The Battlefield we all wanted… But it’s COD

 

As an avid COD fanboy, this has to be the most refreshing game I have played in a long time. With a rise of jetpack gameplay that went three years strong, we finally get propper boots on the ground with the satisfaction of customization (see later on) on your weapons. Don’t get me wrong, COD WW2 and BO4 was nice, but very limiting and got stale real quick.

Cross-play, FINALLY

With the introduction of crossplay, I can definitely say, this is balanced from a PC players experience, BUT. Console aim assist is STRONG. Coming from console to PC, I can clearly see why they need it, but I do not agree with the snapping on to the head, this is something that might need to be fixed as I saw many examples of skilled players abusing this. Que times will most definitely be down.

With the introduction to the bigger playlist, I can say that the balance between chaos and fun is PERFECT on the 20-man domination game mode. Going through all the different playlists by simply ticking a few options is very refreshing, I really hope this carries over from the BETA. As for the “Battlefield” game mode, this is the most chaos I have ever seen in my life, but it works. But ultimately, Ground War feels like a dollar store version of Battlefield 4.

As for the competitive future of the COD franchise, this will be very interesting. I love the Cyberattack game mode, this has a lot of room for growth especially when you can revive your fallen brothers in arms. This mode will punish you for your mistakes, but won’t be rewarding your opponent’s luck, so no more cheeky cross-map ‘nades, you’ll be right back on your feet. This is a very refreshing mode other from Search and Destroy and personally I hope this mode takes off.

With the introduction of the 2v2 game mode, I can most definitely say this will be my favourite playlist and has so much room for growth with 3v3 and even 4v4 added at a later stage. Close quarters combat combined with having to rush to pick up a weapon can be so rewarding due to having to work with what you have. Adding on these game modes, the realistic mode feels like a reskin of normal hardcore mode all players are familiar with.

Near-perfect BETA?

Yes, this is a BETA. This has to be the most well-rounded BETA I have played in a while. Apart from the weapon balancing issues, there is not much to complain about. The versatility you get with gun customization can be very rewarding and satisfying, but the cons are just as heavy as the pros. Customizing your gun to your playstyle feels very fitting in this field of play.

We as a community have been very vocal about how we feel about our games and I definitely feel the developers have heard our frustrations, this is their answer, and I love it. The modern marvels of competition, it only benefits us as the consumer and forces the market to step in the right direction, so if our hardcore fanboys can stick together and simply show the developers we will play the best games and stop being loyal to empty promises, we will change the gaming industry and bend it to our will.

Stay tuned for the full review at launch.

Review by Jason Cloete

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