So the Destiny 2 Beta has come and gone, we were even blessed with a couple of extra days to play the beta and get our fill of some glorious looter shooter action.
Now I’m huge Destiny fan, I love the franchise but I’m also the first to admit that it has flaws. The Destiny 2 beta would then, of course, have its own flaws to contend with.
The beta starts you out in the middle of a battle where our beloved Tower is under siege from the Red Legion, a feared Cabal war tribe. If you’ve played the prequel you’d immediately know that Bungie has really sunk their teeth into the story for Destiny 2 which is a big change up for the series which previously had a very stuttered and hard to follow storyline up until the Destiny: The Taken King DLC. The story mission was littered with cut scenes as well as major NPCs popping in to our mission and interacting with us which is a first for Destiny. But while the storytelling has picked up, I felt that during the PvE play I felt constantly underpowered, now I’ll chalk it down to a change in the weapon balancing as well as it being a very limited beta. Bungie have also made changes since the beta build of the game, mainly they increased power ammo drops so you’ll be better equipped to handle some of the tougher enemies.
The strike was another example of improved storytelling as well as an introduction to some new boss fight mechanics. I’m optimistic that this is not just a flash in the pan and that we’ll see more dynamic boss fights in D2. I loved the strike, despite feeling underpowered by myself with a full fireteam I felt we were always up to the challenge. The gun play in Destiny is unparalleled, running, jumping, flying around and shooting your enemies and using your abilities to escape or protect your teammates or just HAM on some enemies is just tons of fun.
Now we move on to PvP, I like the reduction in team size from 6 players to 4, it feels like it will help balance the game out a bit better as well as make it more competitive. The 2 maps we played (Midtown and Endless Vale) were stunning to look at and pretty fun to play too. Both game modes on display were good fun too, I had some epic countdown games and some furiously fast and frenzied control games. I always have hope for Destiny’s PvP because Bungie are always tweaking and improving it as they go and they learn from past mistakes. So who knows? Maybe D2 can help Bungie break into the esports scene, I certainly hope it can.
So all in all, D2 felt exactly like what it is, a sequel and sequels generally bring improvements and so far, it’s looking good. So I’ll just ask you this… Will you join me fellow Guardians? Will you watch your legend grow?
Hopefully I’ll see you guys in the Farm on September 6th.
James Mackay better known as RagingInfernoZA to the Xbox Community is a dedicated Gamer and Xbox Fanatic with a passion for Destiny.