in the room, the XBOX X the new seriously beefed up console with all its 4K glory will be hitting us on 7th November WORLDWIDE yes worldwide!  I'm not going to get into the console too much, for that check out my article on it.   Forza 7 was announced in all its beautiful 4K glory, this time giving you more cars and more driver customization. Metro:Exodus impressed with astounding visuals and the eeriness that has made it so notorious, be sure to keep this one on your radars.  Assassins Creed: Origins  is going back to ancient times, this time heading to Egyptian times with 2 new protagonists.  Here are a few more titles, Anthem, Ashen, Code Vein, DBZ Fighter Z, Life is Strange, Ori and the will of Wisps.  The most notable ones to follow were Minecraft in wonderful 4K blocks, Zombie survival State of Decay 2, Mass Destruction in Crackdown 3the Highly anticipated PlayerUnknown's Battleground but to me the game that stole the show is my Favorite, the sea-faring,swashbuckling, mead drinking, ship plundering masterpiece Sea of Thieves! That is it for E3 up to today, Tonight is Ubisoft so make sure to catch all the action
Read more

XBOX X – THE WAIT IS OVER!

THE WAIT IS OVER!!!  I know that most of you are really really excited for the new XBOX X ( aka Scorpio) like we all knew it up to last night.  This is Really a massive step forward into the new age of true 4K gaming, so without further ado lets jump into the specs of this new beast that is going to revolutionize the way we see 4 k gaming! Lets get all the Technical specs out of the way first:
  • CPU - 8 custom x86 cores @ 2.3GHz
  • GPU - 40 custom units @ 1172 MHz
  • Memory - 12Gb GDDR5
  • Memory Bandwidth - 326GB/s
  • Optical - 4K UHD Blu-Ray
  • 8 millions + pixels
  • HDR
  • Wide Color Gamut
  • Dolby Atmos
  • Liquid cooled vapor chamber
Now that all the technical people are all passed out from the little heart attack caused by those monstrous specs, we can chat about this beast in more everyday terms. Image result for xbox X I know many of you are saying: " But I don't have a 4K tv so what does the Xbox X provide me with that my current XB1 or XB1 S can't do already?  Microsoft has assured us that the Xbox X has been made with 1080p user in mind as well.  The X will be taking its 4k native and down scaling it to true 1080p with a much better picture validity.  This means even on your 1080p TV the X will make everything better, this means better picture quality and with the processing power of the X loading times will be drastically improved as well.
  • DOLBY ATMOS
Image result for xbox one X Microsoft has long been working on incorporating Atmos into the gaming world, for those who don't know what this means here is a quick explanation: traditional surround sound places sound into specific channels  but with Atmos sounds can be placed in a 3D space meaning channels will be shared to create pin-point accuracy.  For the first time height will be added to the spectrum as well as creating realistic sounds for objects passing overhead.
  • COMPATIBILITY
With the massive response to backward compatibility on the XB1 and XB1S the new X will be compatible with all your Xbox 1 accessories and gadgets.  All your games will play on the new console from day one and be improved in many areas mainly improved fidelity and isotropic filtering.
  • CRAFTSMANSHIP
Image result for xbox one X Microsoft has really listened to the consumer on every level. I'm not going to go into the exact spec of every transistor and processor, you can view this here but it has been given a liquid vapor cooling system that is usually used on high end servers.  A new Power Management system has been created especially for the X, it will optimize each console for each individual task meaning peak performance all of the time.  You are probably thinking with all this power crammed under the hood surely it must have a seriously large case holding it in, but no, this console will be the smallest Xbox yet. I will be doing a few follow up articles as everything settles down and more info becomes available but for now have a look at what Microsoft will be offering in the future in this link.  Check out my recap of the Microsoft E3 games announcement as well in a day or two. important to note that the Xbox X is for ALL, not only 4K tv owners please don't forget that and with a Price tag of R7499 it's not that badly priced, don't believe me check out for yourselves right here.    
Read more

Xbox One Tips and Tricks

Ever wondered if you are really getting the most out of your awesome investment that you have purchased? Well this article will give you a couple of Tips and Tricks on how to get the most out of your Xbox One console and make you a Pro among a sea of Noobs.   Expand your storage with a External Harddrive We all remember the days where 500gb use to be plenty of space (am I giving away my age...)  but the fact is now a days 500Gbs just isn't enough.  Luckily if you have a external harddrive that is USB 3.0 and has a larger capacity than 256Gb then you can use that to expand your storage on your Xbox one.  Just pop it in to one of the USB drives in your console, head over to the storage section of the settings and format that drive to the Xbox format ( follow the prompts)  and as easy as that you have expanded your storage!   Check how much data your Xbox is using We all know how expensive internet and data costs are and we all try to keep track of our data usage as best we can.  Luckily Microsoft has once again come to the rescue providing us with a built in bandwidth monitor right at our fingertips.  Just simply head over to Settings - Network - Bandwidth Usage. No more needing to to try and figure out where your months data has gone and who your should blame for it!   Backward Compatibility Most of us come from the xbox 360 days and we usually all have a fairly large game library but now we have moved on to the Xbox one generation and now your 360 library is just gathering dust.  Fear not you do not have to revert to your old console to experience the magic of the past.  With the new Backward compatibility feature you can now play most of your library, be it digital or disc based, on your xbox one.  With disc based games simply pop the disc into the drive and let it install and start gaming!  Digital games will show up in your ready to install list as normal! Now go and dust off that Red Dead Redemption and start playing it and all these titles   Play Anywhere Games on Xbox one and Windows 10 Are you going away and can't take your trusty Xbox along?  Do not fret nor fear, Microsoft has you covered as always, introducing Play Anywhere!  With Play Anywhere you can now start a game on your Xbox one and when you leave your home and fire up your PC and play that same game, you can continue right where you left it.  This initiative from Microsoft will currently only be available on specific titles such as Gears of War 4, Forza Horizon 3, ReCore, Sea of Thieves and State of Decay 2.  Important to note that these titles you will purchase it once and be able to play on both platforms Always on Feature No one likes to come home and be excited to play that game that you have been burning to get your hands on but you turn your console on only to find there is a update to do first.  With the new Always-On feature this will be a thing of the past.  this feature, found in the power option, will leave your console in a semi- on state which will allow it to check for and do updates even when the console is "off" this way you will always arrive home to a updated and ready to go console!   I hope this article will help some of you become more adept at using the magical console that is the Xbox one!  I have only scraped the surface of what this console is capable of so in future articles i will address more of the features.   thanks for reading.
Read more

GAMESHARING – HOW DO I DO IT?

Do you want games at half the price? Of course you do! Do you have a buddy that you love to game with but he or she doesn’t quite have the same game library that you have?  Fear not!  There is a solution and I am here to enlighten you. I am sure you have all heard people mentioning “gamesharing” I am here to explain it all to you! The xbox one comes with a feature allowing you to own multiple consoles in different locations but allowing you to purchase a digital game once and playing them across both these consoles by using the  “home xbox” feature.  Gamesharing allows you to share games with one (and only one) other account.   WHAT YOU NEED  
  • An Xbox one Console
  • A trusted friend (someone you trust to have access to your Live passwords etc)
  • Xbox Live account
 
  1. Acquire Friend/family member’s details
  This is the most important part of gamesharing, you will be giving this person sensitive information so be sure to trust them.  We take no responsibility for anything that happens regarding sharing of information.  You need this persons Live email account as well as their password.  Once you have this you can move on to the next step.  
  1. Add new account to your xbox one console
  Time to create a new account on your console, head over to the create profile section and create an account using your friend/ family members details.  Once created, log in with their profile.  
  1. Set as Home Console
Now that you are signed in to your friend/family members profile head over to the settings – personalization –my home xbox and then select make this my home xbox. ( take note this can only be changed 3 times in a space of 365 days from 1st change) Once this is done your friend can choose to follow the same steps using your details.  
  1. Checking your new library
You can now log back into your own profile and head over to your games & apps section and navigate to your Ready to install area.  You should now see all your friends games and apps ready to download   EXTRAS  
  • EA Access can be shared as well
  • Xbox Live Gold can also be shared
  • Both persons can play same game at same time
  • You can only game share with one person at a time
  • Once game sharing has been set up, both parties can change your live passwords without affecting anything.
  I hope my quick guide to Gamesharing will help you all!  Feel free to send me mails on what I can help you with in future.             Save
Read more